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Jesse Pitela Profile
Jesse Pitela

@RedefineFX

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Learn VFX + Motion in Unreal Engine & Push What’s Possible in Real-Time. Get started with my free Niagara Course: https://t.co/q7yRKChBab

LiquiGen Course →
Joined November 2010
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@RedefineFX
Jesse Pitela
21 days
New Unreal 5.6 River tools used in The Witcher 4 demo make it easy to add water simulation to a landscape - it realistically collides, generates whitewater, and even supports buoyancy for floating objects. All in real-time. Tutorials have been added to the Unreal Megabundle.
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@RedefineFX
Jesse Pitela
16 days
Enrollment in all 4 courses closes in a few hours:
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@RedefineFX
Jesse Pitela
16 days
Niagara Particles, Motion Tools, Liquid Sims, Destruction, Gameplay VFX. It's now all possible entirely inside Unreal & in real-time. 💎Final Call: All of my courses are closing in a few hours. Explore over 100 examples & 280+ beginner-oriented lessons. Includes new 5.6
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@RedefineFX
Jesse Pitela
16 days
Stay on top of newest 5.6 features with 10+ new lessons just added to Unreal Motion. Total beginners welcome. Learn more & enroll: Megabundle (all 4 courses):
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@RedefineFX
Jesse Pitela
16 days
Voxelize, dissolve or reveal any static mesh or 3D text with the Motion tools in Unreal 5.6. Complete with reactive materials & all in real-time. 🟠Final Call: Unreal Motion & all RedefineFX courses are closing in a few hours.
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@RedefineFX
Jesse Pitela
17 days
Follow me as we set these effects from scratch. Total beginners welcome. Enrollment in all RedefineFX courses closes tomorrow:
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@RedefineFX
Jesse Pitela
17 days
Unreal 5.6 Motion tools now let you destroy & .re-assemble the environment with your in-game character. Official gameplay support allows for innovative mechanics & real-time VFX. Learn it inside Unreal Motion 5.6. Last chance - enrollment in all courses closes tomorrow 7/1.
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@RedefineFX
Jesse Pitela
18 days
Check out the 30+ examples included in Unreal Motion, including all new 5.6 features:
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@RedefineFX
Jesse Pitela
18 days
Unreal 5.6 Motion tools let you send shockwaves through the environment in the style of Quantum Break, all procedural & no sim. In real-time and now officially supported for packaged game projects. We set this up inside Unreal Motion 5.6, link is below.
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@RedefineFX
Jesse Pitela
19 days
Learn all the newest 5.6 features inside Unreal Motion & The Unreal Megabundle by RedefineFX. Enrollment closes July 1:
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@RedefineFX
Jesse Pitela
19 days
You can use the Motion tools in Unreal 5.6 to easily reveal an entire Archviz scene with hundreds of objects, including buildings & foliage. It's super snappy & all real-time. Tutorials have been added to Unreal Motion 5.6
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@RedefineFX
Jesse Pitela
21 days
Learn how to create this, and over 100 more FX inside the Unreal Megabundle. Enrollment closes July 1:
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@RedefineFX
Jesse Pitela
22 days
See all the examples that are included in the 4 Unreal Engine courses by RedefineFX:
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@RedefineFX
Jesse Pitela
22 days
Starting TODAY: All of my Unreal Engine beginner courses are now open till July 1. All recently updated with new lessons, now expanded further with 5.6 Motion content. Link is below in replies. New content includes everything you've seen me post in the last few weeks: product
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@RedefineFX
Jesse Pitela
24 days
Learn everything about Unreal Motion 5.6: Unreal Megabundle (all 4 courses): Enrollment opens June 25 and closes July 1.
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@RedefineFX
Jesse Pitela
24 days
Unreal Motion 5.6 opens this Wednesday June 25 along with all other courses and bundles. Included are new 5.6 tutorials for everything you've seen me post over the last few weeks + some new ones👀. See everything that's included at the link below.
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@RedefineFX
Jesse Pitela
30 days
Unreal Motion 5.6 launches June 25, sign up here to get notified:
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@RedefineFX
Jesse Pitela
30 days
Unreal 5.6 Motion tools now support texture input for color, displacement, and constraint - meaning you can easily cut out logos, make pixel-art and so on. Full tutorials for all new features are included in Unreal Motion 5.6, opening next Wednesday June 25.
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@RedefineFX
Jesse Pitela
1 month
Get notified when new tutorials are ready by joining the waitlist for Unreal Motion 5.6:
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@RedefineFX
Jesse Pitela
1 month
Unreal 5.6 brings official in-game support for the motion design tools, which can now also be controlled with blueprints & packaged.
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