
PixiEditor
@PixiEditor
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We are building open-source Universal 2D Graphics Editor
Joined August 2020
Thank you everyone for a warm welcome of PixiEditor 2.0! Your support means a lot❤️. If you are wondering what we will be up to in the next months and years, check out our roadmap
pixieditor.net
PixiEditor is an open-source Universal 2D Graphics Editor.
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Try PixiEditor 2.0 yourself today!
pixieditor.net
PixiEditor is an open-source Universal 2D Graphics Editor.
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3/5 Graphics processing. We use @SkiaSharp under the hood. This is handled by Drawie. Drawie takes AvaloniaUI GPU context, creates a shared context with Drawie (Vulkan on Windows and Linux, OpenGL on macos) and interops with Avalonia back to the screen.
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2/5 UI - we are using @AvaloniaUI in combination with our custom rendering tech called "Drawie"
github.com
Drawing engine. Contribute to PixiEditor/Drawie development by creating an account on GitHub.
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1/5 Programming language: . PixiEditor is mostly written in C#, almost whole stack is built with @dotnet.
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We've just launched PixiEditor 2.0. You may be wondering what powers such a complex graphics app. SPOILER: It's not JavaScript. #opensource #graphics.🧵 Check the thread below
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PixiEditor - all-in-one 2D graphics editor. Free, open source, and packed with powerful features for game dev, designers and more. 🚀 Just launched on Product Hunt: Show it some love ❤️.#2D #PixelArt #GameDev #IndieDev #Design #ProductHunt.
producthunt.com
PixiEditor is a universal 2D editor that aims to provide you with tools and features for all your 2D needs. Create beautiful sprites for your games, animations, edit images, create logos. All packed...
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PixiEditor 2.0 is releasing 30th of July!. Read more on the blog post. #opensource #graphics #editor #pixelart #vector #graphics.
pixieditor.net
The wait is over, long anticipated PixiEditor 2.0 releases 30th of July.
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If you haven't already, give PixiEditor 2.0 Beta a try, it's #free and #opensource
pixieditor.net
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Tired of placing tiles along the path yourself?. Just trick the font into thinking it's a train track. Check out how👇. #vectorgraphics #procedural #opensource
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Do you want to start creating #procedural graphics?. We've just finished our #node graph docs. It's easier than you think.
pixieditor.net
Learn how to create and use nodes in your application.
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New docs are live! If you want to learn how to make #procedural art with our Node Graph system, this is a must read
pixieditor.net
Learn how to use PixiEditor.
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Did you know you can create fully responsive #LiquidGlass elements in PixiEditor? . Check how in thread 🧵
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