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Raio Games Profile
Raio Games

@Raio_devduo

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173
Following
558
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32
Statuses
76

Software developer, working in video game industry since 2016 with Unreal Engine https://t.co/RwfXVUan4R

Joined May 2020
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@Raio_devduo
Raio Games
1 year
A new version of my CameraBubble plugin has been submitted to Epic!.New features: multiplatform, Foliage, Ism and Hism are now supported!.Improved performances (code and shader).
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raiogames.com
You can find the Epic Marketplace page here Description This plugin allows the player to see some in game elements (like his Character(s)) through scenarios elements...
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@Raio_devduo
Raio Games
1 year
Cel-Shading for mobile platforms, no post process required. Just a Material functions for your materials. In The left part you can check shaders complexity. #UE5 #celshading.@UnrealMarket @UnrealEngine
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@Raio_devduo
Raio Games
2 years
My new Unreal plugin has been completed and is now waiting for approvat from the @UnrealMarket .Meanwhile, check the new video:.
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raiogames.com
You can find the Epic Marketplace page here Description This plugin allows the player to see some in game elements (like his Character(s)) through scenarios elements...
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@Raio_devduo
Raio Games
2 years
Mobile Cel Shading material performance check.#unrealengine #celshading #mobile. For more info.
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@Raio_devduo
Raio Games
2 years
Raio Mobile Cell Shading - new video just released. #unreal #celshading #outline #mobile.
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@Raio_devduo
Raio Games
2 years
Forget post process - now mobile gamers can experience the same beautiful cell shading that Unreal Engine brings to the big screen, right in the palm of their hands! #unrealengine #cellshading #mobilegaming.
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@Raio_devduo
Raio Games
3 years
New assets just released on @UnrealMarket for #UnrealEngine!.
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@Raio_devduo
Raio Games
3 years
Raio Cel Shading setup.
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@Raio_devduo
Raio Games
4 years
RT @artLightyear: @SirMiloMilo @Raio_devduo getting ready for a weird cultural visit. #indiedev #gamedev #screenshotsaturday #ue4 #concepta….
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@Raio_devduo
Raio Games
4 years
Still alive, and still working! Procedural world in progress, and a lot of news coming…
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@Raio_devduo
Raio Games
5 years
Just another point of view, I have to make it scale to the entire scenarios, add a variety of byomas, and optimize it a lot 😆. #gamedev #gamedevelopment #indiegames #indiedev #madewithunreal #ue4 #vr
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@Raio_devduo
Raio Games
5 years
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@Raio_devduo
Raio Games
5 years
A dragon requires big spaces
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@Raio_devduo
Raio Games
5 years
Quality level is not enaugh, but could be helpfull to someone a tutorial about the Grass or the Clouds?.
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@Raio_devduo
Raio Games
5 years
Performance test for Volumetric clouds, just sone clouds and the default unreal sky sphere. #gamedev #gamedevelopment #indiegames #indiedev #madewithunreal #ue4 #vr
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@Raio_devduo
Raio Games
5 years
Stylized Volumetric Clouds:.First flight through new clouds. #gamedev #gamedevelopment #indiegames #indiedev #madewithunreal #ue4 #vr
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@Raio_devduo
Raio Games
5 years
And here another video with a grass deforming test. #gamedev #gamedevelopment #indiegames #indiedev #madewithunreal #ue4 #vr
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