We are now proudly supported by our key investor
@Ubisoft
.
Our game to be released this year will massively benefit from their help.
✚ Thanks to everyone who believed in us.
ZERO — Special Game Unit.
✚ Private minting Saturday at 9 PM CET.
3.6K editions max during 24 hours.
✚ Public minting Sunday at 9 PM CET.
10K editions max during 2 hours.
✚ More details
𝗥𝗮𝘄 𝗚𝗮𝗺𝗲𝗽𝗹𝗮𝘆 𝗖𝗮𝗽𝘁𝘂𝗿𝗲
1,000 game launches, our initial testers are learning what it takes to survive in The Watch.
Phase 2 is coming soon. 🏴
𝗪𝗶𝘀𝗵𝗹𝗶𝘀𝘁 𝗡𝗼𝘄
▸
▸Raw Gameplay Recording
All these clips come from a single full-length match we've had today in the team.
We're now approaching Early Access Stage, with only Bugfixing, Sound & UI Integrations left ahead of us!
■ I.S.S.A ■
The International Space Security Administration is an independent agency responsible for space and military programs.
Annihilate any dangerous enemy in the glimpse of an eye with this AI Powered Cannon.
✚ Glitch Block
We're proud to share a short compilation of our latest real-time gameplay recordings.
These clips come from our daily playtesting sessions and internal tournaments with the team.
We've effectively entered the Polishing Stage of the Game Development — which means, uncovering and
𝗕𝗲𝗳𝗼𝗿𝗲 𝗮𝗻𝗱 𝗔𝗳𝘁𝗲𝗿
Below is the progress we've made in the span of two months.
Brick by brick, we're building an awesome original game for everyone to enjoy.
✚ Join us on
▸𝗨𝘀𝗲𝗿 𝗜𝗻𝘁𝗲𝗿𝗳𝗮𝗰𝗲
Last week we previewed map and visual enhancements, and now it is time to show off some work in progress to UI and other game elements.
🧵Select your Skin and prepare for Elimination...
Check out this peaceful gameplay capture!
It's showing different areas of progress.
Graphics, NavMesh, Units AI, Abilities VFX, UI, Robot, and more.
We're playing full-length games everyday, and still perfectly on track for release in Fall 2023!
▪ 𝗙𝗨𝗧𝗨𝗥𝗘
In a few weeks, we'll introduce Future.
Future is a compact, standalone hub with all our updates, releases, visuals and timelines in one place.
Newcomers can use it as a diagonal checkpoint.
We aim to provide a clear vision of our brand's perspectives.
▸𝗪𝗵𝗮𝘁'𝘀 𝘂𝗽, 𝗱𝗮𝗻𝗴𝗲𝗿?
Early Access approaches and final battle preparations are underway!
As we prepare for the invasion, numerous improvements have been made to enhance the look and feel of the game.
🧵Below is a sneak peek thread of the map revisions.
Here's our Sprint Sync!
Discover what we've been working on lately, and let us know if you love the new Death Animation as much as we do.
✚ Read now at
✚ Join us on
The wastelands of Triumph-1 are dominated by I.S.S.A, but with the help of a new alliance, The Watch Corp. and
@Immutable
can turn the tides of war. Will you join us and help save humanity from elimination?
🏴
@TheWatchCom
is launching on Immutable zkEVM, powered by
@0xPolygon
!
With 7M+ raised,
@Ubisoft
backing, and a team experienced from
@netflix
,
@Sony
,
@FallGuysGame
, and more, The Watch is here to deliver a brand new PVP experience that blends RTS with what we love about MOBAs.
▸𝗭𝗲𝗿𝗼(𝗦) 𝗨𝗻𝗶𝘁
The second law of survival: Dominate.
Replicating a bunch of couch potatoes won't help you win the war!
Battle mobs and vanquish PRISM to rank your soft units into hardened vets.
Only then can you unlock your ultimate weapon - Glitch Blocks 🛰️
Small adjustments on lighting and shaders. 🌲
We’re currently iterating on the Grid Design and Pathways Language.
On the tech side:
• Dynamic Fog of War
• Flash Blocks Mechanics
• AI Behaviors
▸𝗣𝗥𝗜𝗦𝗠 𝗥𝗮𝗶𝗱
Patrol the battlefield to rank your units and expand your energy reserves, but beware of PRISM.
Conquering his domain can bring its rewards, but only one thing is guaranteed — Pain.💀
𝗣𝗮𝗿𝘁𝗻𝗲𝗿𝘀𝗵𝗶𝗽
You're going to see their logo in our game, and in the football fields.
We're poud to announce that our Co-Development Studio
@Globant
are official partners for
@FIFAWorldCup
and
@FIFAPlusCollect
.
Who are you routing for in this World Cup? ⚽️
▸𝗔𝘀𝘀𝗮𝘂𝗹𝘁 𝗪𝗮𝘁𝗰𝗵𝗲𝗿
The first law of survival: Replicate.
Without an army, you are ripe for Elimination.
But build wisely, every replicant has its strengths and weaknesses.
“𝘗𝘦𝘳𝘧𝘦𝘤𝘵𝘭𝘺 𝘣𝘢𝘭𝘢𝘯𝘤𝘦𝘥, 𝘢𝘴 𝘢𝘭𝘭 𝘵𝘩𝘪𝘯𝘨𝘴 𝘴𝘩𝘰𝘶𝘭𝘥 𝘣𝘦…”
We are the last stand against an enemy that has only one objective: Elimination.
Many of us trained for this moment, but few will survive the outcome.
When men and metal collide, who will break first?
Dev Update 💻 (1/3)
Alpha v0.2 is undergoing a larger update than originally planned, polishing and bug fixing to prepare for full public launch.
• Full UI/UX Rework
• New Units & Skins
• New Flash Blocks
• New Progression System
• New Game Backend...
▸𝗜.𝗦.𝗦.𝗔.
The fourth law of survival: 𝒀𝒐𝒖 𝒘𝒐𝒏’𝒕.
I.S.S.A was formed to protect the citizenry from renegades and anyone who violates interstellar directives.
🧵Peacekeeping measures will be enforced for those who are non-compliant.