The Merge World
@TheMergeWorld
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MMO economic strategy game built on the L2 blockchain by @posers_nft team. Founder: @wildcake_eth https://t.co/xQ2BCDbPWI
The Merge World
Joined January 2022
The Merge World hierarchy: β’ The Empire. The structure to which the entire galaxy, as well as our flat world, is subject π« β’ Landowners βοΈ β’ @PoSers_NFT and other NFT characters. Rich adventurers from the most evolved planetary systems π β’ Vassals. Famous gnome lords β¨
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The first game challenge! βοΈ You need to produce any final product! The reward is a poser with a crown! Evaluate your lands and resources, study recipes of final products and their ingredients in our encyclopedia, swap blueprints with each other, use test posercoins wisely! π
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New patch 0.43.1.1 just released! Added in-game encyclopedia of crafting recipes βοΈ This will transform the game! Now players can evaluate their strategy considering their lands and buildings from lootboxes! Patch notes π
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Big TMW update and server wipe! More info in our discord βοΈ
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Craft recipes like this only in @TheMergeWorld ! Build hydraulic press -> put plankton -> get meat
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GM Landlords! Here is main patch notes during previous week: βοΈ Added a "grey zone" feature: discovered lands that are out of sight of your caravans. βοΈ Many UI bugs are fixed. βοΈ Added OpenSea links to other people's lands! Share your discovered lands in the comments belowπ
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https://t.co/B2isK8P4Pb Main available mechanics right now: - caravans and world discovering - harvesting and producing - buildings You can find more info in our discord!
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The Merge World private Alpha test was launched two days ago! Every landlord or Posers holder can try it right now! Current version 0.3 β Begins a long journey of improvement and gradual addition of mechanics! Link π
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An article about The Merge World, revealing the main features of the game! https://t.co/cNMaJIP8As
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What has not yet been released as part of the first test: Battles Land bonuses Any kind of combat like capturing caravans Diplomacy Weather and global events Calories of food Electricity Roads Methods of government on the lands and mechanics of happiness ..and other features π
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Caravans and moving items Trading Mining Production Using posers Using spaceports and portals Customizing commissions for using your special Buildings by others Some opportunities to spend a test game token (it will be in-game and not on the blockchain yet) Some events π
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To prevent misunderstandings and a lot of bug reports - we are forced to move the date of the private test right to the anniversary of the @PoSers_NFT - it's September 15th! The full list of what will be on the private test In the post belowπ
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New sneak peeks of UI! π« No land art and textures yet, but we've already solved the hardest things!And that is how to sort many of our recipes, production etc. The Land has special, mining and production structures and empty slots. All of which we have implemented!
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#3 TMW Dev blog In-game economics part 1 This part I will talk about how to build an economy in complex games such as our MMO economic strategy - @TheMergeWorld
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As many have already realized - we love quality science fiction and try to make the game more or less based on some laws of nature. Imperial steel for spaceships (one of the final products) is created with Light Matter and has a negative mass π If you add negative weight
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Metallurgy is one of the most key aspects of the game! Landlords will have to work hard to set up a complete manufacturing chain of different steels βοΈ
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#2 TMW Dev blog One of our holders asked me to tell the reason why we chose hexagons for the game world, and I am happy to tell you why π
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We've moved on to the next level of biome details. You will see your lands in detail while managing vassals and during battles. The surface of the biome affects your armies!βοΈ Please note that this is not a texture, it is the detailing of the biomes on each of your lands.
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