
aliveintech
@aliveintech
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Make Music in VR/MR. #aliveinvr #tranzient #aliveintech
London, England
Joined July 2017
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all our domains, sites and emails are back online. Checkout the new website design at
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Our site may be briefly down over the next 24 hours, normal service will be resumed soon
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.@BigscreenVR x @VRChat Giveaway! We’re giving away 1 Bigscreen Beyond 2e: VRChat Edition + 10 Years of VRC+! 🎉 To enter: RT this post. No purchase necessary. Open to eligible participants. Full rules: https://t.co/myn4OQp9gM Ends Sept 8 at 11:59pm PST.
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Check out Highlight: test tha beemz init2 - Powered by BeamXR Live from aliveintech on https://t.co/thkXBmUz3T
https://t.co/GxWteMZUhf
#beamxr quick test, works ok quite a lot of compression artifacts though
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UE5.6にUltimate Blueprint Generatorプラグインを導入してみた。どこまでなにができるのか、夜になったら検証していくよ https://t.co/YwSc6kVUWp
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メタサウンドを使った音楽制作のチュートリアル講演が投稿されました。 https://t.co/1eMAkr9xT3 プロシージャルな音作りに興味ある方は要チェック。
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My Update Rate Optimisation Blueprint nodes plugin is now available for Unreal Engine 5.6 on Fab! Enjoy 🙌 🔗
fab.com
This plugin will allow you to control the animation update rate of Skinned Meshes, whether you want to have distant characters skip an animation update frame or ten, or even disable the interpolation...
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The VR Developer Direct is live! First-up today: nDreams Elevation's stunning new action adventure game, Reach. Watch along here: https://t.co/QFWvJp3zRQ
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Rubberducking with #geminilive turns out to be strangely useful
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Entering the final stretch before release in just over a week. Feel the freedom of hand-tracked parkour on Meta Quest - 19th May #screenshotsaturday #indiegame
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To simulate a first-run experience for testing PSO compilation hitches, you need to run your game with the -ClearPSODriverCache parameter. I feel that studios should be testing their games that way ALWAYS. So I made a plugin that does that for you. #uetips
https://t.co/DUXpRmClEn
github.com
Clears the PSO driver cache for non-shipping and non-editor builds for easier testing and profiling of first-run-like experience on Unreal Engine games. - Flassari/PSOCacheBuster
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Our legacy product AliveInVR is going free and we are sunsetting support for it
steamcommunity.com
from April 2nd 2025 This is because we aren't supporting later versions of Ableton Live 12 and upwards. If someone wants to have a go at fixing the python MIDI remote scripts, give us a shout. No new...
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DistortionVR #Quest #Gameplay Views from the loft Available April 18!! Preorder now for a limited $12.99 discount! https://t.co/CWff4XNS0g
#SoloDev #IndieVR #MetaQuest #VR #Cyberpunk #FPS
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New #tranzient update is live on all platforms
store.steampowered.com
- Fluid synth changed to use DLLs on Windows - Rebuilt Cyberclub lighting - Unreal 5.5.4 - Oculus v74.1
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