
Josh | Free Luna | he/him
@SingleCombatCG
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Josh here. I design games after my kids go to bed. Single Combat - swordfight card game. Free Luna - co-op deckbuilder. Gaffle Dice - realtime dice game.
Berkeley, CA
Joined November 2015
#FreeLuna took first place in the Heavy category of The Board Game Workshop Design Contest! Surely there's a publisher looking for a co-op deckbuilder with a killer theme and tightly-integrated, innovative mechanics? #gamedev #tabletopgaming #gamedesign
The final results for this year’s design contest have been posted. https://t.co/mHnMqCCUzD
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Any board game design meetups or events happening in London next week? #tabletopgames
#boardgames
#gamedesign
#gamedev
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Board game design help needed: my daughter installed Linux on my laptop (she's on a mission), and now Tabletop Simulator is stuck in fullscreen mode. Alt+enter doesn't help. Any ideas, board game design twitter? #tabletopgames #boardgamedesign #gamedev #tabletopsimulator
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We are LIVE! Be one of the first to pledge yourself to the PRIMORDIALS and be the first to get your hands on this new interactive deck building game of eldritch intrigue. Build the power of your strange pantheon as you host banquets, masquerades, and twisted tribunals.
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Round One results for the first test are now live. https://t.co/0rFlzYDIpN
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#FreeLuna is a semifinalist in @TheBGWorkshop's 2022 Design Contest, along with several other awesome-looking games. Congrats to everyone! And thanks to Chris for making it all happen. #gamedesign #playtesting #tabletopgames
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5 days left! Gather the ingredients, begin the summoning, the Universe shall be yours to mold... #kickstarter #boardgames #ritual
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... and on the final round, Senator Ruiz commandeered a shuttle, went to Terra, and convinced the government to recognize Luna's independence. On her return, she was named chancellor by acclamation. #playtesting #tabletop #boardgames #gamedesign
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In tonight's self-playtest of #FreeLuna, Terra had the resistance on their heels until the final round. Public Opinion dipped so low that recruiting got more expensive. A massive Peaceful Protest and plenty of media eventually inspired an uprising...
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If you're interested in Free Luna, DM me! Or join the Free Luna discord, where I schedule playtests on Tabletop Simulator. Thanks for reading this thread! https://t.co/lvpYZ8jCD0
#gamedev #playtesting #tabletopgames #deckbuilders #boardgames #gamedesign
discord.com
Check out the Free Luna playtesting community on Discord - hang out with 20 other members and enjoy free voice and text chat.
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What's your advice on pitching? What has worked for you? What pitfalls are out there to avoid?
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It would be best if I were going to GenCon or another convention and asking to pitch in person. But I can't go to any conventions this summer, so I'm hoping this will be enough to get a bite.
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I'm selecting publishers to email by looking them up on BoardGameGeek and going to their websites. Only emailing those for whom Free Luna seems like a good fit. Some have specific instructions for submissions; I'm being sure to follow those carefully.
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My emails to publishers also include a link to the two-minute video I created for the @TheBGWorkshop design contest.
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So far I've emailed a pitch and sell sheet to sixteen publishers. Four rejections, eleven have yet to respond, and one has asked for a prototype.
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I am pitching Free Luna to publishers. It's a co-op deckbuilder for 1-4 players in which you lead a revolution on the Moon against the authoritarian forces of Earth. The theme and mechanics are tightly woven together, and playtesters have been loving it. A🧵on pitching a game.
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So what were those calls with Stone and Flynn about? Stone at least was working closely with the Oath Keepers and Proud Boys. Very likely Flynn too. But Stone we know. That's your nexus.
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Please do not consider my recent board game-related tweet as suggesting that I'm not paying attention to the hellscape we're living in. Expand the court. Prosecute the coup. Vote. Protest. Listen to women and BIPOC folks and trans folks.
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Shout out to Chris at @TheBGWorkshop for all the hard work he's doing to manage The Board Game Workshop Design Contest. I know the back end of these things can be exhausting and he is doing stellar work.
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