Samuel Axon
@samuelaxon
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Editor @ArsTechnica covering AI, software dev and gaming by day. Game dev by night. Literally writing the book on No Man's Sky! I try to keep things positive.
Chicago
Joined February 2008
I was already doing this sort of stuff with MCP, mostly just for fun. This makes that much more accessible (apart from the pricey plan limitation, of course) but I'm concerned most knowledge workers don't know the risks. They'll find out I guess! https://t.co/IPfFiuvfNE
arstechnica.com
Users can give Claude access to a folder and tell it what to do for them.
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When reading Torvalds' past comments on AI coding tools, I admit I was pretty surprised at such a nuanced stance from someone known for being pretty outspoken. But Torvalds usually has pretty smart takes—even if his communication style can be brash. https://t.co/UNHUSD629I
arstechnica.com
But then I cut out the middle man—me."
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What’s wrong with AAA games? The development of the next Battlefield has answers.
arstechnica.com
EA insiders describe stress and setbacks in a project that's too big to fail.
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Shadows is the most polished Assassin's Creed game in a long time. It's OK to delay games! https://t.co/NuuQADaepX
arstechnica.com
It also proves AAA publishers should be more willing to delay their games.
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A few weeks back, I visited @zipline's secret testing facility in California to get a demo of the company's drone delivery service, which launches this week in Texas. Reader, I was extremely impressed. Full details over at @arstechnica
https://t.co/KhaQ2Xhn7p
arstechnica.com
Ars visits a zipline delivery service that's deploying in more locations soon.
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Spending a lot of time using Runway and Midjourney is like fully leaning into living in the multiverse. Everything is possible but nothing means anything. It’s pretty cool.
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I am returning to X after a long break! I'm working on a book and it'll be useful to get plugged into some conversations. Looking forward to reconnecting with ya'll.
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A lovely long article about the history of interactive fiction. We're proud to be part of it! https://t.co/J1wSZVOtzN
arstechnica.com
MUDs, Usenet, and open source all play a part in 50 years of IF history.
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AC is animal crossing but AC2 is assassin's creed 2, AC3 is armored core 3, AC4 is assassin's creed 4 black flag, AC5 is ace combat 5 and AC6 is armored core 6
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We're excited to announce what we've been working on for the past two years with our friends @KasedoGames! Rise of Industry 2 will be coming to PC, PlayStation and Xbox! Announcement trailer: https://t.co/Hpt1uKe9ze More info: https://t.co/kMjNqBMxYN
@RiseOfIndustry
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The Vectrex could have been a game-changer had the videogame market not imploded in the early '80s. 40 years later, an unfinished game has finally seen release thanks to a chance encounter. It's a wild story, and you can read it now over at @arstechnica
https://t.co/71c3wm72qu
arstechnica.com
40 years later, it's time for the Vectrex to shine.
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Is anyone else’s comforting doomscrolling alternative tapping “Random Pick” on https://t.co/Z8aSXIztIY? Just me! Come on, MS-DOS, those were the days!
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I'm looking for experienced freelancers to write features about gaming and tech for Ars Technica. Extra emphasis on 80s/90s retro tech, open source, PC gaming, and geek culture for Gen X and older millennials, etc. DM me if you're interested or know someone, or RT if you might!
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There's something messed up about 2023 being one of the absolute best years for video games but one of the worst for video game creators.
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So sane, so measured, so insightful, so accurate... does this non-sensational and clear-eyed take on Baldur's Gate 3-Gate even belong on the internet? ¯\_(ツ)_/¯ https://t.co/xlbpnWRo26
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Well, it only took 20 years but I got there in my own damn time!
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The Hello Kitty Animal Crossing-like on Apple Arcade is way better than you’d expect it to be! Well done, Sunblink team!
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