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Weeplow Creative Profile
Weeplow Creative

@Weeplow

Followers
2K
Following
5K
Media
315
Statuses
1K

From AAA games to UGC experiences. Built by pros, focused on quality, gameplay, and performance.

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Joined October 2022
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@Weeplow
Weeplow Creative
15 days
Showing off some gameplay from our upcoming Fortnite Mini Golf project ⛳ Coming very very soon 👀🏌️ #UEFN #FortniteCreative #Fortnite #MiniGolf @FNCreate
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@Weeplow
Weeplow Creative
5 days
Suggestions for the name? 🤔
@Weeplow
Weeplow Creative
15 days
Showing off some gameplay from our upcoming Fortnite Mini Golf project ⛳ Coming very very soon 👀🏌️ #UEFN #FortniteCreative #Fortnite #MiniGolf @FNCreate
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@Weeplow
Weeplow Creative
9 days
After a full week of testing, I can confirm: custom buttons aren’t a thing yet. Waiting for you, my friend 👀 #UEFN #ForniteCreative @FNCreate
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@Weeplow
Weeplow Creative
27 days
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@Weeplow
Weeplow Creative
1 month
We're cooking so hard⛳️ #UEFN #FortniteCreative #Fortnite #MiniGolf
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@Weeplow
Weeplow Creative
1 month
The big picture is getting bigger! Steam integration next? 😏 @TimSweeneyEpic
@UnrealEngine
Unreal Engine
1 month
Unity 🤝 Epic Games Epic and @Unity are working together to bring Unity games to Fortnite, and to bring Unity’s cross-platform commerce platform to Unreal Engine. Together with Unity, we’re working to advance the open, interoperable future of video games. Check out more of the
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@Weeplow
Weeplow Creative
1 month
ASSETTO CORSA RALLY - OUT NOW on Steam! 🏁 https://t.co/Mh7NkR36yj Enjoy 🙏 #ACRally #AssettoCorsaRally
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@Weeplow
Weeplow Creative
2 months
oh man.. one step at the time 😏 #UE6
@icKrisp
krisp
2 months
HUGE Scene Graph update: Entities can now be attached to player characters via entity.SetOrigin! That means no more setting transform or keyframes on loop for custom characters (... if they're Scene Graph based)! #UEFN
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@Weeplow
Weeplow Creative
2 months
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@Weeplow
Weeplow Creative
2 months
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@Weeplow
Weeplow Creative
2 months
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@Weeplow
Weeplow Creative
2 months
For those who don’t know, UGC takes up most of my free time, but I’m also a full-time Sr Technical Artist at Supernova Games Studio. After 3 years and half of hard work, we’ve finally announced our new title: Assetto Corsa Rally Here’s the trailer and a few official screenshots
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@Weeplow
Weeplow Creative
2 months
Honestly… we’re definitely grateful for the opportunity, but after a full week in the reworked Epic Picks we expected way more exposure (the 4k CCU target seems impossible). It’s fine though, Crazy Bullet FFA is a fast, chaotic experience, not exactly aligned with the algorithm
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@Weeplow
Weeplow Creative
2 months
Fixed 🫡
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@Weeplow
Weeplow Creative
2 months
#UEFN #uefntips #bug Remember to *Always* dispose your VFX props 😂😂
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@Weeplow
Weeplow Creative
2 months
WE’RE IN EPIC PICKS! We rebranded our One by One map and now is called CRAZY BULLET! https://t.co/Tf6YaBHYKv Enjoy 🙏🏼 #fortnite #uefn #epicpicks
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@Weeplow
Weeplow Creative
3 months
Testing #MSDF in #UEFN - the result is insane for just a 64 KB texture. Colors, outline, inner glow, and highlight are all handled directly in the shader. #fortnitecreative
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@Weeplow
Weeplow Creative
3 months
A year ago, I left freelancing behind and founded Weeplow Creative with a close friend. This year flew by, growing fast, building connections, and moving in the right direction. Cheers to what’s next 🥂 #weeplow #creative #fortnite #fortnitecrative #uefn
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@Ake_UEFN
Ake_UEFN 🇸🇦
3 months
#UEFN Verse 31/100 – Scene Graph Basics 🚀 Scene Graph (SG) is the future of both UE and UEFN — that’s what @TimSweeneyEpic and Epic have been saying for the past year. So, it’s time to start learning it! 🧩 What Is Scene Graph? Scene Graph operates with Entities and
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@Weeplow
Weeplow Creative
3 months
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