Tiled
@TiledApp
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Your free, easy to use and flexible level editor. Also on @[email protected]
Joined October 2020
More level design tests with @TiledApp . Adding new possibilities to extract a JSON file that defines the behavior of the sprites in the level. #fangames #retrogames
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When we started Fretless, Unity did not support aseprite files—it does now 🙏 We found amazing tools by @Seanba_ and @thorbjorn81 which afforded rapid iteration of animations and tile maps. Huge TY! @TiledApp
#Tiled2Unity #leveldesign #workflow #indiedev #gamedev #indiedev
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Wow, it’s been ages since my last post! I haven’t been idle, though — been working more behind the scenes on my projects. Recently, I’ve been diving into @TiledApp to learn how to use it and start building games. 🎮✨ #tiled #fangames #retrogames
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Tiled ( https://t.co/zHxGuReora ) downloaded from https://t.co/u7gjL2fzRj looks pretty nice for building maps. Here's some pixel art map sprites I've drawn in photoshop put into a map. I haven't actually used this to create maps, per se, since this tileset isn't finished, but
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Here is a new video for LoH, ambiental efects with EasyRPG and all maps done by @TiledApp
https://t.co/VnuK0Tqu00 enjoy!! #RPgmaker2003 #Soeufans #Tiled #EasyRPG @EasyRPG @rpgmaker @RPGmakerweb #LegendofHeroen #LaleyendaHeroen
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Thank you @TiledApp for making custom level creation so easy! https://t.co/x4eamHk6Pp <-- If you make tile based maps get this!
mapeditor.org
Flexible level editor
Finally got the code in place to create custom maps! next up map partials so i can place hand crafted rooms or sections into procedurally generated levels! https://t.co/CyPfGriy1S
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This week at #GauntletAI I made a pair of extensions for @TiledApp! Working together, they can classify tiles based on how they look, and then use those to generate maps based on natural language from the user!
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This month I've released Tiled 1.11.1 ( https://t.co/yjKxPZ2K6j) and Tiled 1.11.2 ( https://t.co/uOQLG9TWmn). Apart from various bugfixes, noteworthy are support for loading @aseprite images (based on https://t.co/GYXlCnFxhb) and an updated exporter for @GameMakerEngine! #gamedev
github.com
Qt Aseprite Image Plugin. Contribute to mapeditor/qaseprite development by creating an account on GitHub.
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A new town made with @TiledApp !! To the left, the one done in #RPGmaker2000 to the right, made with #Tiled More maps are on the way!! #screenshoot #videogame #RPGmaker2003 #TiledApp #remaster #RPG #LegendofHeroen #Soeufans
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Here it is a new map done with @TiledApp compared to the old version of #RPGmaker2000 More maps are on the way!! #screenshoot #videogame #RPGmaker2003 #TiledApp #remaster #RPG #LegendofHeroen #Soeufans
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My HexaTerrain experimental landscape tileset available for everyone over on Ko-fi :) https://t.co/lDa57G52yV
ko-fi.com
Mrmo Tarius published a post on Ko-fi
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Tiled is participating as organization in the Winter of Code 4.0 ( https://t.co/xPfRDpX4Ns). If you're interested in doing a 2-month project contributing to Tiled early next year, there's still 9 days to sign up! https://t.co/0cmPnuhKCV
@gdsciiitkalyani #winterofcode #opensource
winterofcode.devfolio.co
A month-long celebration of all things open-source
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In @TiledApp, my "objects" layer has the chest tile at 10,2 . The chest tileset has 2 animations, OpenChest and CloseChest.
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Get one year unlimited access to all CraftPix assets for just $24! https://t.co/4SsYqiKQa9 (Black Friday deal, affiliate link). Many CraftPix assets ship with Tiled example files to ease setup: https://t.co/9eHdiujaPa
@craftpix_net #gamedev #indiegamedev
mapeditor.org
I’m happy to announce a partnership between Tiled and CraftPix.net, a store that offers high-quality 2D game assets.
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A new Remastered map for Legend of Heroen made with @TiledApp !! Up: #RPGmaker2003 Down: Tiled Still not finished, adding new SFX details in game
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I'm using the @TiledApp to design levels in 2D. I load the CSV files and display matching 3D models I made in #crocotile3d which ultimately all gets displayed using #raylib with C++. #gamedev
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@jacobson42 @AssemblyScript @SnowHexArt Cool! Yeah you can do the full level design with @TiledApp, that's what I did. The AssemblyScript code loads the Tiled map and handles keypresses for the player to run around.
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Game Shovel is looking for a Level Designer to create maps for a real-time grand strategy game. 🛰️ Remote, Contract 🗣️ English proficiency 🏗️ @TiledApp XP a + ⤵️ ⤵️ ⤵️
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