
Drew Stevens
@S0nicbob
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Production Director on #SeaofThieves @RareLTD. Drinks Wine, Plays Games, Drinks Wine, Wears Tattoos, Drinks Wine, Eats Haribo & Drinks Wine.
The Internets
Joined February 2009
What does @SeaOfThieves mean to me? It's all about You - Our Community. Working alongside us on the run to Launch and beyond, helping shape #SeaOfThieves into what it is today. We are all on this journey together, and we've only just begun! #SoTAndMe #MondayMotivation
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Jump in for the latest on where we are prioritising our Game Health efforts and what's arriving in this month's update!.
A fresh Developer Update has just washed ashore, bringing with it news of new Seasonal Deeds, cross-region matchmaking improvements, new servers, imminent gameplay tweaks and more! Have a listen to Production Director Drew Stevens to get all the details:
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As we begin our Road to Launch for Season 17, we've shared an update on how we're handling player feedback and iteration on our newest Season. Read more in the Insiders Hub;
New loot, characters, goals and this shadowy title screen (and music!) will all sneak their way into Sea of Thieves when Season 17: Smugglers' Tide begins on August 14th!
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Was good to grab some time with the crew to talk through some of our recent news and answer some questions we'd seen surface from players!.
With Season 16's final update released, it's time for our scheduled natter - the Sea of Thieves Official Podcast for Season 16 is here! Including hopes for Custom Seas, subscription clarifications and even a mention of The Arena in the big 25. Listen here:
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Back story - The Kraken has previously held the World Event schedule hostage when it's selected, delaying other events while it found a target. With this change the rotation of events should be more frequent and crews diving to raid voyages can arrive on more occupied servers!.
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So. loving the new kegs that are coming for @SeaOfThieves Season 17! We kinda made a NUKE. LONG LIVE NO NDA FOR INSIDERS!
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Jump in for the latest Developer Update, seems like the Insiders NDA magic worked a little too well!.
From a rebalance of The Devil's Roar (arriving this Thursday) to when the Insider NDA is being removed (already happened), alongside other imminent fixes and an update on 110 FOV, so many updates can only mean that Drew's barged into the Tavern to deliver another Dev Update.
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That's a wrap on #SoTFest2025, thanks again to everyone who came up to chat - it was great getting to meet you all and hear your stories. The prize for the most random thing I signed this weekend goes to this toaster!. Thank you to all the @SoTFest crew, you are all incredible!
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Thank you to everyone who came up and said Hi today at #SoTFest2025, was great to chat with you all. Sorry if I didn't get to you, it was a whirlwind of an afternoon!. Will pop-in for a few hours tomorrow, looking forward to seeing more folks then!.
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Removing the Insiders NDA, lifting the lid on Custom Servers and sharing how our Seasons are going to work from 17 onwards - was great to share more on what we're working on across the team!.
The first ever Sea of Thieves Community Direct has begun! Join core crew members as they talk about upcoming Seasons, big Insider Programme changes and a much-requested feature that’s recently been ticking away in development. 🔴 🟣
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Looking forward to sharing more in our first Community Direct this month. We'll dig into our new approach to seasons and how we're structuring the team to address your feedback and then lift the lid on some things we've been cooking behind the scenes!.
From the Sea of Thieves Community Direct (where we'll reveal exciting things coming to the game this year and beyond), to Legends Unleashed, #StyleOfThieves, July’s free update and more, it's all in This Month in Sea of Thieves:
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Well - who knew?! FOV increase, Hourglass Cross-Region Matchmaking and more in this month's Developer update.
Including cross-region matchmaking, a note about Sunday's Showcase trailer and the start of work towards increasing Sea of Thieves' maximum FOV from 90 to 110, it can only be Developer Update time! Join Production Director Drew Stevens in the tavern for all the details:
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You knew fixes were coming, while we've enjoyed the memes those crazy cannon issues have now been addressed!. More on this and a few things on the horizon with a little update here;.
seaofthieves.com
The essential pirate experience from Rare, packed to the seams with sailing and exploring, fighting and plundering, riddle solving and treasure hunting!
The Sea of Thieves servers are back online, bringing fixes to the Cannon of Rage and the Skull of the Banished, as well as adding those missing Caskets of Verdant Bones to the Search for Ancient Secrets Voyage. Get the specifics in the release notes:
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Server crash rate stabilised 📉.Hotfix to address cannon interaction issues now rolling out 💣.
For more details on this maintenance, game stability improvements following yesterday's update and other issues we'll be tackling soon, please read this Forum post from Production Director Drew Stevens:
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The last few months have been tough! Here's an update on what's going on behind the scenes on the team with special mentions to Fight Nights, PAK file crackdown and our current Game Health focus areas.
Production Director Drew Stevens returns to delve into the details regarding recent diving and Hourglass issues. Also featured: an update on game security efforts, what's coming in Season 16 and details on many of the fixes that our Game Health team have in their sights.
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Hotfix to address diving issues now rolling out🎢.Hourglass reopening shortly⌛️.
The Sea of Thieves servers are now offline for an emergency hotfix targeting issues with diving to experiences and re-enabling Hourglass battles. For more information, please read this updated official Forum post from Production Director Drew Stevens:
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We're working behind the scenes to address the recent issues with diving and are preparing a hotfix for next week to reenable Faction Battles. I've shared an update on our progress and plans ahead here;.
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I've shared an update here on the steps we've taken today to protect player's experience in the Live game. The decision to temporarily disable Hourglass play is not one we've taken lightly, and we're working to reenable this as soon as we can.
Alongside the temporary hold on diving via the War Map, the Kraken has been returned to its prior position in World Event rotation for now to mitigate spawn frequency issues. For more details, read this State of Play post on our official Forums:
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Today's hotfix delivers a few much needed fixes, while the team are continuing to investigate the recent increases in black screen loading times!.
The Sea of Thieves servers are back online, with today's update bringing fixes to Resource Barrels from sunken ships, the Kraken's recent spike in aggression and more. Get the details in the release notes:
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