Space Tomato
@SpaceTomatoGG
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I Talk A LOT About Star Citizen on YouTube & Twitch | The Launch Sequence Podcast Host | Certified Uncle | πΊπ²πΉπ·
Earth
Joined January 2019
#StarCitizen in 2025 is better than you think. π And to be honest, next year is actually looking promising. Here's what changed in 2025, and what to expect in 2026. π https://t.co/nqdvotXP5y
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Probably one of the most obvious shortcomings of the current state of #StarCitizen is social tools. It's simply gotta change in 2026. Miss me with "just use Discord", no MMO should run all their social interactions from a third-party chat service. π½οΈ https://t.co/mgI9cdos1o
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#StarCitizen is an ugly game. I bet nobody can prove me wrong with beautiful screenshots and in-game cinema/machinima in the replies below π«£
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Want to celebrate New Years with us? Drop by for drinks, glitches, and a cruise through the verse. We'll be hitting every star system in #StarCitizen for each new year celebration across the continental US. Regardless, hope you have a great New Year! https://t.co/pUODI6D8mr
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Not sure if these guys are dumb, but they went from completely unaware to spaced & dying in 30 seconds lol @RobertsSpaceInd has always loved their cinema, but hopefully Ship Death offers more and more gameplay opportunities going forward!
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Are you ready for Item Recovery Tier 0 to go the wayside? The player economy is about to shift BIG TIME. One of the biggest changes coming to #StarCitizen in 2026 -> https://t.co/FvAgG4Hpac
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In case you want to see how it may go, I've had @LukeStephens on multiple times, bringing insight from both inside and outsidethe Star Citizen community. https://t.co/hOeeAAQYYM
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I'm still waiting for any large creator or journalist to come on the podcast and have a good faith conversation about this game, problems and all. It's annoying at times, but it can be pretty fun. Tag em here if you think they'd join.
Star Citizen is on track to become the first video game to pass $1 billion in funding while still in alpha Much of that funding comes from virtual ships sold directly by the developer, costing hundreds to thousands of real dollars
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My kit's slow transition from black to white (and I guess everything to Logitech?) continues with a G502 X mouse gifted by the lovely @mrstomatosays. Thankful, cause as you can see to the left of the old one, it was falling apart π¬. Merry Christmas, y'all.
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#Squadron42 is not delayed, and the marketing cycle is expected to be short, according to Chris Roberts. So for now, business as usual(?), but keep an eye out for more drops like this campaign map below. In the meantime, here's the full news update: π https://t.co/94dXN9CJW1
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Well done SC community βοΈβοΈβοΈ Good look, @KODIECOLLINGS
@BTV_Cast @SpaceTomatoGG @RobertsSpaceInd @TheRubenSaurus @Reds_Resort @Morphologis Amazing, thank you! π I've contributed my video via YouTube unlisted video for them. Hoping it gets looked at and fixed π
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I realize I'm against the grain in thinking that Star Citizen is still trying to be a good game for solo players. I think it must be obvious to them that many people play solo, but not EVERYTHING can be available to everybody. But this belief is pervasive. What do you think?
I believe #StarCitizen is still looking out for solo players, going forward, based on how the game is developing and what those in charge have said. The Drake Clipper is a clear sign. Here's my take: π https://t.co/BqMhnLfwc1
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I've personally never seen any clips of people playing Star Citizen. I don't believe they exist. You totally can't prove it by posting all kinds of gameplay clips below. I don't believe it.
@JeseMartinez You know your game's PR is bad when you can only find somebody playing for 22 minutes, clearly not enjoying themselves and no other content from the thousands of streamers and creators even dipping a toe. No clips whatsoever, anywhere, of any note, is crazy bad for any game.
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It's 2025, when is the Windows update that let's me control OBS audio levels with my Rodecaster/GoXLR/Stream Deck?
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28 hours of #StarCitizen for my birthday this week. Hathor Runs, sneaky salvage, exploration, and massive cargo runs. And then engineering dropped. I'm really excited for what 2026 has to offer ππ
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I believe #StarCitizen is still looking out for solo players, going forward, based on how the game is developing and what those in charge have said. The Drake Clipper is a clear sign. Here's my take: π https://t.co/BqMhnLfwc1
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It is my birthday, and I am crazy. So I will be spending the whole day in #StarCitizen for a birthday streamathon with a hard cap on Saturday. Giveaways, gameplay, and even a @RobertsSpaceInd holiday livestream drinking game. See you there! https://t.co/pUODI6D8mr
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Star Citizen now officially supports VR, and the story of how they got there is pretty interesting. π https://t.co/vZfHa6x2s5
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Shout out to #starcitizen explorers out there! While you still can't sell locations, harvestables, caves, and other potential crafting hotspots are findable by scanner now in Alpha 4.5! It's coming!
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CIG has released new information regarding changes to engineering in Star Citizen Alpha 4.5 - Power Plants will be harder to destroy - Repair will progress more quickly - Updates to shields and armor are pending. - Keep the feedback coming! π https://t.co/9YValqLpOy
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