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Ulfsire

@Ulfsire

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Following
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made Path of Achra, now developing Lands of Achra and other stuff, dark fantasy & pixel art, contemplating the vanished earth

Joined March 2022
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@Ulfsire
Ulfsire
1 year
we're so back (thank you for not trolling me steam)
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@Ulfsire
Ulfsire
18 hours
Just try. People act like they have no choice. I’m barely an artist either but people appreciate the trying, the presence of the fumbling hand. It creates an actual personalized atmosphere which is the only real way to compete with the big money studios
@WardukeAtHome
π•΅π–”π–˜π–, π•°π–›π–Žπ–‘ π•±π–Žπ–Œπ–π–™π–Šπ–—
23 hours
People be like β€œI can’t draw or afford to commission art so I have to use AI to illustrate my RPG books” while the most popular ttrpg of all time started with art like this.
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@WardukeAtHome
π•΅π–”π–˜π–, π•°π–›π–Žπ–‘ π•±π–Žπ–Œπ–π–™π–Šπ–—
23 hours
People be like β€œI can’t draw or afford to commission art so I have to use AI to illustrate my RPG books” while the most popular ttrpg of all time started with art like this.
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@Ulfsire
Ulfsire
2 days
set up some messaging just to see if the computer players are doing some of the new actions
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@Ulfsire
Ulfsire
3 days
@AUTOMATON_ENG
AUTOMATON WEST
5 days
β€œIt’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm https://t.co/UEXfMjRHla
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@Ulfsire
Ulfsire
3 days
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@Ulfsire
Ulfsire
3 days
raising of the golden dead working pretty well now, these are all existing units that previously died, so the history of the game kind of gets recited through reanimation, the tall ones are a bunch of giant obars and the big slouching ones are a defeated group of icedrakes
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@Ulfsire
Ulfsire
4 days
day 2 of implementing this dead-raising system, now for the more familiar Achra god Dumuzi, mentioning the previous unit type in the description and then going to implement some sprite variants based on vague unit classes like human, serpent, monster
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@Ulfsire
Ulfsire
4 days
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@dblasphemy
Ryan Bliss (π·π‘–π‘”π‘–π‘‘π‘Žπ‘™ π΅π‘™π‘Žπ‘ π‘β„Žπ‘’π‘šπ‘¦)
5 days
My Mom (on her nurse's salary) bought me the 486-66 as a college graduation present in 1995. The machine cost around $6000 which is over $12K in today's money. I doubt you would be reading this if she hadn't.
@dblasphemy
Ryan Bliss (π·π‘–π‘”π‘–π‘‘π‘Žπ‘™ π΅π‘™π‘Žπ‘ π‘β„Žπ‘’π‘šπ‘¦)
6 days
Some of my earliest 3D renders. Created using Bryce3D on a 486-66 with 8MB of RAM between 1996-97.
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@Ulfsire
Ulfsire
6 days
ok got the basic dead-raising where it finds a named unit from all the dead units and restores it as the new type, can make this for other sects now like dumuzi's golden dead etc
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@Ulfsire
Ulfsire
6 days
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@Ulfsire
Ulfsire
6 days
daily send email to self
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@Ulfsire
Ulfsire
10 days
Lughra, javelin-hurling adventurers who follow the giant Gawr'ain. Makes it more fun and propulsive to script new mechanics if it's accompanied by added content, even if unfinal
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@Ulfsire
Ulfsire
11 days
kiggakian sect turning the land into ice
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@Ulfsire
Ulfsire
14 days
sunday fun stuff doing a triptych of lonraigh mythos
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@Ulfsire
Ulfsire
15 days
a yellow priest and walking-worm of the tagglan sect attack a painted tower ruled by the albaz
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@Ulfsire
Ulfsire
15 days
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@Ulfsire
Ulfsire
15 days
recently the workflow involves sending emails like this to myself
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@Ulfsire
Ulfsire
16 days
doing hobgoblins
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@cdbunker2
cdbunker2
18 days
Boats!
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