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Playscript

@Playscript007

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Watch on How React (JS) can give you a smoothest gaming experience ever

Coimbatore, India
Joined April 2020
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@Playscript007
Playscript
8 months
Ever wondered how to add AI to a classic game like Tic Tac Toe? Here's how I did it using #React! ๐Ÿ”ง Tech Stack: - React for efficient UI updates - Vanilla Canvas for a sleek game board - Socket-IO for multiplayer support Check it out here https://t.co/00LWAkMzh0
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@Abhishekcur
Abhishek๐ŸŒฑ
7 months
No joke, Iโ€™ve watched this video hundreds of times. And every single timeโ€ฆ It hits different. It makes me feel new and more curious.
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@Playscript007
Playscript
6 months
Yo! What's up?! I just copied.. Hmm ๐Ÿคง I just found a perfect way to master game development. Source: Trust Me Bro ๐Ÿ˜‰ Ah Lemme tell you something, I learnt the first one, the hard way since in my mind, i always wanted a perfect game. #gamedevelopment #gamedev #gamedevs
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@Playscript007
Playscript
7 months
Here's how I'd teach the basics of React to a 12 year old using Minecraft: #React #Gamedev #Minecraftbuilds
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@Playscript007
Playscript
7 months
Are you someone who just started using React? Here are some libraries to stay ahead of everyone: - #React Router (Since React Router Dom is no longer needed) - React Spring or Lottie (Physics based animations) - Framer Motion (Interactive UI) - Vite + Yarn (Faster loading time)
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@Playscript007
Playscript
7 months
I dissected chvin's #ReactTetris - Here's what I learned: 1,Game logic โ‰ UI logic (utils/hooks). 2.Redux + Immutable.js = beast mode. 3.Keyboard controls map clean #Redux actions. 4.The Grid is a 2D Array (Matrix Math). 5.Classic game but modern stack. https://t.co/RTz68I94zT
Tweet card summary image
github.com
Use React, Redux, Immutable to code Tetris. ๐ŸŽฎ. Contribute to chvin/react-tetris development by creating an account on GitHub.
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@Playscript007
Playscript
7 months
Here's the complete list of the React Hooks list that you can use as game mechanics.. Enjoy ๐Ÿ˜‰ And Stay tuned for more updates ๐Ÿ˜๐Ÿ‘ #indiegames #React #ReactGamedev #gamedev #gamedevelopmenttips
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@Playscript007
Playscript
7 months
React Hooks can act as Game Mechanics? You read it right! #useState - Health bar #useEffect - Animation Loop #onKeyDown - Player Movement #useCallback - Player Actions #useMemo - Game Calculations Try it on your own (Ask GPT ๐Ÿ˜‰) & I'll be back with more updates. AI image ๐Ÿ˜”
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@Playscript007
Playscript
7 months
Ran out of ideas? Try making a #game where enemies save the player ๐Ÿ˜‰๐Ÿ‘
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@Playscript007
Playscript
7 months
Finished reading my Game development roadmap?! Watch this tutorial to start building your first mini game - Coin Collector. All the best ๐Ÿ˜ค๐Ÿ‘ https://t.co/8DJZPVAzD0
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@Playscript007
Playscript
7 months
Day 28: โˆš Handle unexpected errors โˆš Prevent game-breaking bugs โˆš Use React Devtools for debugging Day 29: โˆš Reduce unnecessary re-renders โˆš Use React Lazy Load โˆš Test on various devices Day 30-31: โˆš Build Settings Menu โˆš Deploy using #Netlify โˆš Publish to Itch io
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@Playscript007
Playscript
7 months
Week 4: Exporting your first Game Day 26: โˆš Polish Game Mechanics โˆš Add effects during collision โˆš Improve player control feel Day 27: โˆš Create collectible power-ups โˆš Introduce difficulty scaling โˆš Add game progression
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@Playscript007
Playscript
7 months
Day 19: โˆš Using localStorage โˆš Creating a save/load system โˆš Triggering sounds on different events Day 20: โˆš Adding Touch Support โˆš Responsive Canvas โˆš Sprite Animations Day 21-25: โˆš First Game: Multi-Level 2D Platformer
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@Playscript007
Playscript
7 months
Day 14-16: โˆš Mini Project - 2D Platformer Week 3: Implementing Levels Day 17: โˆš Introducing #Tiled โˆš Building Level Loaders โˆš Switching between each levels Day 18: โˆš Styling Game UI โˆš Conditional Rendering โˆš Creating start, pause and game over screens
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@Playscript007
Playscript
7 months
Week 2: Adding player interactions Day 11: โˆš What are #sprite sheets โˆš Loading Images โˆš Music & VFX Day 12: โˆš Basic Movement โˆš Stimulating velocity โˆš Applying Gravity and jumps Day 13: โˆš Building platforms โˆš Adding Enemies โˆš Health bar
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@Playscript007
Playscript
7 months
Day 4: โˆš Keyboard input โˆš Tracking mouse clicks โˆš Creating custom hooks Day 5: โˆš Updating Score โˆš Managing Game state โˆš Handling Game Over logic Day 6: โˆš Collision detection โˆš Handling User Interface โˆš Completing your first code Day 7-10: โˆš Mini Game: #CoinCollector
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@Playscript007
Playscript
7 months
Day 1: โˆš Why React? โˆš Setting up VS Code โˆš Deciding Folder structure Day 2: โˆš Learning #React Hooks โˆš The importance of <canvas> element โˆš Completing your #Canvas code Day 3: โˆš requestAnimationFrame โˆš Cleaning-up for memory leak โˆš Moving a shape across screen
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@Playscript007
Playscript
7 months
Itโ€™s like building with #LEGO bricks instead of carving everything from scratch like in vanilla JS or handling scene hierarchies in Unity. So here's what you will be doing the next 30 days to gear up for your first game Week 1: Get your toolkit ready
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@Playscript007
Playscript
7 months
Game Development with #ReactJS - What to do the next 30 days: Ever wondered why you need React, when you already have vanilla js or #unity like engine to create your game?! In React, everything is a component.ย  Your player? A component. Your scoreboard? Another component.
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@Playscript007
Playscript
8 months
My Relationship status? In a complicated situation with my React states.
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@Playscript007
Playscript
8 months
We all have that one day where something that looks easy to fix in under 10 or 30 minutes, but actually ruined our whole day. Now, what is that something? ๐Ÿ˜ต
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