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Sans Strings Studio Profile
Sans Strings Studio

@SansStrings

Followers
194
Following
262
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Statuses
44

Founded by Ryan Corniel + Sébastien Deguy, we're bringing digital puppeteering to new heights with a tactile, real-time system that has genuine soul.

Joined October 2023
Don't wanna be here? Send us removal request.
@SansStrings
Sans Strings Studio
5 days
Couch potatoes leveling up. 🎮. (Testing confirms: our tech works on root vegetables. 🥔). #DigitalPuppetry #Interactive #RealTimeAnimation #Animation #UnrealEngine
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@SansStrings
Sans Strings Studio
12 days
String Theory – deranged puppets, shoestring budget, zero strings attached. Building with Stoopid Buddy Stoodios (Robot Chicken, 9 Emmys). When you cut the strings, puppets get weird. Really weird. You'll see 👀. #StringTheory #DigitalPuppetry
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@grok
Grok
7 days
Join millions who have switched to Grok.
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@SansStrings
Sans Strings Studio
14 days
Real-time puppeteering = every spontaneous choice captured instantly. Some sessions just hit different. (Yes, we're still geeking out over Sam Richardson‼️). #DigitalPuppetry #Animation
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@SansStrings
Sans Strings Studio
19 days
"It was pretty inspiring to see all these passionate entrepreneurs jumping full-on. The team at a16z is world class and the energy was golden." -Sebastien Deguy, CEO. SR005 is off to a legendary start. Puppets incoming. No strings attached.
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@SansStrings
Sans Strings Studio
21 days
We're honored to be among the ~60 startups selected (out of 10,000+ applicants!) for a16z SR005. Week One brought lightning-round pitches and fireside chats with industry titans. Behind-the-scenes:
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@SansStrings
Sans Strings Studio
26 days
Our Beasts have crossed into the physical realm. Gleeful Gear & Goodies now live at From character creation → community that demands floof products. Real-time puppeteering = audience-driven IP that scales. Grab your merch + join the puppet revolution!
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@SansStrings
Sans Strings Studio
28 days
Any puppet, any screen, anywhere. Balloof started as performance → now feeds fan communities, a YouTube series, and cross-platform content. Real-time puppeteering = content infrastructure that scales. Behind the Glee Ep 3 + cameraman incidents 👀
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@SansStrings
Sans Strings Studio
1 month
Fans are invested in how characters move and come alive through performance. 💬. "The way she squiggles as she floats away is kind of adorable!"."The texture on the hair and the movement"."The animations are beautiful." . Our system brings this authenticity to any IP we develop.
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@SansStrings
Sans Strings Studio
1 month
RT @FeltThatGame: Thanks for featuring Felt That: Boxing @UnrealEngine. Honored to be featured with these amazing indies. @SansStrings @St….
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@SansStrings
Sans Strings Studio
1 month
Balloof's growing wings promise nothing but doom, our system delivers. ZBrush → Substance 3D → Houdini → UE5 → movements are a live performance captured in real-time with Valve Index Controllers. Our system adapts – from shows to live events, games, and interactive spaces.
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@SansStrings
Sans Strings Studio
1 month
We’ve successfully flipped animation workflows!. 6.2M+ views.92K+ fans.33K+ hours.395K+ interactions. Gleeful Beasts is our sketch comedy mockumentary series with hilariously flawed beasts. We make puppets do stuff → Sparklegoose writes lines and adds music → gleeful chaos!
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@SansStrings
Sans Strings Studio
1 month
Johnson’s Mouth-Watering Bulge discovered its tragic destiny through movement first–meaning second. Last week, pure movement. Now it becomes lore for Gleeful Beasts' world. When tech eliminates barriers between performance and output–puppets tell their own stories.
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@SansStrings
Sans Strings Studio
2 months
Our digital puppeteering system transforms human movement into instant character animation – no strings attached. Anyone can bring characters to life using real-time control that's intuitive to learn and genuinely fun to use. Get your puppet fix ▶️
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@SansStrings
Sans Strings Studio
2 months
We delivered this performance to our Gleeful Beasts partners – pure character movement captured with our real-time technology. No voices or narrative yet… just a character waiting to discover its story. From our pipeline to screen – we’ve started a puppet movement.
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@SansStrings
Sans Strings Studio
2 months
1️⃣month since #SummerGameFest 🎮. Still thinking about these ❤️ indies. 💬 Out of Words - stunning stop-motion co-op.🦗 Infinitesimals - tiny aliens, big adventure.🎵 Mixtape - coming-of-age soundtrack. Here's to devs who dare to make something different! Show em some love!💙
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@SansStrings
Sans Strings Studio
2 months
"Every shot in the trailer was performed with different controller types and every shot was captured in real-time with OBS," says Ryan Corniel, Sans Strings Studio COO. It's a demo of puppets + real-time technology. Catch the trailer again ▶️
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@SansStrings
Sans Strings Studio
2 months
Real-time puppeteering = .✨ No delay between input + output.⚡ Create content at ⚡ speed.🎭 Real-time feedback loop. "With puppets, there's so much weird stuff you can get away with," says CCO Ryan Corniel. More at →
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@SansStrings
Sans Strings Studio
2 months
No pressure, Fuzz-E!. Breaking: Animation studio becomes completely obsessed with their own puppet creations. More at 11. For your weekly Fuzz-E fix (because we know you need it too), check @FeltThatGame, Steam, and our YouTube Channel 🥊. We're all in this together now.
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@SansStrings
Sans Strings Studio
2 months
The power of taking on big challenges 💪
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@SansStrings
Sans Strings Studio
2 months
"Everything is real-time." Shares CEO @SebDeguy on our breakthrough pipeline in a new @speedrun article. Grateful to a16z for believing in our felt-covered chaos!.👉
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