ThinMatrix
@ThinMatrix
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Indie game dev & Youtuber. Developer of 'Equilinox', now working on 'Homegrown'. Check out my Youtube channel for devlogs: https://t.co/fNR1Ldhzn5
Hamburg
Joined May 2013
10 years! An entire decade of gamedev and devlogs! To celebrate I've made a video looking back at the whole journey, from the very first idea I had for a game, to my first commercial release, and becoming a full-time indie game developer: https://t.co/YSCG5Kr1Kp
#gamedev
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New HomeGrown devlog video, showing how I implemented the new crafting machines in the game: https://t.co/9pAv1nkGmd
#gaemdev
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New devlog video, showing how I've been implementing the beekeeping feature in HomeGrown over the last month: https://t.co/XTJnZLNmfT
#gamedev #devlog
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Almost finished the bee update! I spent quite a while working on their movement code to get them to land on flowers and go in and out of the hive. Just got to implement a stinging mechanic now and then I'll be done. #gamedev
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The future isn’t just imagined — it’s engineered. XPENG’s Next-Gen IRON embodies our passion for technology, powered by an intelligent core to explore what’s next. Follow to explore where it takes you.
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The bee update is coming along nicely! Already got some basic honey production, harvesting, and simple bee behaviours implemented. It's like being back working on Equilinox! #gamedev
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I've been finally getting back to game dev this week after three weeks of video editing for the Gamescom devlogs, and I've treated myself to a fun new feature to work on: bees and honey production! #gamedev
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New video about my experience at Gamescom last month, where I was exhibiting my game HomeGrown! https://t.co/8SOjLcVZXj
#gamescom #indiegame
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Here's the first of two videos about my Gamescom experience last month! This one covers the final 3 weeks of preparations leading up to Gamescom, and the next one (coming in a few days) will show what happened at the event itself! https://t.co/BsKuApMSQM
#gamedev #gamescom
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Gamescom last week was absolutely incredible - completely overwhelming and exhausting but I'm so glad I went. It was lovely meeting so many of you! Big thank you to @gamecityHamburg for their support, and a huuuge thank you to my partner and friends for helping out at the booth!
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Off to Gamescom tomorrow! I've been preparing loads of decoration for the booth and stuff to give away. Also, a friend very kindly printed some 3D models from the game - and they turned out great! I'll be in the Indie Arena Booth area. Hope to see some of you there! #gamescom
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One final little feature before Gamescom - edible cookie buffs! You can get these rare items as rewards, and each cookie type has a different effect associated with it. You eat the cookie to activate it, and then have a limited time to make use of the boost. #gamedev
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It's somewhat overdue, but I finally got round to implementing a tool that allows you to remove and pick up objects from your garden so that you can place them elsewhere. #gamedev
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Been working on some final features before Gamescom, like this maple syrup update! You can grow maple trees, extract the sap, and bottle up the syrup. I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now. #gamedev
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Added some more visual effects to many of the tools in HomeGrown to make the actions feel a bit more "juicy"! #gamedev
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I'm excited to announce that I'm going to be exhibiting HomeGrown at Gamescom in Cologne this year! I'll be in the Indie Arena Booth area, so if you're going to Gamescom then do come and say hello, and give HomeGrown a try! #Gamescom #IndieArenaBooth
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Working on some new effects for when you harvest your crops, so that the items now fly from the plants into your inventory instead of just appearing there. #gamedev
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Almost finished work on on the automation update! The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
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Part 1 of the automation devlog is out now, showing how I implemented the sprinklers: https://t.co/g1yaNyloi4 Part 2, which is all about the harvesting and planting machines, will be out in a week's time. #gamedev #devlog
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The Earth Appreciation Festival is currently live on Steam, and runs until April 8th! Equilinox is 50% off for the duration of the event, and there are loads of other awesome indie games on sale as well. Check out the event here: https://t.co/HZeE5v4L2m
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Continuing my work on automation this week with these auto-harvesters. Still a work-in-progress and they don't actually harvest yet, but they're coming along nicely! #gamedev
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