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Leonidas Maliokas Profile
Leonidas Maliokas

@PlayingInCanvas

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Following
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3D web apps, games and tools @ElanraStudios | @playcanvas training & mentorships | πŸ’@kaliorova_c

Joined October 2017
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@PlayingInCanvas
Leonidas Maliokas
3 months
Excited to share my latest dev reel πŸŽ₯ Showcasing some of the projects I’ve built with PlayCanvas, WebGL and 3D tech.
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@PlayingInCanvas
Leonidas Maliokas
7 days
Thanks for sharing this!
@SebAaltonen
Sebastian Aaltonen
7 days
My "No Graphics API" blog post is live! Please repost :) https://t.co/uL8HsfIlNV
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@PlayingInCanvas
Leonidas Maliokas
7 days
Exploring dynamic refraction on colored windows in PlayCanvas, models by KitBash3D. Work in progress for a new demo in Instant Worlds.
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@PlayingInCanvas
Leonidas Maliokas
8 days
Learn more about Instant Worlds, our tech running in PlayCanvas and try the original Sandbox demo here: πŸ”—
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instantworlds.io
Console-quality, multiplayer 3D in your browser β€” no app install. Launch, measure, and share brand worlds instantly.
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@PlayingInCanvas
Leonidas Maliokas
8 days
Raw footage of a work in progress new Instant World using a Kitbash3D pack (Elysium). Original scene is 7M polygons uncompressed with full PBR textures, still loads fast (<10 sec) and runs in a website even on older Android / Chromebook devices. Live demo link coming soon!
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@PlayingInCanvas
Leonidas Maliokas
21 days
Added a smooth day-to-night transition to our Instant Worlds demo and you can trigger it on demand. Check it out πŸ‘‡
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@PlayingInCanvas
Leonidas Maliokas
29 days
Building a new game world in @playcanvas. Models by @SyntyStudios and player avatars by @readyplayerme, with hot-link support from @weareplayerzero.
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@PlayingInCanvas
Leonidas Maliokas
1 month
We’ve added fishing to our game engine, plus a huge collection of fish! How lucky will you be? 🐟🦈🎣 Live demo link in the comments πŸ”—
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@PlayingInCanvas
Leonidas Maliokas
1 month
This is actually pretty useful, well done! I wonder if something similar in our PlayCanvas tech stack would make sense πŸ‘€πŸ€”
@kaliorova_c
Christina Kaliora
1 month
🚧 Building a prototype Unity Editor tool: a Spatial Profiler that scans your 3D scene and turns it into a color‑coded, cell‑by‑cell heatmap. Still an ongoing project, planning to add more features. Any feedback welcome! #Unity #gamedev #gametools
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@PlayingInCanvas
Leonidas Maliokas
1 month
New updates to our Instant Worlds demo: β€’ Underwater camera transitions πŸ’¦ β€’ Fast planar reflections, with per-object control πŸͺž β€’ Animated noise fog for a spooky playground πŸŽƒ Live link to try it is in the reply! 🧡
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@PlayingInCanvas
Leonidas Maliokas
1 month
Thanks for the post PlayCanvas team! The PlayCanvas engine and editor have been the backbone of our tech stack for a long time.
@playcanvas
PlayCanvas
1 month
Powered by PlayCanvas πŸ§‘β€πŸ€β€πŸ§‘
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@PlayingInCanvas
Leonidas Maliokas
1 month
⚑ Try it yourself β†’ https://t.co/0JQK1ams9G Built for creative teams & agencies who want to launch live 3D brand worlds instantly. (This clip shows a 200-player load test, all running in-browser.)
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instantworlds.io
Console-quality, multiplayer 3D in your browser β€” no app install. Launch, measure, and share brand worlds instantly.
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@PlayingInCanvas
Leonidas Maliokas
1 month
πŸš€ It’s live. A 3D world that opens instantly in your browser. No app. No install. Just click β†’ play.
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@PlayingInCanvas
Leonidas Maliokas
3 months
Click, load and start playing in seconds. Zero friction, no setup, just straight in a cute, immersive 3D world. Honestly this feels like a new medium that hasn't really been tapped yet.
@abeto_co
abeto
3 months
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. https://t.co/FNKiXFPk2K #webgl #threejs
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@PlayingInCanvas
Leonidas Maliokas
3 months
πŸ”— high resolution video available here:
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@PlayingInCanvas
Leonidas Maliokas
4 months
What this reminds me of πŸ€” @prestonattebery
@Zieeett
Illia
4 months
Nano Banana: Make Image Daytime and Isometric (Building Only)
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@PlayingInCanvas
Leonidas Maliokas
6 months
New core gameplay features in our engine: β€’ 🌐 Networked entities w/ server-side ownership β€’ πŸŽ’ Item pickup & carry β€’ πŸ’Ύ Scene serialization (save/load on page reload)
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