
Adolfo Muñoz
@adolfo__munoz
Followers
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Following
2K
Media
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Statuses
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Padre, investigador, profesor, informático.
Joined July 2016
RT @wkjarosz: HDRView 2.5 is available! Lots of new features, including support for DDS textures and animated GIF/JXL/PNG files, a new anim….
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RT @wenzeljakob: How can one reconstruct the complete 3D interior of a wood block using only photos of its surfaces? 🪵.At SIGGRAPH'25 (Thur….
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RT @MomentsInCG: Spherical harmonics are widely used in graphics. Ever wondered how to compute their derivatives? My @HPG_Conf 2025 poster….
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RT @sestosenso_eu: Sestosenso’s researchers presented OptoSkin at the Spanish Conference on Computer Graphics (CEIG) 2025 from June 2nd to….
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RT @AragonNoticias_: 🏫🥧El responsable de la contrata del comedor del colegio Valdespartera III, de Zaragoza, se han reunido este miércoles….
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Jodo al "platazo" de comida del comedor del colegio, va a haber que sacar la lupa para verla.
instagram.com
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RT @jgarciapueyo: I’m happy to announce that our work “Forward and Inverse Diffraction in Phasor Fields” ( has been….
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RT @AMPA_V3: @heraldoes @periodicoaragon @Jorge_Azcon @zaragoza_es .El Equipo Directivo pide un número de aulas y educación NO las quiere p….
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RT @AMPA_V3: María Jesús Cruz Gimeno quiere que el @Valdespartera3 este así en el Curso 2025-2026. No quiere poner las aulas prefabricadas….
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And the winners of the 5th rendering contest of the Modeling and Simulation of Appearance course of @M_RGCV_UZ are. Denis Patrascu and Albert Labodia, for rendering Cherenkov radiation. Many thanks to the Jury:@boubek,@adrian_jarabo, @mandyxmq, @marcdroske and @wenzeljakob.
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RT @MomentsInCG: My new blog post explains spectral radiometric quantities, photometry and basics of spectral rendering. This is part 2/2 i….
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RT @Arcanous98: I'm very happy to announce that our paper "Don't Splat your Gaussians: Volumetric Primitives for Rendering Scattering and E….
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RT @exppad: 🏆 So honored that our paper received the Honorable Mention #Award at #SIGGRAPHAsia!. I really like this paper BTW, it is about….
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RT @boubek: ControlMat casts "image-to-material" as a controlled generative task, guiding in-distribution channels diffusion with the input….
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