Honest Mids Michael
@SuicuneScale
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Joined December 2013
Given the current Discourse I have decided to put together a list of changes for Leo that I think would be healthy for him and bump him down to ~mid tier. I've tried to include reasoning, but I'll be happy to discuss 'why didn't you do xyz' too. https://t.co/gyF05E7dWf
docs.google.com
The aim of these changes is to make Leo on par with mid tier characters by removing his more egregious things while preserving a lot of what makes him fun to play. I’ve given slight buffs to frontt...
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Leo MU chart! I still have a few I'm not *fully* confident in, but I'm pretty sure this is close to the truth. This character is pretty good! If there are any disagreements I will happily talk them out in the comments.
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Here comes a new challenger...⚔️ New Head FGC vs. MASH @mashersggst this coming Sunday! NH: @hazens_ @SuicuneScale @SgtFrogger @YoHoSpillFGC @mixyousfgc vs. MASH: @Bigwil1233 @l_Cloned_l @Wild_Fgc @SunnyD_FGC @LayneGGST 2/23 @ 11AM PT/1PM CT/2PM ET 🎨: @CaraLaharl
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GGST tier list, sometimes I just gotta get my thoughts out there yknow
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I did this by simply screenshotting each mash at roundstart and then layering them over each other to compare. If you want a specific image, let me know. Also, the full data for every single 5F or 4F mash is here, if you want to see the data for nerds. https://t.co/vG8FfmQwYn
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...is for Nago, Ram, Leo, and Pot, who have shorter sections on their 5Ps that hit crouchers where the hitbox further out will not.
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Data dump! After listening to people complain about their mash buttons in GGST, I spent the evening comparing their ranges so everyone can downplay properly. These two charts list every character's longest 5F mash. The difference between the two...
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While I’m obviously proud of myself, I owe so much of today to my friends I’ve met through it, for playing long sets, doing replay review, hell, just supporting me when my spirits were low. Thank you all so much for your help. Here’s to more success in the future.
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13th at Frosties. It feels surreal - I never expected to get this far in any major, let alone my first. Despite massive controller issues the week before, and Air Canada kind of fucking me over on my way here, I showed up and played by far the best Strive I have ever played.
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I finally finished my Leo combo video for season 4 (after having to rerecord over half of it due to damage changes). If you play Leo you should check it out! https://t.co/JoRXEd7CSQ
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One final note: ending with BT super does -4 to -20 damage, depending on how scaled the combo is. Leo can't really nuke people as hard off like, bt.H 214H super.
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Optimal combos didn't really change, but in some cases moonwalks do identical damage to other combos; their primary benefit is now the corner carry. j.S routes are relatively much stronger now, as they do not involve backturn normals at all.
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In combos all backturn starter routes, damage changes are pretty major, These are around -11 on vortexes, and -15-20 on cashouts. While not listed on here, short combos that are basically just two hits into bt super do almost -40 damage!
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Damage changes are minor in most combos that hardly involve backturn normals early, usually hovering around -5. In combos where the only backturn button is the wallbreaking 214H, it does precisely -1 damage.
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I made a list of Leo's combo damages before and after the patch. This was mostly for my own sake, but I figured some other people might be interested. A few of my insights from this are in a reply, below. https://t.co/5FrX3iDk50
#GGST_LE
docs.google.com
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Decided to poll this for my own curiosity's sake - what do you think Leo's best normal is? I'm excluding backturn since those buttons are juiced by design.
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