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RuneLabs Profile
RuneLabs

@RuneLabs_

Followers
365
Following
132
Media
12
Statuses
68

Fully onchain game Lab. Bringing the deconstucted MMO to life.

Joined January 2024
Don't wanna be here? Send us removal request.
@RuneLabs_
RuneLabs
5 months
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@RuneLabs_
RuneLabs
9 days
Not the biggest one, yet, but. look at that beauty.
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@RuneLabs_
RuneLabs
11 days
The gates are open. Weโ€™re now running a @Starknet validation node. Building, validating, and bringing autonomous worlds to life.
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@RuneLabs_
RuneLabs
11 days
The gates are open. Weโ€™re now running a @Starknet validation node. Building, validating, and bringing autonomous worlds to life.
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@RuneLabs_
RuneLabs
1 month
RT @ponzidotland: PONZI TOURNEY ๐Ÿ’ฃ. NFT Edition: Domination ๐Ÿšฉ. Rewards, WL and how to join. ๐Ÿงต
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@RuneLabs_
RuneLabs
3 months
Emergent gameplay. That's the name of the game. We aren't just building agents, we are building additional gameplay options for players.
@daydreamsagents
Daydreams
3 months
Meet the Agent: Ponzius Maximus. The Michael Saylor of Ponziland; An autonomous AI agent driven by a single ambition, build the largest Bitcoin empire ever seen. Built by Daydreams partner @RuneLabs_. They are not just an agent but a core component of the game ๐Ÿงต
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@RuneLabs_
RuneLabs
3 months
Dive in to learn how we approach onchain games here at Rune Labs.
@FOCGERS
FOCGERS UNITE
3 months
the most financialised onchain game ever made?! ๐Ÿค‘. ๐ŸŽ™๏ธ A Focging Chat x @0xMugen_ ๐ŸŽ™๏ธ. (01:19) ๐Ÿงช creating @ponzidotland .(04:00) ๐ŸŽฎ first player experience.(06:40) ๐Ÿš€ you can TGE via this game?!.(08;:24) ๐Ÿ“™ playtest lessons.(11:47) ๐Ÿ“Š hyper-financialising gameplay?.(20:09) ๐Ÿ‘ฅ
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@RuneLabs_
RuneLabs
3 months
RT @ponzidotland: ๐Ÿšจ๐Ÿšจ TOURNAMENT DROPPING APRIL 24 ๐Ÿšจ๐Ÿšจ. ๐Ÿ’ฐ 5K $USDC ย & 100K $LORDS. Only the top tier traders, land barons, & sneakiest playerโ€ฆ.
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@RuneLabs_
RuneLabs
3 months
RT @ponzidotland: looks like ponzi based games are coming $BIG. so we decided to speed up and launch our tournament on mainnet . tourney thโ€ฆ.
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@RuneLabs_
RuneLabs
3 months
Why is composability a lie?. @0xMugen_ explains why in his recent talk on fully onchain games๐Ÿ‘‡.
@SNG_Archive
SNG Archive
3 months
"Composability is just glorified modability".At this year's Dojo Day in Denver, @0xMugen_ , CEO and Co-Founder of @RuneLabs_ , dropped some spicy takes about onchain gaming ๐ŸŒถ๏ธ
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@RuneLabs_
RuneLabs
3 months
RT @ponzidotland: Tournament dropping. Whatโ€™s in it for you?.WL spots, OG roles, early access, REAL prizes. How?.- RT and reply summoning yโ€ฆ.
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@RuneLabs_
RuneLabs
5 months
This article covers our journey during the @StarkWareLtd / @LootRealms Hackathon. Where we used the new @daydreamsagents to build an autonomous AI agent in @ponzidotland which is built with @ohayo_dojo on @Starknet.
@RuneLabs_
RuneLabs
5 months
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@RuneLabs_
RuneLabs
5 months
RT @FOCGERS: out of all games, this VC bets only on fully onchain?!. ๐ŸŽ™๏ธ@PalmTreeCrypto = FOCG Money ๐ŸŽ™๏ธ. 00:28 โ€“ @web3brett's path to fullyโ€ฆ.
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@RuneLabs_
RuneLabs
7 months
We will be adding a svelte version of the Dojo sdk asap. It's already being used in a project of ours ๐Ÿ‘€๐Ÿ‘€.
@0xMugen_
Mugen ๐Ÿช™
7 months
Why use zustand? Just use svelte stores and It works with @ohayo_dojo
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@RuneLabs_
RuneLabs
7 months
We be shipping๐Ÿš€๐Ÿš€๐Ÿš€. If you want CI easily for your @ohayo_dojo projects, you can use this tool to easily run tests in GitHub actions.
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@RuneLabs_
RuneLabs
8 months
๐Ÿ™๐Ÿ”ซ.
@sudo_rcs
click โ›ฉ๏ธ
8 months
๐Ÿ™๐Ÿ”ซ.
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@RuneLabs_
RuneLabs
8 months
Frens.
@GrugLikesRocks
๐Ÿ‘‘Dark Lord Grug ๐Ÿฆ‡๐Ÿ”Š
8 months
@Blobarena officially launches this Thursday, and weโ€™re kicking it off with a massive event in Bangkok during @LootRealms event. This thread will break down everything you need to know about the gameโ€™s mechanics, design, and how to get started. Dive in and prepare for battleโš”๏ธ๐ŸŸ๏ธ
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@RuneLabs_
RuneLabs
8 months
RT @Calcutat: @0xMugen_ from @RuneLabs_ now shipping FPS ONCHAIN ๐Ÿ‘€๐Ÿ”ฅ
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@RuneLabs_
RuneLabs
8 months
Epic thread by @ZackAmes on the process of building our highly composable tournament and elo system ๐ŸŽฎ.
@zackames
Zack
8 months
For the starknet hacker house (and ~the month before it) Iโ€™ve been working on a generalized matchmaking system for dojo games using planetary by @matalecode and @itrainspiders. Today I have it (mostly) working and implemented in 2 games, including octoguns.
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@RuneLabs_
RuneLabs
8 months
Very proud of the team for taking first place in the inaugural spooky game jam ๐ŸŽƒ Skeleton smash will be coming to mainnet very soonโ„ข๏ธ. @RuneLabs_ ๐Ÿค @JokersOfNeon.
@ohayo_dojo
Dojo
8 months
Our Spooky Game Jam has wrapped up, and the spirits have chosen their champions! ๐Ÿ†. ๐Ÿ‘ป 1st Place (Tied) โ€“ @JokersOfNeon and @RuneLabs_ $5,000!. ๐ŸŽƒ 2nd Place (Tied) โ€“ Bu, @0xByteBeasts and @FerneLabs $2,500!. Stay tuned as we dive into the submissions! ๐ŸŽฎ.
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@RuneLabs_
RuneLabs
9 months
Usernames are added ๐ŸŽ‰๐ŸŽ‰. Powered by the @cartridge_gg controller. Another step to easy user onboarding.
@knownas_red
Red
9 months
Mhm, who am I going to play against in @octoguns_ . Too many choices, how am I going to choose?
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