Once I adopted an abundance mindset, I realized that things don’t need to be difficult. I don’t need to worry if it’s meant for me. If it’s not for me, then I have absolutely nothing to worry about. This applies to all areas of life. It can be very simple. This is where the pain.
Every day in Korea has been an experience. Account banned as collateral damage from the drama though I’m enjoying the journey. Interested for what we have in store next…
The economic landscape shifted rapidly. Expansion and contraction are natural laws of market cycles. Esports is no different. This issue isn't isolated to one organization. Let's support the industry we know & love. This too shall pass. GLHF ♥
The real winners have been the staff. Most are paid more than they generate. A transfer from VC's pockets to theirs. This is why we see the ripple of layoffs. Organizations are prioritizing longevity.
It's harder to get funding nowadays. Raising a down round is quite taboo. A last resort in favor of bankruptcy. This dilutes the current shareholders. As a result, teams are scrambling.
Most acted like it would never change. We've seen multimillion-dollar headlines. No problem. They can get more cash, right?. This is where things get interesting. .
When liquidity is accessible, investors are incentivized to take on risk. When you can generate low-risk yield, cash's optionality is preferred. Well, where did organizations' cash go?.
Valuations are modeled based on data. A large component is the interest rate. Due to inflation, the rate rapidly hiked. Speculative assets are hit the hardest.
Many teams function at a deficit in order to grow their enterprise value. These operational expenses are predominantly fueled by venture capital. When seeking funds, equity is traded for cash based on their valuation. Here is where orgs got into trouble. .
Where does the money flow?. Let's categorize stakeholders:. 1. League operators.2. Organizations & investors.3. Salaried team members. Organizations are the most fragile. Startups often rely on tight runway.
Esports don’t generate much revenue. Instead, they serve as a marketing tool. This differs from traditional sports because of the ownership of intellectual property. Developers can subsidize a loss leader.
Esports recession explained 🧵:. In our increasingly digital lives, esports are shaping the next generation. Let’s investigate why expectations became detached from reality….