Chris Bischoff - Animal Use Protocol
@StasisGame
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Dedicated to creating the most awesome adventure games!! https://t.co/kTAOrf4ADb Discord - https://t.co/ce2kslGg0E
South Africa
Joined February 2012
SMELLY APE. RUN RUN RUN RUN RUN.... Wishlist ANIMAL USE PROTOCOL now - and *please* retweet to spread the word! #AUP ππ
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Small story behind Moses... Originally he was a tall skeletal humanoid robot - rusted and rotting. But had a silly idea... so I took an old teddy bear model I had, and put it quickly in Mixamo. When I made it run, and packed out laughing - I knew that Moses was gonna change
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GTFO isn't just a game - it's a relentless fight for survival. Enter a nightmare realm where every shadow could be your last. Now 65% off on Steam!
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Honestly I've seen so much behind the scenes stuff being released for the new Avatar that I had to google if the movie had been released already.
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I really do love it when a tweet pops off - but I feel super anxiety of not being able to reply to everyone! Just know that I'm reading all the replies - and I'll try to get to as many as possible!
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You can check my pinned tweet for the WishList link (and longer trailer!) - or click here! https://t.co/n8vAzgVts5
store.steampowered.com
In this first-person, narrative-focused survival horror, you play as Penn, a hyper-intelligent chimpanzee. Hunted at every turn, your only chance of survival lies in scavenging, crafting, and...
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Anthropicβs latest model, Claude Opus 4.5 is now available in Microsoft Foundry. Microsoft Foundry offers the widest selection of advanced and frontier AI models of any cloud.
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My game's weirdest feature explained in 5 words or less: - Monke. Rat.
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I've gott say, @Andd2077 has one of the coolest concept art styles I've seen. Its JUST loose enough to build on, while focusing on 'form and feel'.
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GET IT NOW!!!
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π³οΈ LESS THAN 24 HOURS TO GO! Your nominees for Most Anticipated Horror Game are: π @StasisGame π @Bendy π @SuperMGames π @koeitecmogames π @theRayll π @IllFonic π @HellraiserGame π @teamcloutstudio π @KojiPro2015_EN π @TarsierStudios π @RE_Games π @LunarSoftware π
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Spent 10 minutes building a responsive particle flow for my website with YouWare. Would've taken me days to code (or cost me hundreds to hire out). Follow for more experiments like this. Building wild stuff daily π
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To help in the games production - I built a level editor for us to use. Each brush here contains the info needed to 'rebuild' the level in a format that DATASMITH can read, and allow to be easily imported in Unreal.
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PCGamesN - ROUTINE Review 9/10 βThis is immersion at its most hostile, and your only escape is to quit the game entirely.β https://t.co/2vTTsMW8BH
pcgamesn.com
Lunar Software curbs its ambitions to deliver a compact yet deliciously tactile sci-fi horror game that's more than worth the wait.
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β 3 Days until the launch of ROUTINE! It's been a long journey. https://t.co/CA2IaDNDkd
https://t.co/Tqbm3gZu1u
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Rewatching Stranger Things Season 4 - and this neat reference caught my ears.
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Someone asked me if the game was going to be emotionally devastating⦠I want to assure anyone with those concerns that⦠yes. Yes it will. Image below posted without comment.
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[ SUPERPOWER'S VISION ] The human story is a story of progress. And while every system and institution has been accelerated by technology and AI... We forgot human health itself. Somewhere along the way, the health system became about treating sickness rather than improving
superpower.com
Once, health was simple. You slept. You ate. You moved. And when something broke, a doctor fixed it.
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The Steam Machine looks adorable, so we did two ROUTINE faceplate concepts for it. <3 Which do you prefer?
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I've had issues in the past with purchased assets and making them work for our project. Often they have their own shaders, too-high-res-textures, and don't really fit the aesthetic of our project. SO, In ALL of my spare time (HA!) Iβm building a tool called TR/MM/ER that lets
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The more you work in any sort of software - be it tools, programs, or games - the more you realize that EVERYTHING is just a save/load system with extra stuff around it.
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What software has the best UI you've used? Both in styling and interaction. Could be anything! 3D modeling, 2D, even just a cool app.
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ROUTINE is a horror game over a decade in the making, and we talked to the small team of developers about what it's finally like to have the game go gold and get out into the wild on December 4. https://t.co/S2frik2hqN
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