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Darya M 🌻 Profile
Darya M 🌻

@TheDaryaM

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383
Following
12K
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783

%Not Active Here% Art Producer at Epic Games. Previously: Ascendant Studios, Telltale, Gameloft. All opinions are my own. She/Her.

JIRA.csv
Joined April 2018
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@ImmortalsAveum
Immortals of Aveum
2 years
Critics are enjoying #ImmortalsOfAveum 💥 Come join the Everwar and unleash your arsenal of spells! https://t.co/pPb7ndlzDR
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@shinobi_space
Shinobi 🖱📸
2 years
Immortals Of Aveum // No more names!🫡 #ImmortalsOfAveum #SigilsUp #EACreatorNetwork
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@Seemo
Saleem Dabbous
2 years
i mean this with full sincerity: this is how you ship a game
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@TheDaryaM
Darya M 🌻
2 years
Added another social media to the roster. I don't have the energy to split personal and work anymore, so it'll be 50/50 jira jokes/elder scrolls lore.
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@TheDaryaM
Darya M 🌻
2 years
The whole "civil war was about states rights" thing.
@LizzieCosmos
Invisible girl
2 years
If you grew up in the United States, what's one thing that you learned in history class that you later learned was just propaganda?
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@TheDaryaM
Darya M 🌻
2 years
The strike rules exclude the Interactive Media Agreement, so video games are safe. https://t.co/cp0wSSDJLP
@RYStorm
Robin-Yann Storm
2 years
This also delays a bunch of videogames, right? Like, actors can’t do mocap and voice recording? So both films and some games development will shut down or get delayed because of this?
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@TheDaryaM
Darya M 🌻
2 years
An exceptional writeup!
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@TafferKing451
Dillon Rogers
2 years
Shipping is one of the most difficult parts of making a game. Making prototypes and systems is rad, and it’s cool there’s so many resources now, but the tenacity to bring them to an audience is itself a core skill. The “cutting room” is where the hardest decisions are made.
@ManuelaXibanya
Manuela Malasaña
2 years
a lot of “how to mak an game” influencers on youtubes have very little experience actually shipping a game but lots of experience tinkering with the cool parts. the irony is that they teach not how to make a game but how to make the same nowhere-bound project they are mired in
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@parismarx
Paris Marx
2 years
reject modernity, embrace tradition
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@MushrooQueendom
Shana, VOTING in Wakandan Outposts
2 years
To add on to this, that’s a burnrate of around 15.2K per head per month,or 3 MILLION a month. These are pretty standard numbers for AAA/A. So if you ever wonder “why can’t developer X just push back a release date,” the answer is this. Delays are EXPENSIVE.
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@TheDaryaM
Darya M 🌻
2 years
Thanks,
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@TheDaryaM
Darya M 🌻
2 years
Of the people I've hired for last 4 years: Most: concept art, writing, production. Least: vfx, combat design, tech art, any engineering that isn't gameplay (graphics, AI, tools, etc.) (Also something to be said about total applicants vs qualified applicants...)
@MichaelG_3D
Michael
2 years
Gamedev Anonymous: #gameart #gamedev #GameDevAnonymous
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@TheDaryaM
Darya M 🌻
2 years
Pro tip go this anon, and every other candidate: "Everyone currently doing the job is doing it badly, but I can do it well" is not an appealing attitude in a prospective coworker.
@MichaelG_3D
Michael
2 years
Gamedev Anonymous: #gameart #gamedev #GameDevAnonymous
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@ImmortalsAveum
Immortals of Aveum
2 years
Honored that so many of you are ready to join us in Aveum. Sigils up! 🔥
@summergamefest
Summer Game Fest
2 years
Here are the 15 PLAYABLE games judged as the Most Anticipated from #SummerGameFest, based on votes from more than 40 global media outlets that attended our in-person Play Days event.
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@TheDaryaM
Darya M 🌻
2 years
My real favorite ship is still under NDA, so I doodled something I can talk about. (Shoutout to our cine director @Sentmassen who did the pose)
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@TheDaryaM
Darya M 🌻
2 years
The beautiful thing about designers is that they will find a way to make it work. The terrifying thing about designers is that they will find a way to make it work.
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@GalaxyKate
Dr Kate Compton
3 years
Sure, you could post on Stack Overflow, OR pay 10% of your salary for a 20 person off-broadway production of "cryptodaddy47, You Are Wrong About C Pointers (and Everything Else)"
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