Staggart Creations
@_staggart_
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Technical Environment Artist, Unity Asset Store publisher, pixel plumber, INTP and borderline tree hugger. Worked on @Lake_The_Game
Utrecht, The Netherlands
Joined July 2009
Snow should never be visible inside buildings or under porches. Luckily, this problem was already solved for rain in the base game, so snow shading piggybacks on the same system! Any shader can request the amount of occlusion, and mask itself accordingly.
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The holidays just got a lot more wholesome. Lake: Season's Greetings-- the prequel DLC to @Lake_The_Game -- is coming to Nintendo™ Switch! It will be available on December 11 in Japan and December 22 in NoA and NoE territories. https://t.co/UFalrBA2aa
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For anyone that has a Spline Mesher 1.0 license, a preview version of 2.0 is available on Discord! Details about v2.0 are posted on the forum:
discussions.unity.com
⭐ Spline Mesher released back in March 2024 and has fortunately been received quite well! Since then, a few major and many minor updates have been made. The functionality and usability is quite...
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Spotted Spline Mesher in the wild! Dominik Hackl (Pianova Games) is using it to create a roller coaster physics puzzle game called "Coaster Crash Course" https://t.co/mr9jwfVMCm
#indiedev #unity3d #gamedev
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After 5 YEARS of work, it's actually happening - THE KNIGHTLING IS OUT NOW!!!😭🎉🛡️ We couldn't be prouder and can't wait for the world to jump, slide and adventure through this colorful new world we built!✨ #indiedev 🔗Links below🎮
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Unity 6.2 introduces "MeshLOD", functionality to auto-generate LODs for imported meshes. I've made an editor utility to export them an FBX file. You can find it on GitHub here, and install it through the Package Manager: https://t.co/VjaCbkcltY
#gamedev #indiedev #unity3d
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The Spline Spawner asset is now available on the Unity Asset Store! It launches with a 50% discount for 2 weeks. 🔗 https://t.co/aGMZQqqJnf
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UE5's PCG framework and Houdini both have the same functionality, so I'm positive some of the kinks can be worked out! 🤔
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For the next 24 hours only you can get the Spline Mesher asset for 70% off! #gamedev #indiedev #unity3d 🔗 https://t.co/5fldwzoPTc
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The Spline Spawner asset is nearing the end of its beta! Masking is the last major feature added, a powerful way to prevent objects from spawning near or within other splines. #unity3d #madewithunity #indiedev #gamedev
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This is also based on a floating Box Collider, which then gets used for paddle collisions.
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