Andrew (Weird Eye Studios)
@WeirdEyeStudios
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XR developer • Snapchat Lens Network member • Oculus Start Developer• Reach out - [email protected]
Scotland
Joined June 2020
This was an amazing experience to make. Try it for yourself on Spectacles: https://t.co/mMJBQznIgd
snapchat.com
Try the Alien Attack Filter by Weird Eye Studios | #spectacles2021 #alien #battle #gaming #spectacles #fun #game #unique
Once the planets are laid out, the game begins. It's a race against time or a partner to see how long the player can last in the Lens of "Alien Attack" @WeirdEyeStudios
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Bodyweight Class created by Danny and I, is our new lens that uses AI to generate your workout on the fly. See how to perform each exercise with animated guides and get real-time rep counting for certain activities. Forget the gym now your workout can happen anywhere you go!
Created an AR experience for @Spectacles that guides you through a workout using your bodyweight only. It features an AI assistant that generates the exercises, visual hints and voice audio. with 3 difficulty levels. Lovely collaboration with @WeirdEyeStudios once again! 💗
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I made a @Spectacles lens to help me cook. The recipes and instructions are all powered by AI.
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Very proud to share that Flowy is the first creator made plugin available now on the #lensstudio asset library. Plugins are a super powerful new tool and I can't wait to see what the rest of the community create! #lensstudio #snapar #plugins
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So excited to share the news that me and @InesHilz have created an XR startup!
Hello world! 🌱✨ What started as a small idea has grown into a XR startup where we develop games and immersive experiences for Quest, Snapchat / Instagram and the web. Welcome to SunfloVR! 🌻 @WeirdEyeStudios @InesHilz
#vr #gamedev #xr #mr #quest #startup
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I am super excited to share one of the projects that I have been working on for the past few months, AR cards! These are high quality physical cards which can be brought to life through #camerakit to enable a fun AR effect . https://t.co/3cZ1wMa9hS
@SnapAR #AR #development
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Proud to see magic realm made my me and @_xulipa featured in this selection of lenses.
Get your scanners ready because here is our new AR Selection of Best Snap Lenses! 💅🏻 We're here to prove Snapchat has its special AR surprises! 😏 Get ready for the most vibrant face masks, interactive brand experiences, and realistic hand-tracking AR filters 👾 Wait, there's
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I thought a summer review would be a good idea - Made several new Snap AR lenses - Created an in lens digital good lens - Learnt React native for IOS and Android development - Learnt unity and c# - working towards quest game release - Did a lot of client work
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Was an amazing lens to make, check it out!
Lens 70/100 - Magic Realm w/ @WeirdEyeStudios and @OllieTylerr as the David Attenborough of AR! https://t.co/qwFt5atkG0
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Starting my most ambitious @SnapAR project to date yet for spectacles. Cant wait to share my progress.
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First full day back home. Did I win my hackathon? No. Did I learn tons and have a blast doing so? Yes. I can't wait to go to more
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Flying out to my first in person hackathon soon! Can't wait for the new experience.
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Woah, over 1.5 million plays of paint by numbers lens on Snapchat This number to me shows my change in approach to UI. By making it easy for the end user to understand it clearly has an effect on retention. Especially proud due to the long setup time in lens.
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Anyone know any good tools for 3D scanning small jewelry into 3d models?
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Paint by Numbers - My first lens designed for both Spectacles and mobile. Features: Single plane tracking World mesh 3d hand tracking Voice ML Persistent storage Try here: https://t.co/9ClzBv7ZCs
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For the remainder of my time with Spectacles, all my rear camera lenses where applicable (excluding connected lenses and such) will be built to work flawlessly on Spectacles in the same lens. No longer will there be two separate lenses for the different devices.
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Thought I'd add a better clip including the UI seen on the Spectacles
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My latest @Spectacles lens - Donut Defence A Few Features: 3D hand tracking to pick up powerups. World tracking to make the monsters spawn from surfaces in your playspace. One massive donut because who doesn't love donuts!? Try it out here https://t.co/2ydvn90IvL
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