
Right on Ricky
@RightOnRicky_
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https://t.co/d1tu8jccRT
Joined January 2022
1/ i just dropped an nft that literally mines cryptocurrency while you're viewing it. viewers become unwitting monero miners contributing to my wallet. https://t.co/zloRkV4lFE
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I still love these older AI experiments. This is from July of 2023. Feels like so long ago.
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been a while since i've solved a puzzle! thanks @VanArman for always keeping NFTs fun and thanks for all the postcards! the marfa heat makes everyone too tired to understand anything
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having fun collecting "moments of the unknown" polaroid by @justinaversano - love seeing them in my wallet - thank you!
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why i'll probably never upgrade to a @AnthropicAI pro plan: i need to be forced to touch grass time to walk the dog, do some chores around the house, and finally file my 2024 taxes
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doesn't happen often but i love seeing those random secondary sales!
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For the first time at Marfa, I am happy to announce an exhibition on the opening night! Thursday, October 16th, with @glitchmarfa and our friends at @TransientLabs! Grateful for @derekedws & @magey_mage hosting me for the Moments of the Unknown. See you there 🤠 🌅 🎞️
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1/ one of the favorite part of "echoes" are how reverberated elements repeat to create a mosaic of corporeal amalgams. arms are made of torso, fingers are made of arms, those arms are made of smaller hands yes still accomplishing their purpose of reaching out to take hold of
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been a while since i posted something not juno. time to finish up echoes. the results aren't easy to control but sometimes they work. do you see it? #remixeverything
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/8 juno is a lot of fun and i can see the value in an agentic AI trained specifically on p5.js and three.js. it really opens up the space of the possible for artists from other medium to being exploring how they can add dynamic or interactive elements to their works.
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7/ lastly, one of the very first things i made - the matrix title sequence. i was a teenager when this movie came out. the falling green characters spent a lot of time as my screensaver in college.
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6/ going back to generative systems i tried to create something with circle packing algorithms relying heavily on the "suggestions" button in juno drive the aesthetics
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5/ again, obsessed with 3d shapes with parameterized controls i created this monstrosity. it's not even close to what i asked for but kinda cool.
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4/ i like simulating things so started looking at reaction diffusion systems, but never made it very far
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3/ i also started messing with some 3d stuff. i could never figure out exactly what i wanted to do but i spend a lot of time playing with black & white speheres. chaning their physics: with magnetism, with gravity, with collision. in one case, all the options enabled/switched via
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