Runway
@RunwayTeam
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The only mobile release management platform.
Joined June 2020
Looking for a replacement for App Center? Runway’s Build Distro enables teams to clearly define and group the different types of builds they distribute and streamlines getting those builds into teammates’ hands. But how does it compare to other options? https://t.co/iYsEmbz4Yo
runway.team
Build distribution is not only technically complex but also requires thoughtful UX and meaningful integration with the rest of your stack and development process. That’s why it’s important to look at...
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In our last edition of the Flight Deck, we looked at why mobile engineers dread releases, the Xcode feature that helped one team eliminate 66,000 lines of code, the Runway 2024 year in review, and much more. Read it all below: https://t.co/RqCi34DVJN
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Back at the beginning of the holidays, the average time an iOS app spent waiting for review was 4hr w/ 51 mins in review. How do things look in 2025? ⏰ Waiting: 8h 41m 🔎 In review: 1h 7m Much slower! What about TestFlight beta reviews? Take a look: https://t.co/sele9ZZXIs
runway.team
Current average iOS review times, TestFlight beta review times, and build processing times; updated regularly from real data.
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Mobile releases eating into your team's time and resources? You're not alone. Join our upcoming webinar & learn how to improve your release process before it majorly derails your work. 🎫 Jan 23 @ 10AM PST / 1PM EST →
runway.team
This talk will uncover the hidden business impact of chaotic mobile release processes and show you how to get ahead of the problem before it spirals out of control.
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You can’t roll a mobile release back — the nature of mobile makes implementing a true rollback mechanism inherently impossible. But luckily, with a little bit of effort, a close approximation to rollbacks can be achieved. @polpielladev shows how: https://t.co/mpb3t6YHCs
runway.team
The nature of mobile releases makes implementing a true rollback mechanism inherently impossible. But luckily, with a bit of effort, a very close approximation to rollbacks can be achieved. Here's...
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ICYMI while counting down to 2025, in our last edition of the Flight Deck we looked at measuring the costs of production issues, rolling back bad releases on mobile (yes, this can be done), how PrizePicks scaled their releases using Runway, and more. https://t.co/7cDBlfnkE0
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Between error-prone manual steps, constant context switching, and that one engineer who holds all the ‘secrets,’ mobile releases are a drain on your team's time and resources. Join @GabrielSavit and @polpielladev on Jan 23 to learn how to fix this. https://t.co/cXVYOpPQk1
runway.team
This talk will uncover the hidden business impact of chaotic mobile release processes and show you how to get ahead of the problem before it spirals out of control.
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We’re already hard at work on all our plans for 2025, but we’d like to take a moment to reflect on 2024. We built more big features, enhancements, and a longer list of new automations & integrations than any year before. Take a look: https://t.co/r7fMEOr5VT
runway.team
In 2024 we built more big features, a lot more enhancements, and a longer list of new automations & integrations than any year before. See all the highlights.
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“I went on vacation last week and it was the first time in 4 years I didn’t have to be involved in a release at all. It’s been a big weight off my shoulders.” We talked to PrizePicks' mobile team about how Runway helped them evolve their release process. https://t.co/LsluDa4y8r
runway.team
How PrizePicks scaled mobile releases by getting every team member in the game with Runway
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ICYMI, while eating a 3rd helping of mashed potatoes, in our Nov. Flight Deck we looked at testing the untestable, the 45 finalists for the 2024 App Store Awards, automating GitHub tasks with GitHub CLI, holistically monitoring release health, and more. https://t.co/jGKl7Rxhkc
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Did you miss our SF meetup, hosted by @getsentry? While it’s too late to serve you the great food Sentry provided, or hang out with you over drinks, we can share our panel on how to holistically monitor mobile release health and run better rollouts. https://t.co/yd7cisi4ia
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We talked to PrizePicks about how Runway helped evolve their mobile releases from a chaotic process that required extensive experience to make work, to a mature setup that easily supports the 150+ people who functionally contribute to their app. https://t.co/LsluDa4y8r
runway.team
How PrizePicks scaled mobile releases by getting every team member in the game with Runway
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Join us in SF on Nov 20th at @getsentry HQ to hear a discussion on mobile release health and rollouts from: - Akanksha Gupta from DoorDash - Gabriel Savit from Runway - Neil Manvar from Sentry - Ty Smith from Uber Plus eat, drink, and network. RSVP: https://t.co/jNZc5xFPE3
eventbrite.com
Join members of the mobile community to hear from experts on topics that impact all mobile engineers. Plus eat, drink, network and hang out.
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App Store Connect was awfully flaky at the end of Oct. And Apple’s communication about that flakiness was even… flakier. Instead of waiting around for Apple to (maybe) update their own status page when things are broken, check out our unofficial page: https://t.co/gmpIJNYoZn
runway.team
Real time status & alerting on outages and flakiness via the App Store Connect API
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In the Bay Area? Then join us for our very first Flight Deck meetup, co-hosted by @getsentry in SF. We’ll discuss how to holistically monitor mobile release health and run better rollouts, plus we’ll eat, drink, network and hang out. RSVP to join in: https://t.co/jNZc5xFPE3
eventbrite.com
Join members of the mobile community to hear from experts on topics that impact all mobile engineers. Plus eat, drink, network and hang out.
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ICYMI, in our spooky, scary October Flight Deck newsletter, we looked at app development on iPad, AI on Android Spotlight Week, how to build the perfect release train, how automation is not enough to manage your releases, and much more. Read it below: https://t.co/JWucsAke2D
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Another great @droidconLondon is complete. Thanks to everyone who came by our booth to talk mobile releases and grab some LEGO. Next, you'll find us in SF for our very first Flight Deck meetup, co-hosted by @getsentry. RSVP to join us on Nov 20th. https://t.co/jNZc5xFPE3
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Are you an Android developer in London who happens to be attending @droidconLondon this week? Stop by our booth to enter our raffle for a LEGO Concorde, pick up one of our signature mini LEGO sets, and talk to us about how we can help your team better manage your mobile releases.
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Can you improve your mobile releases with automation? Sure. It'll never be enough, though, because humans collaborate on building our apps, and then other humans use those apps and poke at them and break them. Human interaction will never be automated. https://t.co/SwnlIjbmwl
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A couple of months ago, the average time an iOS app spent waiting for review was 9h with 1 hr 9 mins in review. How do things look now? ⏰ Waiting: 5 hr 20m 🔎 In review: 29m Significantly faster! What about TestFlight review times? Get the details: https://t.co/sele9ZZXIs
runway.team
Current average iOS review times, TestFlight beta review times, and build processing times; updated regularly from real data.
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