
Stan's Assets
@StansAssets
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Members of our team have shared their unique stories of how they've lived through the most difficult weeks for every Ukrainian since the war has started #StandWithUkraine #WarStory #Feb24.
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4. Coroutines, but also has a workaround as [CoroutineUtility](. 5. Calling C# back from native code ([iOS example](. #unity #gamedev .@unitygames.
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Unity UI tips to make Unity developer’s life easier (part II):. 3. UI components’ parameters should be selected with confidence. 4. Basic UI components from Unity suits only for basic things. #unity #gamedev @unitygames.
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Unity UI tips to make Unity developer’s life easier (part I):. 1. Use Canvas GameObject to activate/deactivate the UI. 2. Carefully split Canvases with and without animations. #unity #gamedev @unitygames.
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* Simple Demo - populating the collection and yielding iteration in Coroutine. The main point - in one frame 'Counter Increment' goes earlier than 'Entity' output (which might not be obvious). That's exactly because of the StartCoroutine logic mentioned above. @unitygames
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Unity will invoke constructors when creating an instance of a class during deserialization (load), which might run on a non-main thread. This also means that you can't make @unitygames API calls in class constructors like FancyData class from our example for the same reasons.
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FREE PERFORMANCE on the Oculus Quest platform with Multiview Stereo Rendering Mode. Unity uses a texture array with two slices and uses instanced draw calls (when necessary) to direct rendering to the appropriate texture slice. #madewithunity #gamedev @unity @unitygames
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