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Unemployed Chicken Profile
Unemployed Chicken

@UnemployedChikn

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114
Following
398
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183
Statuses
252

Indie Game Developer learning to develop 3D console games.

Tampa, FL
Joined October 2024
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@UnemployedChikn
Unemployed Chicken
13 hours
The movement just felt sluggish. 😩 Realized I was being too careful with timing and selectively scaled my keyframes by 0.76 and POW 💥 the attack finally hits right! Some smaller moves look rushed now, but hey— the movement looks better! . #animation #gamedev #LearningInPublic
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@UnemployedChikn
Unemployed Chicken
2 days
Over it. 😵‍💫 Do real animators ever spend way too long analyzing a single #animation trying to fix “that one movement”? Or is this just a newbie mistake? . #LearningInPublic #GameDevelopment #Blender #IndieGameDev
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@UnemployedChikn
Unemployed Chicken
4 days
I have a lot of refinement to do. But I'm happy with how the base movement #Animation turned out! What do you think of my ax swing? . #Blender #LearningInPublic #GameDev #IndieGameDev
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@UnemployedChikn
Unemployed Chicken
4 days
Win condition unlocked! 🏆 It’s not enough to bring the lanterns to the shrine. You’ve gotta bring a date too! Love truly is the ultimate endgame. 💕🎮 . #LearningInPublic #UnrealEngine #GameDev #IndieGameDeveloper
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@UnemployedChikn
Unemployed Chicken
6 days
Animated a new combat idle for my barbarian character in #Blender 🪓 I'm thinking it may be a bit fast for a casual idle. He looks a little out of breath. What do you think? Should I slow it down a little? . #Animation #LearningInPublic #IndieGameDev #GameDev
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@UnemployedChikn
Unemployed Chicken
6 days
Swapped the collectibles for lanterns! 🏮✨ Now the goal is to find them around town and bring them to the Forest Shrine for a cozy little date night! 💕🎮 . #UnrealEngine #LearningInPublic #GameDevelopment #IndieGameDev
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@UnemployedChikn
Unemployed Chicken
8 days
My barbarian may be standing idle, but I'm not! More #Blender #Animation practice! How did I do? . #LearningInPublic #IndieGameDevelopment #GameDev
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@UnemployedChikn
Unemployed Chicken
9 days
Took a small break from #UnrealEngine and #Blender learning, so not much to show today… But I’m not coasting! Spent some time in my secret dev lab 🧪💻, digging into research for my next #indiegame. I’m itching to start… stay tuned — the reveal is coming! 🎮
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@UnemployedChikn
Unemployed Chicken
10 days
It’s not a golden banana or a legendary loot drop… but it is collectable! 😂 The challenge was to find something to collect using only the map assets I had. May swap it out later, but the mechanics work! That’s a win in my book! 🎮✨ . #UnrealEngine #LearningInPublic #GameDev
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@UnemployedChikn
Unemployed Chicken
12 days
Just learned about Motion Paths in #blender animating. I'm excited to play around with this on future #animations . #LearningInPublic #IndieGameDeveloper #GameDev
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@UnemployedChikn
Unemployed Chicken
12 days
More #animation of this silly little blob! His vert is next level! 😆 How does it look to you? . #LearningInPublic #gamedev #IndieGameDev #Blender
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@UnemployedChikn
Unemployed Chicken
13 days
Built a mover component in #UnrealEngine to make a sliding door and a moving platform! It will take teamwork, timing, and just a dash of chaos to reach the goal… but that’s half the fun, right? 😎🎮 How should I use these to create challenges? . #LearningInPublic #GameDev #Indie
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@UnemployedChikn
Unemployed Chicken
14 days
Practicing some Squash & Stretch with this silly little blob! 🟢 This little guy needs to take some deep breaths! 😂 How did I do? . #Blender #Animation #LearningInPublic #GameDev
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@UnemployedChikn
Unemployed Chicken
17 days
Just learned about Normalizing in the #Blender graph editor! 😱 Everything is soooo much easier to read now -- What tools and tricks have you found that makes #Animation easier? . #LearningInPublic #IndieGameDev
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@libbypeteanim
Libby Peterson
18 days
(Sound on 🔊) HAPPY HALLOWEEN from Pumpkin Seamus 🎃 All my characters will have Irish names, since Halloween has roots in the old Celtic festival Samhain. Thank you to @KashdanMusic for composing this lovely song!
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@UnemployedChikn
Unemployed Chicken
18 days
Shoutout to Meshingun Studio for their Stylized Village Fatpack! 🌿🏘️ I’ll be using it in my next few multiplayer #UnrealEngine posts—the assets look amazing, and the seasonal environments are gorgeous! Go check it out 👉 https://t.co/buKG87UjqN . #GameDev #IndieGameDev
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@UnemployedChikn
Unemployed Chicken
19 days
Welp… that didn’t go quite as planned 😅 The perfectionist in me wants to keep tinkering, but this lesson is just an intro to #Blender #Animation Time to accept — “good enough” is good enough!✨ Any tips as I move forward? . #LearningInPublic #GameDevelopment
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@UnemployedChikn
Unemployed Chicken
20 days
The learning course I’m following is for #UnrealEngine 5.2, but I’m on #UE 5.6 — turns out the Steam Subsystem had major changes!☠️ Spent way too long troubleshooting… but victory tastes sweet!🍾Hard-fought, hard-learned, and now I know better.💻🔥 . #LearningInPublic #GameDev
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@UnemployedChikn
Unemployed Chicken
21 days
Added an axe to my animation thinking, “this will be epic!”🔥 0 frame ✅ last frame ✅ Middle frame… pasted flipped copy 😱 My animation just became a deadly boss fight. What have I done?!😭 Any suggestions #animators . #LearningInPublic #Blender #Animation #IndieGameDev
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@UnemployedChikn
Unemployed Chicken
23 days
Super hyped to finally learn how to bridge a main menu to the game session in #UnrealEngine 🎮 Until now, it’s all been about the game loop. I’ve been itching to figure out how menus fit into the bigger picture. Can’t wait to dive deeper! 🚀 . #LearningInPublic #gamedevelopment
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