Miguel Poblete
@SCMike_
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Casual Fighting game enjoyer that likes to lab and chill.
California, USA
Joined September 2017
I uploaded all of my MVCI Jam entries for youtube so it's not just lost in the twitter void, hope you guys enjoy. #MVCI
https://t.co/2zvZ2VtHjv
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The ppl have yearned for the Tokon sauce and I've done what I can to find some, It can get there. #MarvelTokon
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I have mixed feelings with Tokon but this is what I was able to find with Cap so far.
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These are the routes I usually go for with this team, clips #6~7 are 2x fuse exclusive. #1~4 keeps it simple and watches out for break bonus going for setup or LS enders. #5 super into air grab reset #6 BL meter dump (bug free version) #7 Uses 6S2 bug #2XKO_ILLAOI #2xko_warwick
Narrowed my team search down to 3 teams: Ahri / Jinx Braum / Yasuo Warwick / Illaoi Requirements are 2 or less people playing the team in challenger. This DQ many teams suggested If you have any tech for these teams please post below 🙏
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Been seeing a lot of posts about ppl saying WW's 62S while in BL "always" had the fixed hitstun treatment, and I'm here to say no it hasn't. They instantly recovered at high damage if you didn't super immediately, So it's either a stealth buff or a bug #2xko_bug #2xko_warwick
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Don't forget you can let the tentacle catch the fury wall bounce so you can easily side switch to keep the corner, 1089 from an L starter. #2XKO_ILLAOI
Illaoi has a 1 bar super Hit Confirmable Fury TOD dealing 1,006 Damage, after optimizing @yat0ro combo just a little more #2XKO_ILLAOI
#2XKO
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sometimes WW bloodlust starter is a simple grab, reached 709 for 1 bar. #2xko_warwick #2XKO_ILLAOI
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Exploring ideas of preserving WW bloodlust by tagging him out instead of keeping him on point to see what new potential enders could look like, I reached 937 for 1 bar but I'm pretty sure I gave them 2 breaks worth of meter lol. #2xko_warwick #2XKO_ILLAOI
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This is what I was able to find @maximilian_ Darius point - 926 for 2 single bars Warwick point - 960 for 3 single bars #2xko_warwick #2xko_darius
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I need to remind myself that if I have fury and they can't break, I should really just kill them instead of saving it for later. Here's a Tod with an L starter #2XKO_ILLAOI
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Fun lil overhead route during bloodlust if you didn't want the 6S1 side switch away from the corner, the 2nd tentacle gets in range to capture them after WW Super 1 #2XKO_WARWICK #2XKO_ILLAOI
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WW has this tech where you can prevent the bloodlust from activating, it feels like a 1 frame link after air S1 but its such a flex to get corner back. Got WW to the 700+ damage club for 1 bar. #2XKO_WARWICK #2xko_ILLAOI
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just a quick heads up, the meter gain went from ~1.9 to 1.5 after the Oct.9 patch.
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Vi electrics feel worth doing now in the corner after the buff, 816 for 1 bar on a good read. #2xko_vi #2XKO_ILLAOI
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Is this intentional cuz the game assumes every character will always be off screen or a bug? when Vi lands a charged S1 as the limit strike ender towards mid-screen, she still gets sent back even though she stays on screen traveling with them. #2xko_bugs
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this Warwick corner combo is hilarious. - 6 total dp's - mid bloodlust activation - use up all bloodlust meter - almost gains 2 bars - lvl3 refills bloodlust #2xko_warwick #2XKO_ILLAOI
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Marvel Vs Capcom Infinite & Beyond: Marvel Zombies A Solo mod project that places the entire Marvel side into a "Marvel Zombies" Scenario after the fall of Ultron Omega. Some survived, while others were warped into something.......horrible.
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