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Starship Simulator Profile
Starship Simulator

@Starship_Sim

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Explore billions of distant, uncharted worlds on one of the most detailed starships ever made. @Fleetyard Press Kit: https://t.co/HvNA1qhQW8

Somerset. UK
Joined May 2020
Don't wanna be here? Send us removal request.
@Starship_Sim
Starship Simulator
1 year
There are many great space sims out there. Some feature beautiful ship interiors, some have stunningly realistic galaxies, and others have impressive simulated ship systems. There's even software that allows you to soar through the cosmos seamlessly without any loading screens,
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@Starship_Sim
Starship Simulator
8 days
Internal Development Build 0.226.0.3. • Improved the visual appearance of the sub-menus on the Main Menu, and made them more in-keeping with the UNOS aesthetic. • Added a subtle black border to the sub-menus so that they are more visible against bright planets in the
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@grok
Grok
5 days
What do you want to know?.
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@Starship_Sim
Starship Simulator
18 days
The Start of VR! (In development). Development Build 0.226.0.1- Not for sufferers of megalophobia. • Fixed a bug that causes characters to jump over and over with certain USB devices plugged in. • Rebuilt the Main Menu so that it's fully 3D instead of being a 2D overlay. •
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@Starship_Sim
Starship Simulator
1 month
Thank you for this playthrough! .Her name is Admiral Cluck Norris by the way 🤣🐔.
@BluffinMad
BluffinMad
1 month
Journey Through a FULL-SCALE Milky Way Galaxy in a REAL STARSHIP!. @Starship_Sim #starshipsimulator #spacesim #space.
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@Starship_Sim
Starship Simulator
1 month
3/3.Character System. Our character system is still very much a work in progress, but we’ve made some quality of life improvements that should make for smoother gameplay. • Added "Headbob" as an option under Gameplay Settings. It is now off by default, and is no longer
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@Starship_Sim
Starship Simulator
1 month
2/3.Sol System Improvements. • Added the Haumea, Makemake, Eris and Sedna Kuiper Belt objects. • Updated Saturn’s ring to use a NASA texture instead of a procedural one. • Created a new complete Pluto surface map using generative AI to backfill the areas of missing
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@Starship_Sim
Starship Simulator
1 month
1/3 .Back in November 2023, we released Tech Demo 2 (0.224.0.29) during one of Steam’s Next Fests, and it also served as a proof of concept for our then-upcoming Kickstarter campaign. We knew we wanted to completely change the ship design for the follow-up patch cycle
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@Starship_Sim
Starship Simulator
1 month
Tech Demo 3 is out now!. A very long written update follows this post for those that would prefer that :).
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@Starship_Sim
Starship Simulator
2 months
Development & Demo Pre-Release Builds 0.225.0.107, 108, 109, 110, and 111. 107.• Updated the GPS and Long Range "manual sector" display/controls so that they now use the "Sector ID" instead of galactic coordinates.,.• Updated the Single-Sector Galaxy Gen to work with the new
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@Starship_Sim
Starship Simulator
2 months
We've added NPCs to the bridge!. Currently, only the Helm and Science Sensors are functional, as other consoles remain inactive. Players can take the Captain's role, use the holo-display to select targets, direct the Science Officer to perform scans or adjust the holo-display,
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@Starship_Sim
Starship Simulator
2 months
Sunday Funday!.
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@Starship_Sim
Starship Simulator
2 months
Sunday Funday and the Wednesday Streams. This week, Dan created a gorgeous new bridge ceiling with holo emitters to the holo-display. He also added some visible light shafts, which you'll be able to see with volumetric fog enabled. We've also added 248 flag options for the
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@Starship_Sim
Starship Simulator
2 months
Development & Demo Pre-Release Build 0.225.0.106. • Implemented an AgX Tonemapper solution. • Tweaked the Post Process settings and generally increased the brightness slightly across the whole ship interior. • Fixed the planetary ring shadows often being way wider than the.
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@Starship_Sim
Starship Simulator
2 months
Organic 3D Printers. We've built a very early version of our organic 3D printers for the VIP lounge kitchens. They are a very basic work in progress, but a bit of fun for now!. Thank you for the images, AyJayaredii and Xyon!
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@Starship_Sim
Starship Simulator
3 months
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@Starship_Sim
Starship Simulator
3 months
Development & Demo Pre-Release Build 0.225.0.105. • Fixed the sun shaft volume that was missing from A/B deck. • Added a sun shaft volume to the two stairwells on either side of C Deck. • Added a sun shaft volume to the "Mall" on D/E Decks. • Updated the Magellan Class
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@Starship_Sim
Starship Simulator
3 months
Interactive Holo-Display. We've taken a big step towards a full unified command interface for the ship by making the Holo Display interactable. You can now click celestial objects in 3D space to target them on the sensors. The ultimate vision here is for the Captain to mirror any
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@Starship_Sim
Starship Simulator
3 months
Development & Demo Pre-Release Build 0.225.0.104. • Manually updated the Real Stars database to the correct revision, as it didn't do it automatically. • Fixed clients only being able to sit in chairs once. • Fixed K Class procedural stars not being generated. • Added a
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@Starship_Sim
Starship Simulator
3 months
Development & Demo Pre-Release Builds 0.225.0.101-103. 101.• Fixed the "Out of Range" message on the Long Range sensors lingering behind the list of stellar targets. • Fixed bug 1481 - Lift peculiarities. • The main stairwell lift doors will no longer close on players, no
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@Starship_Sim
Starship Simulator
3 months
Internal Development Updates 93 - 100. Development Build 0.225.0.93 (24th April). • Fixed bug 1689 - G deck snap guide visible when lights are off. • Fixed bug 1688 - Lounge tables have no prop collisions.short-range.• Fixed bug 1561 - Text flickers in multiplayer. • Fixed
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