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TrickTyger

@TrickTyger

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Following
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UEFN Dev - Verse/Scenegraph specialist. 12 x Epic's picks. Bronze Hollywood in Pixels award for Sinners UEFN. Business enquiries: [email protected]

United Kingdom
Joined January 2023
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@TrickTyger
TrickTyger
10 days
Ooh another roadmap update! So many Scenegraph goodies! Sad that UI is Q3 (includes world) but at least it's coming, skeletal meshes could be as soon as Q2! Damageable in Q3 too! If epic deliver this then Scenegraph will be even more incredible by the end of next year! #UEFN
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@TrickTyger
TrickTyger
12 days
Fortnite at the game awards last night... Just kidding, but how does it not win best ongoing game every single year? #Fortnite
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@TrickTyger
TrickTyger
13 days
New Ninjago Props and Weapons v39.10 #UEFN
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@TrickTyger
TrickTyger
13 days
New UEFN galleries today in 39.10 #UEFN #Fortnite
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@TrickTyger
TrickTyger
13 days
New reports tab has gone live in Creator Portal letting you download your metrics! #UEFN #Fortnite
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@TrickTyger
TrickTyger
17 days
Been playing around with the new NPC components - you can get them to jump, play a random emote and follow you without any custom behaviour! #UEFN #Scenegraph
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@TrickTyger
TrickTyger
18 days
As much as I love Scenegraph (it truly is brilliant) it's hard to disagree with anything Jank says here. Working with prefabs went from inconvenient to almost unusable with the QOL 'improvements'. The interact comp being totally broken for a week already is a good cautionary tale
@tomjank
Tom Jank
18 days
#UEFN PSA: Scene Graph has broken my heart. I've been a huge promoter of scene graph for the past year but I want me to make something clear about the current state of it: DO NOT USE IT IN A PUBLISHED PROJECT. Or at the least, use it as little as possible. Even basic features
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@TrickTyger
TrickTyger
19 days
I think i have a problem...
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@TrickTyger
TrickTyger
21 days
Been playing with the new physics verse API and made a cannon that fires dodgeballs at the players and a working jetpack #UEFN #Physics
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@TrickTyger
TrickTyger
21 days
@AT_ASHTAG as requested ;)
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@TrickTyger
TrickTyger
21 days
I made a little objective pulse tutorial (as the device is quite unreliable) and then I've uploaded some of the parts to google drive to make it easier to recreate including the arrow, material, niagara system and scenegraph component! https://t.co/EbO524lu9K #UEFN #Scenegraph
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@TrickTyger
TrickTyger
23 days
There's a bug with interactable_components spawned in since 39.00 (you can't interact with them). Upvotes welcome :) https://t.co/puMGtOZe55
Tweet card summary image
forums.unrealengine.com
Worth saying that i’ve tried attaching to a different entity in scene but it doesn’t work for me but does for Sensei so who knows haha!
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@TrickTyger
TrickTyger
24 days
The fruits developed their own weapon... but it's gone horribly wrong! Poor peely! That tomato is huge! I love Scenegraph! #UEFN, #Scenegraph @FNCreate
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@TrickTyger
TrickTyger
29 days
@FNCreate and one with much bigger AOE to please @sleightedsloth lol
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@TrickTyger
TrickTyger
29 days
A war has broken out between veggies and fruits and Dr Broccolheimer has developed a terrifying new weapon... As custom weapons were delayed, I decided to make my own with Scenegraph! Introducing the guided broccoli launcher... #UEFN #Scenegraph #Niagara @FNCreate
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@TrickTyger
TrickTyger
1 month
I've been practicing a lot more with scenegraph and niagara since learning we could control them with SG (please Epic let me have access to the events, pretty please!) Not sure what I'll do with it, but I like how it responds to the player! #UEFN #Scenegraph #Niagara
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@TrickTyger
TrickTyger
1 month
This feels like a moment. Wow. True metaverse incoming.
@unity
Unity
1 month
Unity 🤝 Epic Games Developers around the world will be able to bring their games to @Fortnite while Unity’s cross-platform commerce platform is coming to @UnrealEngine soon. When ecosystems are open, everyone wins!
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@TrickTyger
TrickTyger
1 month
Payment methods are the usual ones associated with your epic account, like Paypal or Credit/Debit cards
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@TrickTyger
TrickTyger
1 month
It then goes into review and you can edit/cancel it
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@TrickTyger
TrickTyger
1 month
The new Campaigns tab has gone live in Creator Portal You can bid from $5 to $25,000 per day and between $0.10 to $20 per 1k impressions. The system then gives you an estimate of how many impressions this will achieve. #UEFN #Fortnite
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