anslogen Profile Banner
anslo Profile
anslo

@anslogen

Followers
3K
Following
90
Media
6
Statuses
49

Still working on https://t.co/2myMYDD2RV · [email protected] · Find me on Bluesky

Edinburgh, UK
Joined October 2022
Don't wanna be here? Send us removal request.
@anslogen
anslo
7 months
Introducing Slow Roads 2.0 - procedurally-generated, scenic roads for endless driving zen. Built with.@threejs to run in your browser - no installs, no ads, just roads. Play free at and join me on Bluesky for future updates. #threejs #webgl #procedural
24
57
494
@anslogen
anslo
3 years
Controllers and wheels are now supported in Slow Roads! The new version also includes a first-person view, extra input settings, free-cam, and ❄️snow❄️just in time for Christmas.
Tweet media one
Tweet media two
13
9
105
@grok
Grok
22 days
Introducing Grok Imagine.
2K
4K
28K
@anslogen
anslo
3 years
RT @Duckboxed: Driving 1000 miles in starts now! Can't end stream until we get there! Game by @anslogen . Watch her….
0
1
0
@anslogen
anslo
3 years
Earlier this week Slow Roads passed 1 million plays, with over 6 million kilometres driven! Here are some stats from the first 4 weeks:. Avg journey: 7.4km (6 mins).Max journey: 1080km (10 hours).# of journeys over 100km: 10,727 (1%).Fav season: Autumn.Most resets: 9,100. ?🤔.
0
1
44
@anslogen
anslo
3 years
A new hotfix for Slow Roads is out: v1.0.1. - International keyboard support💙🤍🤎. - A handful of UI bug fixes. - Optimisations to reduce server costs. v1.0.2 is targeted for next week, with further fixes and upgrades. Thank you for your support!.
2
0
42
@anslogen
anslo
3 years
I'm working hard to optimise the game and find ways to keep costs low - please bear with me if there's any disruption in the next couple of days while I make some improvements (2/2).
1
0
15
@anslogen
anslo
3 years
I've had completely unanticipated traffic to Slow Roads, and I'm beyond grateful. However, I'm also facing unanticipated costs - if you'd like to support the project so it can remain free, please consider donating: (1/2).
Tweet card summary image
ko-fi.com
Support slowroads
2
6
26
@anslogen
anslo
3 years
Some fun trivia - the ground textures for the off-world locations were composed entirely of real Martian images taken by @NASAPersevere
Tweet media one
Tweet media two
Tweet media three
2
3
53
@anslogen
anslo
3 years
@threejs Here are some handy features that are unintentionally hidden:. - U to toggle the UI. - P to pause. - F11 for fullscreen. - F3 for FPS overlay. - Hold \ and tap space to lock the handbrake. - You can set "?seed=x&topo=[easy|normal|hard]" in the URL (more to come!).
3
1
62
@anslogen
anslo
3 years
One final thing that's been raised a lot - this isn't technically a bug, it's just the old geometry being recycled. I figured auto-resetting you for driving too far backwards would be disappointing. Have fun flinging yourself into the sky 😉
Tweet media one
2
0
31
@anslogen
anslo
3 years
In the meantime here are some handy features that are unintentionally hidden:. - U to toggle the UI. - P to pause. - F11 for fullscreen. - F3 for FPS overlay. - Hold \ and tap space to lock the handbrake. - You can set "?seed=x&topo=[easy|normal|hard]" in the URL (more to come!).
0
0
14
@anslogen
anslo
3 years
From next week I'll be reworking the input to support remapping, controllers, and wheels, and exposing additional settings for tweaking the vehicle physics parameters to your liking. Beyond that, I'll be back on fleshing out and improving the environmental detail. (2/2).
1
0
20
@anslogen
anslo
3 years
I've spent the last 48 hours completely floored by all of the support, and I couldn't be more thankful 🤍 I'll aim to have hotfixes by the weekend for the most urgent issues, such as international keyboard support, UI visibility, and terrain bugs. (1/2).
4
1
88
@anslogen
anslo
3 years
Well, my server crashed after about 10k sessions. I truly never expected to see a heap overflow on my backend - humbled to have this kind of problem.
1
0
28
@anslogen
anslo
3 years
What an overwhelming sight to wake up to. thank you, everyone, for the kind words🤍
Tweet media one
6
1
43
@anslogen
anslo
3 years
Here's a tl;dr (though still admittedly quite long) for the core elements of Slow Roads. I'll see if I can get something with pictures up next weekend 😉
Tweet card summary image
anslo.medium.com
Slow Roads is my experiment in procedurally generating infinite, scenic landscapes, packaged as a casual driving game and built in…
7
16
202
@anslogen
anslo
3 years
After 16 months of work I'm ready to share my project to procedurally generate scenic landscapes, packaged as a chill driving game. Built with @threejs to run in your browser - no logins, no installs, just roads. #threejs #procedural #webgl
228
2K
11K