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Ringash | Demo on Steam Profile
Ringash | Demo on Steam

@RingashGame

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Following
815
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547

Not Soulslike. Not Roguelite. Just Stylish Action.

Joined November 2019
Don't wanna be here? Send us removal request.
@RingashGame
Ringash | Demo on Steam
3 days
Not Soulslike. Not Roguelite. Just stylish action.
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@RingashGame
Ringash | Demo on Steam
17 hours
I feel the POWER inside this chair.
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@RingashGame
Ringash | Demo on Steam
3 days
Not Soulslike. Not Roguelite. Just stylish action.
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@RingashGame
Ringash | Demo on Steam
3 days
Challenge accepted! @bwaynesu asked how I’d combo the Commander, and as a dev... after testing this boss way too many times, make combo has basically become a reflex at this point🤣 Here’s my take. If anyone wants to jump in, try the Commander in the Steam Demo and show me
@bwaynesu
bwaynesu
4 days
Tried my first Blade only combo and got 40s. Studying how to keep Commander in the air for combos has been super fun! Next goal: sub 40! @RingashGame Love to know how you would combo in the demo. Curious to see your take!
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@RingashGame
Ringash | Demo on Steam
4 days
And to everyone who’s supported Ringash, thank you so much. If you’ve played the demo, feel free to leave your thoughts or a review. I read every comment on Steam and social media, and they all mean more to me than you might think.
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@RingashGame
Ringash | Demo on Steam
4 days
Although Ringash isn’t a full-on combo-focused title like DMC, it’s built primarily around Boss Challenges. But even so, I still want players to have room to improvise and express their own style. I know Ringash may not be the kind of action game that fits everyone’s taste. I’m
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@RingashGame
Ringash | Demo on Steam
4 days
Back then, I watched a ton of DMC4 COMBO MAD videos, and I probably rewatched many of them over and over because they were just that insanely cool. Those crazy air juggles, weapon switches, and freestyle creativity made me think: “If a game can inspire players to go this deep, I
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@RingashGame
Ringash | Demo on Steam
4 days
I started building my game because of DMC4.
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@RingashGame
Ringash | Demo on Steam
5 days
Another Soulslike game? Of course not!
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@RingashGame
Ringash | Demo on Steam
6 days
Execution Zone can now be performed in mid-air! Monster: Does anyone care about how I feel?
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@RingashGame
Ringash | Demo on Steam
7 days
[WIP] Blade move update.
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@RingashGame
Ringash | Demo on Steam
8 days
Spear moves optimization. #screenshotsaturday
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@RingashGame
Ringash | Demo on Steam
9 days
I accidentally deleted the previous version of this post, so I reuploaded it with a slightly updated video.
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@RingashGame
Ringash | Demo on Steam
9 days
If I had ONLY 10 seconds to show my combat, it would be this.
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@RingashGame
Ringash | Demo on Steam
10 days
MY game is for DEVIL MAY CRY FANS, algorithm PLEASE FIND THEM! MY game is for DEVIL MAY CRY FANS, algorithm PLEASE FIND THEM! MY game is for DEVIL MAY CRY FANS, algorithm PLEASE FIND THEM! MY game is for DEVIL MAY CRY FANS, algorithm PLEASE FIND THEM!
@KidbashSL
Kidbash: Super Legend | Wishlist NOW on Steam! 💥
1 month
Our game is for MEGA MAN FANS, algorithm PLEASE FIND THEM! Our game is for MEGA MAN FANS, algorithm PLEASE FIND THEM! Our game is for MEGA MAN FANS, algorithm PLEASE FIND THEM! Our game is for MEGA MAN FANS, algorithm PLEASE FIND THEM!
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@RingashGame
Ringash | Demo on Steam
10 days
Blockout → In-Game
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@RingashGame
Ringash | Demo on Steam
11 days
Someone pointed this out, so here’s a bit of clarification about a few things in the clip: The boss does have a second phase, but if you play aggressively and keep knocking him down, you can reduce the chances of him showing his new moves. And that moment where the character
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@RingashGame
Ringash | Demo on Steam
12 days
One of the core ideas behind Ringash is simple: I want players to stay aggressive, switch weapons often, and explore different attack routes. Most of the combat systems were built to encourage exactly that... from combo freedom, to mobility, to how each weapon interacts with the
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@RingashGame
Ringash | Demo on Steam
13 days
Just make it exist first, you can make it good later.
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@RingashGame
Ringash | Demo on Steam
16 days
Just finished the early version of the Press Kit, now I need the wisdom of the internet. If you were me, where would you promote an indie action game? Streamers? Review channels? Websites? Reddit? Or anyone you think I should reach out to? Doesn’t matter if you're a dev or a
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