LowTideDev
@SeaChangeGames
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Strategy game design for a new era
Joined March 2025
Follow me to keep tabs on my progress in building an ambitious, mechanically original take on 4x! Hexmaps have NOT been done like this before, I promise you. #IndieGameDev #4x #gamedev
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Anyone else ever accidentally started rewriting their whole compiler? 😅
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Fog of War is in! And... almost functioning correctly. Check out the shift+click movement order queuing too 🤩 it's coming along folks. #turnbased #indiegame #indiegamedev
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LOVE ME a good minimap baby! Overworld map for switching zones to replace the dropdown coming soon. #turnbased #gamedev #gaming #indiegamedev
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Been working on the minimap for a couple days. Bigger pain than I expected but I should've known better. More mechanic vids soon.
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Building a supply hub lets captured resource nodes in that zone connect up to it(red), then sends the resources back to the home zone and player capital(green), forming a dynamic supply network players must expand and defend. #turnbased #IndieGameDev #strategygame #gamedev
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Got some basic multiunit pathfinding going. Need to implement a helper to get them through the chokepoints to other zones but looks pretty good so far. Queuing across turns next I think. #turnbased #indiegame #gamedev
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Some people seemed to like the tilemap I posted before, so I thought... why not put 9 of them into a traversable 3x3 overworld grid? 🤭 #turnbased #IndieGameDev #indiegame #strategygame
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Select city, produce unit, capture resource node, make supply line back to base—easy, right? Or... is that route too vulnerable? When’s the last time you played a 4X where every tile, every route, every chokepoint actually mattered? 🤔 #indiedev #indiegame #IndieGameDev
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Success! A procedurally generated mesh overlay! Basic but already looks kinda cool. #indiedev #4x #Unity #indiegames
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Finally perfected hexmap swizzling, i think pathfinding is perfect. Gonna genericize all my assets and turn it into a greybox for further development I think. I know basically nobody is reading this right now but yall are gonna see some cool stuff soon.
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When you migrate from Unity Prefabs to JSONs in under a week with Codex GPT 😳😊 @OpenAI
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Basic crosszone movement successfully implemented! She don't have to be pretty yet... just scalable 📈↗️🤩
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