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AgentMindStorm Profile
AgentMindStorm

@agentms_

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Following
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Youtuber who loves Minecraft | usually posts about his channel or resource packs

Joined October 2016
Don't wanna be here? Send us removal request.
@agentms_
AgentMindStorm
10 months
I suppose I should formally announce that I basically don't use Twitter anymore. I'm less active on social media in general now. I might still post Aspects updates here, but I will not see your messages or posts. Please message me here instead:
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@LateLagMC
LateLag 
4 days
I've pushed a hotfix for both Fixed Vanilla and the Detached System template. The first person arm should no longer be invisible, and spear wielding mobs will behave correctly. Turns out I was using a preview only feature. My bad! I'll start using it again next year.
@LateLagMC
LateLag 
5 days
Fixed Vanilla 1.15 - Handy Update Part II is out now, just in time for the release of Mounts of Mayhem! This is one of the biggest updates the pack has ever gotten from a technical standpoint. It also marks the release of what we internally dubbed the "Detached System".
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@LateLagMC
LateLag 
5 days
Fixed Vanilla 1.15 - Handy Update Part II is out now, just in time for the release of Mounts of Mayhem! This is one of the biggest updates the pack has ever gotten from a technical standpoint. It also marks the release of what we internally dubbed the "Detached System".
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@agentms_
AgentMindStorm
5 days
That's right - the bow, crossbow, spear, trident, shield, and spyglass animations in Fixed Vanilla 1.15 are ports of the Java animations, not recreations. They are mathematically perfect! Aspects will receive these animations in a future update. Congrats to LateLag for release!
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@agentms_
AgentMindStorm
5 days
The detached system re-orients first-person attachable coordinate axes to align with the camera instead of the hand. This makes it way, way easier to edit animations. It's also the same coordinate axes used by Java Edition, so it was possible for LateLag to directly port anims!
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@agentms_
AgentMindStorm
5 days
The Detached System is an amazing attachable overhaul LateLag pioneered. I (alongside Kryzor and LionHead) helped get the project across the finish line. If you've ever worked the nightmare of first-person attachables, you'll see the value in this new system.
@LateLagMC
LateLag 
5 days
Fixed Vanilla 1.15 - Handy Update Part II is out now, just in time for the release of Mounts of Mayhem! This is one of the biggest updates the pack has ever gotten from a technical standpoint. It also marks the release of what we internally dubbed the "Detached System".
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@agentms_
AgentMindStorm
21 days
Java Aspects: https://t.co/9UlOZC8uD9 Console Aspects: https://t.co/ZBAWvWRGGU Thanks to everyone who reported these issues. Please let me know if you find any additional issues that aren't spear related! (I am well aware of those.)
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@agentms_
AgentMindStorm
21 days
A hotfix is out now for Java and Console Aspects with lots of fixes for horses and a better copper chest icons! As noted in the changelog, I can't fix spear animations until 1.21.130 - that will be fixed in the next Aspects update. Download below ⬇️
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@agentms_
AgentMindStorm
1 month
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@agentms_
AgentMindStorm
1 month
Preview Hider 1.1.11 is out now! This update adds the new Mounts of Mayhem panorama. It also fixes loading messages! Link below⬇️
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@agentms_
AgentMindStorm
1 month
Download the pack here:
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@agentms_
AgentMindStorm
1 month
Marketplace Hider has now been updated to support the latest release! The terrible new pause menu finally motivated me to make a new version of this pack. This update also cleans up the Start Screen and Dressing Room. You can no longer purchase anything, anywhere, in any screen!
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@agentms_
AgentMindStorm
1 month
I just released a hotfix for the Halloween Mash-up Patch to show the correct fog color in all biomes! Thanks to everyone who reported the issue. Please delete the previous version of the patch and replace it with the latest update.
@agentms_
AgentMindStorm
1 month
There's also a new update available for the Halloween Mash-up Patch! This update fixes the appearance of mobs that were updated in Spring to Life (at least, the temperate variants), restores the intended spawn egg design, and fixes various issues. Link below ⬇️
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@agentms_
AgentMindStorm
1 month
Here's the link:
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@agentms_
AgentMindStorm
1 month
There's also a new update available for the Halloween Mash-up Patch! This update fixes the appearance of mobs that were updated in Spring to Life (at least, the temperate variants), restores the intended spawn egg design, and fixes various issues. Link below ⬇️
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@agentms_
AgentMindStorm
1 month
The first track, Halloween Menu, might be the most iconic. It's the one you always hear first while loading into a world with the Halloween texture pack applied! https://t.co/50jFCVoptB
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@agentms_
AgentMindStorm
1 month
Happy Halloween, everyone! To celebrate, I'm uploading all seven songs from the Hallowen Mash-up in the highest quality available on my YouTube channel. These tracks were created by C418 (confirmed by 4J Studios), so they are likely part of the unreleased "third album".
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@agentms_
AgentMindStorm
2 months
Environmental Water 2.4.4 is out now with support for the Copper Age drop! Enjoy colorful, biome-specific waters alongside the latest copper features. Link in the reply⬇️
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@agentms_
AgentMindStorm
2 months
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@agentms_
AgentMindStorm
2 months
A video showcase of Java and Console Aspects 6.4.0 is now live on my channel! Check out the link in the reply to see the all the best new features.
@agentms_
AgentMindStorm
2 months
The 6.4.0 update for Java and Console Aspects is OUT NOW with support for Vibrant Visuals, countless bug fixes, and new features for the latest two drops (including the Copper Age!) Links below🔽
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