Rolls3D
@Rolls3D
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CG Artist | Filmmaker | @BloomTeam666 2D 3D Artist | Writer | DooM Maniac | Many other things that I don´t remember. https://t.co/Iy4o5a033y
Madrid, España
Joined October 2011
@StormslayerDev
https://t.co/TKnKZbW9Bt We open-sourced our tech so you can use it in your mods.
github.com
Navmesh Pathfinding for ZDoom. Contribute to disasteroftheuniverse/zdoom-pathfinding development by creating an account on GitHub.
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The awesome soundtrack for BLOOM (one of the most famous DOOM mods), (By @bloomteam666) composed by Asciimov is already available in Spotify https://t.co/K3frEjx96A and Bandcamp https://t.co/W5MsGGrPdZ
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Fifty shades of red 📷 November 19th the film "Swap" will be released, an erotic horror vampire tale directed by Dallas King where I worked in the VFX Here is the trailer, enjoy! https://t.co/DZUJkjpAEl
#swap #swapmovie #swapfilm #swap2024 #vampires #vampirefilms #horror
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This AI generated viral video online is pretty hilarious 🤣
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Really proud to see the trailer of the new Skydance Animation film Spellbound, where I had the chance to work as Environment 3D Artist. Congratulations to all the people that made it possible! @skydanceanimation @netflix @NetflixES
#animation #spellbound #skydance
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The indie game we made and three of the inspirations behind it. Anvil of Dawn gave me the idea for the traps and chest!
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Excited to share my latest creation - Hakros Images Optimizer! Effortlessly compress images up to 95%. Perfect for photographers, designers, and webmasters. Now with batch processing, ZIP/CBZ/PK3 file support, and an intuitive interface. https://t.co/oWcc0Rfqzc
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We are pleased to announce that the new #Voidwalker teaser is now available. https://t.co/diUVltR84w
#RETROGAMING #FPS #quake
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I took a huge break from Jazz Jackrabbit Doom TC, worked on it when I could. But Silent Night complete. Onto, A Cold Day in Heck! @therealcliffyb @arjanbrussee @FunkyRustic @Nickadoo @Ins0mnia
@RichardDS90 @Dolphman2017 @QuakedoomNukem @Rolls3D @Ozymandias_81
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Get ready, Voidwalkers! Our interdimensional warrior is coming to Steam soon. Sneak peek at a cosmic physical concept! #Voidwalker #FPS #retrogamers #indiedev
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Introducing #VKDoom's runtime lightmapper! 🧵 In addition to traditional offline lightmap baking (via ZDRay, our ray query-based light tracer), VKD has also implemented ZDRay directly into the engine runtime ZDRay is optimized enough to be able to do runtime lightmaps speedily
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If you liked Hands of Necromancy, you can send a good review on Steam, GOG or Itch io to help us to have some visibility!
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