Tyler McCombs
@TylerDanger
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Associate Level Designer at Obsidian working on Avowed. He/Him
Joined February 2009
I'm doing something I realize I should've done months ago: making really detailed metrics breakdowns, including buffer zones to ensure good flow. #leveldesign #UnrealEngine #Chromalition
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In loving memory of the late Terry Hess, a legend lost too soon but lives on in our hearts. We invite you to explore some of his amazing work through a special rendition of the main theme for The Outer Worlds, "Hope," done just for Terry. https://t.co/LV8F1eztIs
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Doing a lil giveaway to celebrate 1,000 Subscribers on Youtube. Like, Follow, and Retweet to enter and you can also Subscribe and comment on Youtube for an extra chance. Video Link in comments below. Collab with @Im_Raechu
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With all this news about layoff of senior staff in gamedev, does anyone know why Japanese companies are so much better at this? Booting up FF7 (og) and seeing a lot of familiar names in Remake, especially the lead developers. You see similar things in Zelda and Mario. Why??
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Oh god, I'd not seen this before. It's heartbreaking. Here's a 2010 Blizzcon panel in which a fan was brave enough to ask a panel full of men, including J. Allen Brack (left) & Alex Afrasiabi (right) whether there's scope for some of WoW's female characters to be less sexualised
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If anyone wants to come work with me on Hogwarts Legacy, an associate position just opened! #leveldesign
careers.wbd.com
WB Games Jobs
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#leveldesign #gamdev how does a level designer's salary compare at an indie vs. AAA? Any indie level designers that wouldn't mind sharing their salaries?
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I know it's not Ocarina of Time, but I unironically love this game.
Check out a rundown of just a few of the "quality of life" improvements added in The Legend of #Zelda: #SkywardSwordHD! These tweaks and more have been added to make for a smoother play experience on #NintendoSwitch.
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#leveldesign trick I just learned from @PatrickHaslow's Unreal blockout tutorial https://t.co/ZTwfamSSho: Drop a camera in the scene where the player will be (you can even pin it), so you can blockout while having a constant check on composition😁
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Level Designers: What are some of your all time favorite levels you created/helped work on? What about some of your favorite levels in games you haven't worked on? #LevelDesign
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Hi! I'm a Narrative Designer looking for full-time (preferably remote) work in games! I've been at Fusebox since 2019, writing branching narrative scripts with emphasis on humour and romance. I am also working on an indie horror game! Portfolio below. RTs appreciated 🥰
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#leveldesign trick I just learned from @PatrickHaslow's Unreal blockout tutorial https://t.co/ZTwfamSSho: Drop a camera in the scene where the player will be (you can even pin it), so you can blockout while having a constant check on composition😁
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#leveldesign What's your favorite level in a game that came out in the past 6 months?
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Every time you have a hard time doing a good thing for yourself, think of it as putting change in a bank account. Exercised today? Money in the bank! Stood up from your desk and stretched? Money in the bank! Listened to a jam during work? Money in the BANK!! 💵💵🏦
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#leveldesign My year-long LD internship working on Hogwarts Legacy is ending in August. And so the job hunt begins.
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Hi friends! We're excited to announce that we're giving away a Digital Deluxe Edition of #FFVIIRIntergrade to one lucky listener! To enter: 1. Follow us! @Reunion_Podcast 2. RT or QT this post! The winner will be chosen on June 10. One entry per acct. only! #FFVIIR #FFVIIRemake
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Is there a word for when a podcast host looks different than the way you pictured them?
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