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Sava

@SavaForNow

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371
Following
3K
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395

Yo

Canada
Joined March 2020
Don't wanna be here? Send us removal request.
@SavaForNow
Sava
2 years
I've been working on plugins for Blender and Godot to enable the creation of pre rendered background game levels. This is the first demo:
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@SavaForNow
Sava
3 days
One of the reasons i got into 3d as a kid is i found an article about how mgs4 was made. I pirated xsi the next day.
@TheCartelDel
Del
4 days
When Autodesk killed this program Softimage XSI, it gutted a core part of Japan’s game dev DNA. Studios had entire pipelines, scripts, & animation workflows around it. Its death forced costly retraining, migration to Maya, and years of lost efficiency in exchange for
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@SavaForNow
Sava
20 days
I started working again on my pre-rendered background game and was researching blender functionality when I found someone trying exactly what I'm doing 10 years ago. They said they were making a game so I searched it up and it turned out to be Disco Elysium DX
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@IGLOOGHOST
Iglꙩꙩghost
23 days
VISUALS FOR「Bronze Claw Iso」EP . . .
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@SavaForNow
Sava
1 month
High Park Keele st entrance: A hidden shrine for the terminally online
@LostMemeArchive
Lost Meme Archive
1 month
Toronto Roundhouse Kick (2018)
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@SavaForNow
Sava
9 months
concept by octopusZ
Tweet card summary image
artstation.com
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@SavaForNow
Sava
9 months
I regretably have done no 3d modeling in 2024 and its time to change that.
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@SavaForNow
Sava
9 months
I just remembered i modelled this a few years ago and never ended up using it for anything. So disappointing
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@SavaForNow
Sava
11 months
Damn with webgpu on ios safari my app finally works on mobile. UI needs to be redesigned for small screens and touch tho
@lukedeentaylor
Luke Taylor
11 months
iOS 18.2 beta has WebGPU marked as “stable” and enabled by default in Safari 👀
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@SavaForNow
Sava
1 year
Didn't wanna go down the two-pass route but jump flooding seems to be the best solution
Tweet card summary image
bgolus.medium.com
An Exploration of GPU Silhouette Rendering
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@SavaForNow
Sava
1 year
Does anyone know any better shader techniques for generating an antialiased constant width outline in a single pass? I'm doing 12 samples in a circle right now but it seems inefficient
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@SavaForNow
Sava
1 year
That was fun but im never cooking two trays of fried rice ever again with this setup
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@SavaForNow
Sava
1 year
Everyone building dingboard clones is making some closed source javascript slop hoping to earn some of that sweet yacine mrr. I'm building an open source, native + wasm webgpu clone for the love of the game.
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@SavaForNow
Sava
1 year
Man i need to go to one of these japanese keyboard meetups. They go crazy over there.
@aa7th
きの子 ₍₍⁽⁽🍄₎₎⁾⁾
1 year
キー部京都に参加していますー! いろいろなキーボードがあるすごい!!!
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@SavaForNow
Sava
1 year
True but i found they were pretty decent at helping me debug device tree files which was one one of the worst aspects of embedded systems development
@yacineMTB
kache
1 year
LLM code gen is really bad at generating microcontroller code and i'm guessing it's because hardware engineers can't do software and the training data is scuffed
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@SavaForNow
Sava
1 year
I wanna make this
@googlejapan
Google Japan
1 year
Gboard 両面バージョンを動画でご紹介。 両面をご堪能ください。 https://t.co/mHV0kfbSHv #GboardDIY
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@just_vidyas
just vidyas
1 year
Harold Melvin & The Blue Notes - Be For Real (1972)
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@CuriosMuseum
The Museum of Curiosities
1 year
1,500-year-old Ceramic Maya Figurine with Removable Helmet.
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@SavaForNow
Sava
1 year
Bye bye for now
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@CypressDahlia
Maung Thuta
1 year
Everyone on my feed seems to be a little dogu-pilled, so I wanna shoutout an obscure PS1 adventure game called DokiOki, where everything is visually themed after dogu clay statues. Really charming stuff. I came across this while studying dogu for mech inspiration.
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