
Thomas Frick
@ThomasFrick
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Former Art director for @Hytale at @Hypixel . Passionate about art and games! Addict to travels and tasty food. Find me on bluesky https://t.co/ePqizaAdHJ
Strasbourg
Joined May 2011
Hi! I'm Thomas, responsible for a lot of the doodles and 3Dmodels you can see in @Hytale. I worked on other #indiegames , like @dungeonrushers. I'm also a very enthusiastic game-jammer and participated over 10+ game jams with my friend @elisee! #MeetTheDev
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Boston Celtics Coach Joe Mazzulla's pre-game ritual looks a little different from other coaches in the NBA. Grounding himself in what truly matters and meditating on the life of Christ, he prays the Rosary... with beads made from the parquet floor of the old Boston Garden.
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7711 Rangoon St in Detroit will be live this week for investors 🙌
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Hytale community did it again! They remade my pixelart artwork into Place. Impressive!!
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And @Tim_Lestrade that you already know if you follow me (former Hytale artist) who made the sketch for the art
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Please give a follow to @lauklart who is a talented artist from Strasbourg - really stunning illustration work on this poster.
Un immense merci à @lauklart & @Tim_Lestrade pour cette incroyable illustration et à Joséphine Herbelin pour l’habillage graphique de l’affiche ! ✨ 🖌
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Here is the result of the printed mousepad! It turned out cozy.
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Gold vs. Bitcoin 61% vs 16% YTD Bitcoin investors should take notice.
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I won't lie, this summer was one of the toughest period I had to go through. I called this old artwork "autumn piece"...hopefuly it's whats coming 🦊
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Ok, the only concession I would make is that some creature shots are entertaining if you push it after episode 3...but it's a bit masochist to push it as far
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From environment design, to acting, photography, costumes, story coherence - I think there isn't a single thing which doesn't piss me off in #AlienEarth. It's so bad, why is it so bad... Such a missed opportunity
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I'm happy to share of couple of UI art & motion targets that I crafted a few years ago for Hytale. These were publicly shared on Hytale website (due to NDA I cannot share much more). (collaboration on hand-drawn VFX with Polina Logado)✨ https://t.co/jZNFZ68Cu7
#UIUX #gamedevs
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The concepts and model for this (and additional mature kweebec models ) were shared in the last Blogpost, friends, it's really nothing new 🙂 I'll repost here because it's a nice example of going from concept to modeling and implementation #Hytale
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And if you're curious this was one of my "simulations" with the Kweebec integrated in a grasslands in Legacy. The creature was posed and not animated. This helped evaluate if textures, level of detail, values, etc. were consistent with the world #gamedev #SaveHytale #3dart
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