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SheldonTwitching | Developing Akuma Beyond 1900 MR Profile
SheldonTwitching | Developing Akuma Beyond 1900 MR

@SheldonTyping

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Pro Esports Coach / Musician. Veteran Guitarist / Leverless. @JasensCustoms @2Game @INTOtheAM @Netduma @MadMonq is my team. Contact: [email protected]

Maine
Joined November 2009
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
9 days
Getting organized and bringing new content with goal-oriented focus toward competition. Below is the new stream schedule. I'll study off stream and make the stream moments count the most. See you Monday!. #StreetFighter6 #SF6_Akuma #TournamentMinded
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
1 day
Leshar and Blaz put on the best SF6 match to date today.
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@grok
Grok
5 days
What do you want to know?.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
2 days
I honestly believe that FT3 tournaments and the TOs that choose this format are far superior and prove the true strength of players over FT2 in Street Fighter 6.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
2 days
If Sony is out of the picture we need to as a community demand on social media our esport be treated with modern equipment. The #FGC deserves the best of the best if we travel the world and want a true offline esport of today’s standard. Looking at you guys @Alienware . #SF6.
@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
2 days
This is a good thing. Sony has been nothing but bad for SF since 4, V and 6. In 4? Worst input delay. Same for V. In 6? We should be on PC. These systems cannot handle the stress. Drop frames just an hour of VS mode and overheat the USB-A ports to the player’s fault somehow.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
2 days
This is a good thing. Sony has been nothing but bad for SF since 4, V and 6. In 4? Worst input delay. Same for V. In 6? We should be on PC. These systems cannot handle the stress. Drop frames just an hour of VS mode and overheat the USB-A ports to the player’s fault somehow.
@ThatMikeRossGuy
Mike Ross
3 days
Sony sold Evo? That’s crazy Evo 2026 on PC?.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
2 days
You might not like it, but this is the pinnacle of music and dance. I need to find some bandmates with “how white can we dance” energy during every solo. Never Gonna Give You Up vibes in guitar solo form. It’s horrendous and beautiful. Mostly horrendous.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
5 days
Poor choice to t-bag the streamer who will play bad just to prove a point. I will make sure the round ends set ends with diamond strats only. Poor fella.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
@Zaferino1 just download REframework by googling it, and then unzip the Zip from the discord my dude. You'll be quite pleased with this update.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
Find all updates in the discord!. Next features will include intelligent hitbox radar, dynamic and static, JSON exporting of replays, live data output for OBS. Hope you all enjoy!.
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discord.com
Check out the Sheldon Twitching community on Discord - hang out with 558 other members and enjoy free voice and text chat.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
SheldonBoxing v1.1 is out! New features: . Instant launch to lab. Charge meters that load accurate data per charge character when a charge character is selected. Replays now load up to five times faster than the standard game. Autorun is back!. Link in comments, 100% free!
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
1 month
#StreetFighter6 Hitbox Viewer: Sheldon Edition.- HP, DR, SA displayed as digits in real time. - X position. - Distance meter which changes gradients. - Accurate hitboxes and so forth. More to come! Get it for free in the discord: Share away!
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
You can now move all assets around wherever you please on the screen allowing you to setup my study studio any which way you'd like. More to come soon!.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
Static Radar: You toggle a normal or command normal, a semi-translucent hitbox follows your character so you know when that move is in range. Dynamic Hitbox Radar: As you move into range of normals and command normals, they will fade in. Threat Detection: Shows opponent's too!.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
I have been working through the night for a MAJOR update to my amazing "hitbox viewer." I am currently bug testing, here are some new features:. Charge meters, toggleable hitbox radar and threat alert both static and fade in when in range (to practice ranging). and lots more!.
@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
I will be soon adding visual charge meters, as well as counters for things such as blocked jump ins, live text output for streamers and more! Want a feature? Comment it. I do this for free for the community. Find it in my discord right now: #LabLyfe.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
That time we on air exposed a player who I allowed to beat me 87-0 by testing out different things to force their inputs to show when they were using their toggle. 199 years and 3 months. Don't be cheating, y'all.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
I will be soon adding visual charge meters, as well as counters for things such as blocked jump ins, live text output for streamers and more! Want a feature? Comment it. I do this for free for the community. Find it in my discord right now: #LabLyfe.
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discord.com
Check out the Sheldon Twitching community on Discord - hang out with 558 other members and enjoy free voice and text chat.
@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
1 month
#StreetFighter6 Hitbox Viewer: Sheldon Edition.- HP, DR, SA displayed as digits in real time. - X position. - Distance meter which changes gradients. - Accurate hitboxes and so forth. More to come! Get it for free in the discord: Share away!
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
One of the most honest tweets I have read about 6. My best sessions I lead the dance. My worst sessions I try to bait far too much and far too early in the set.
@BreezyManX
Pulse | BreezyMan
6 days
One of my biggest flaws as a fighting game player is I give my opponents way too much respect. I give up huge parts of my game plan in fear that they know the counter already, even before they represented they know the matchup. I nerf myself before the fight even starts.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
See the new schedule and content line up here: Starts this coming Monday.
@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
9 days
Getting organized and bringing new content with goal-oriented focus toward competition. Below is the new stream schedule. I'll study off stream and make the stream moments count the most. See you Monday!. #StreetFighter6 #SF6_Akuma #TournamentMinded
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
Looking for players of high skill any character who would like to collaborate on Thursday evenings. Trying to create a culture of custom lobbies where I stream vs. players on a totally higher level than myself. I strongly believe to lose is to learn. If you're interested DM!.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
I am 34 and Sako looks about 5 years older and has 10x times the energy in person. I blame SFV for sucking the life out of me.
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@sakonoko
FAV | sako
7 days
おじ2人で❤️
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
6 days
controversial tweet about fighting game or gamer.
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@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
7 days
Update to this new schedule, we will start it this coming Monday. I’ve come upon some new styles of Akuma play that are coming out of Japan and I want to have a week to sort of mess around with these new routes. If anything it’ll make the start of the new schedule better play.
@SheldonTyping
SheldonTwitching | Developing Akuma Beyond 1900 MR
9 days
Getting organized and bringing new content with goal-oriented focus toward competition. Below is the new stream schedule. I'll study off stream and make the stream moments count the most. See you Monday!. #StreetFighter6 #SF6_Akuma #TournamentMinded
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