Leonidas Maliokas
@PlayingInCanvas
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3D web apps, games and tools @ElanraStudios | @playcanvas training & mentorships | π@kaliorova_c
Joined October 2017
Excited to share my latest dev reel π₯ Showcasing some of the projects Iβve built with PlayCanvas, WebGL and 3D tech.
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Thanks for sharing this!
My "No Graphics API" blog post is live! Please repost :) https://t.co/uL8HsfIlNV
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Exploring dynamic refraction on colored windows in PlayCanvas, models by KitBash3D. Work in progress for a new demo in Instant Worlds.
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Learn more about Instant Worlds, our tech running in PlayCanvas and try the original Sandbox demo here: π
instantworlds.io
Console-quality, multiplayer 3D in your browser β no app install. Launch, measure, and share brand worlds instantly.
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Raw footage of a work in progress new Instant World using a Kitbash3D pack (Elysium). Original scene is 7M polygons uncompressed with full PBR textures, still loads fast (<10 sec) and runs in a website even on older Android / Chromebook devices. Live demo link coming soon!
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Added a smooth day-to-night transition to our Instant Worlds demo and you can trigger it on demand. Check it out π
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Building a new game world in @playcanvas. Models by @SyntyStudios and player avatars by @readyplayerme, with hot-link support from @weareplayerzero.
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Weβve added fishing to our game engine, plus a huge collection of fish! How lucky will you be? ππ¦π£ Live demo link in the comments π
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This is actually pretty useful, well done! I wonder if something similar in our PlayCanvas tech stack would make sense ππ€
π§ Building a prototype Unity Editor tool: a Spatial Profiler that scans your 3D scene and turns it into a colorβcoded, cellβbyβcell heatmap. Still an ongoing project, planning to add more features. Any feedback welcome! #Unity #gamedev #gametools
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New updates to our Instant Worlds demo: β’ Underwater camera transitions π¦ β’ Fast planar reflections, with per-object control πͺ β’ Animated noise fog for a spooky playground π Live link to try it is in the reply! π§΅
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β‘ Try it yourself β https://t.co/0JQK1ams9G Built for creative teams & agencies who want to launch live 3D brand worlds instantly. (This clip shows a 200-player load test, all running in-browser.)
instantworlds.io
Console-quality, multiplayer 3D in your browser β no app install. Launch, measure, and share brand worlds instantly.
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π Itβs live. A 3D world that opens instantly in your browser. No app. No install. Just click β play.
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Click, load and start playing in seconds. Zero friction, no setup, just straight in a cute, immersive 3D world. Honestly this feels like a new medium that hasn't really been tapped yet.
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. https://t.co/FNKiXFPk2K
#webgl #threejs
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What this reminds me of π€ @prestonattebery
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New core gameplay features in our engine: β’ π Networked entities w/ server-side ownership β’ π Item pickup & carry β’ πΎ Scene serialization (save/load on page reload)
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