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Mark Rubin Profile
Mark Rubin

@PixelsofMark

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Executive Producer on @PlayXDefiant at Ubisoft in San Francisco. Previously known for being EP on Call of Duty.

Los Angeles, CA
Joined May 2011
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@PixelsofMark
Mark Rubin
2 years
Little known fact, that is me on the cover. 🤣
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@PixelsofMark
Mark Rubin
2 years
This one is me as well.
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@PixelsofMark
Mark Rubin
1 year
Features I would have if I were making a MP FPS. - No SBMM in Casual Play - Ranked Mode - Lobbies that stay together - Red Dots on Minimap - Map Voting Just to name a few. *hint - I am making that game.
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@PixelsofMark
Mark Rubin
1 year
Unpopular take? Not every FPS player wants to play BR.
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@PixelsofMark
Mark Rubin
11 months
XDefiant is a love letter to the arcade arena shooter! Is it a CoD-killer? Pfft....I have no idea. We're just trying to make a game that people can love for a long time. But it is up to all of you, the players, to make #XDefiant a success. Just wanted to share that thought. ❤️
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@PixelsofMark
Mark Rubin
11 months
Oh, and PS5 and Xbox X will be running at 120hz.
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@PixelsofMark
Mark Rubin
2 years
@GlutesTK Totally serious. We took a bunch of photos in the studio with me in gear and then the art director photoshopped it up.
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@PixelsofMark
Mark Rubin
11 months
Open Beta next week!!! And a new map every month!!!! I was really excited to announce that! Can't wait! See you all online!
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@PixelsofMark
Mark Rubin
2 years
@Nightishere7 @JadrianJohnson3 They got tired of me and hired a model for that one. 🤣
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@PixelsofMark
Mark Rubin
9 months
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@PixelsofMark
Mark Rubin
2 years
Modern Warfare 3 they went with some model. I guess I was charging too much for my looks. 🤣
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@PixelsofMark
Mark Rubin
1 year
Quick update! #XDefiant
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@PixelsofMark
Mark Rubin
16 days
I know it's very last minute but @Nadeshot asking for an extension pulled at my heartstrings so... ...we are extending the test until 4pm PST.
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@PixelsofMark
Mark Rubin
6 months
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@PixelsofMark
Mark Rubin
16 days
Thank you to everyone who played in our Server Test! The test is now unfortunately over. I'll share more about the results after we go through all of the data.
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@PixelsofMark
Mark Rubin
21 days
Help us melt the servers and give us feedback on your experience! I know it's been a long road to get back to this point with a lot of frustration on the way but this gets us even closer to going Live! Hope to see you all online!!!
@PlayXDefiant
XDefiant
21 days
Get ready for our Server Test Session! 📅 - April 19-21 ⏰ - Starts 10:00AM PT 🎮 - PC, XBOX S | X, PS5 💥 PRELOAD NOW! 💥 🔗 -
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@PixelsofMark
Mark Rubin
11 months
First off, I'm sorry for all of the different issues people are having with the servers. What has been described to me is that we are experiencing a "metric overload" with just so many people trying to play. We're hard at work on resolving and will let you know more when I can.
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@PixelsofMark
Mark Rubin
1 year
The team and I at #Ubisoft are making a multiplayer FPS called #XDefiant . We are solely focused on making a great and fun arena shooter. No BR. And we're not moving on to a new game after this. We are going to keep making this game better and better! That is all.
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@PixelsofMark
Mark Rubin
1 year
Wow! What a great experience the #XDefiant Closed Beta has been but it is a sad day that it has come to an end! We want to thank everyone who played in the Beta or who watched streams, videos and interacted with us on Social. We never expected such an amazing response to our game
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@PixelsofMark
Mark Rubin
11 months
BTW, with the new headshot multiplier buff for the P90 this is my new favorite go-to weapon loadout.
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@PixelsofMark
Mark Rubin
2 years
@charlieINTEL I was the Exec Producer at IW for 10 yrs. I made CoD4, MW2, MW3, Ghosts. I'm now at Ubisoft making a new arena shooter. You posted about Lobbies, MiniMap, and SBMM in MW2. We intend to get those right. I'd love to hear about what else you'd like to see better.
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@PixelsofMark
Mark Rubin
2 months
We have an update coming soon. (probably this coming week) I know we've been silent because to be honest there isn't much to talk about. I know people just want to see the game ship and so do we.
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@PixelsofMark
Mark Rubin
4 months
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@PixelsofMark
Mark Rubin
3 months
Sorry for the delayed post, I've been a bit under the weather.
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@PixelsofMark
Mark Rubin
11 days
Let me give the key takeaway(s) from this last post. The Server Test Session went really well from a scale and server standpoint. We have some tuning to do. Pretty straight forward stuff that will be done very soon if not done already. And lastly release date coming very soon!
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@PixelsofMark
Mark Rubin
11 months
One of the most asked questions right now is if we could extend the beta. Unfortunately, we don't have the support staff to keep the game up over the weekend. This isn't a problem when we are live. It's just a thing with this Beta.
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@PixelsofMark
Mark Rubin
5 months
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@PixelsofMark
Mark Rubin
1 year
UPDATE: We are extending the beta by 2 days so it now ends on Tuesday the 25th! So the Beta hasn't gone the way we wanted it to in most ways but in one way it has exceeded our expectations far beyond what we expected and that's the reaction from you guys! It's been...
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@PixelsofMark
Mark Rubin
11 months
So a little detail on 120hz on consoles. First off to get 120fps you'll need a TV that supports 120hz. The PS5 and Xbox X will do 120 at 4K. The Xbox S runs at 1440p and will be able to turn on 120 mode but won't necessarily maintain 120 all the time. Hope that clears things up.
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@PixelsofMark
Mark Rubin
8 months
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@PixelsofMark
Mark Rubin
8 months
@IGN This is very misleading as failing the first sub is normal and pretty much expected by any game. So our "later this summer" window hasn't moved based on not passing the first sub. That window was based on having to go through a second sub. Just trying to be as honest as I can.
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@PixelsofMark
Mark Rubin
1 year
Hey All, we don't currently have any plans for killstreaks, but what if we made a mode where 3 kills got you your ability and 7 your Ultra or something along those lines.
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@PixelsofMark
Mark Rubin
11 months
Now we can sleep! But seriously, thank you, everyone, for taking part in the Beta test! Next week, we will be planning our next steps. Hope everyone had a great time and for those who couldn't due to issues, I'm sorry. We will keep striving to be better. Thank you!!!
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@PixelsofMark
Mark Rubin
1 year
Just a note, I've been trying to be super active on social for this Beta. But I also just had a new baby a week ago and so I may not always be responsive. Not ignoring you guys just need to take some breaks to help with the family. I've been absolutely floored...
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@PixelsofMark
Mark Rubin
1 year
RANKED Coming tomorrow at 10am PST! So the current "Play" button will be locked and the "Ranked Play" button will be unlocked. What you will see is an early pre-alpha version of ranked. The icons are all temp, the tier names are temp, and the RP formula hasn't been tested on a...
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@PixelsofMark
Mark Rubin
11 days
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@PixelsofMark
Mark Rubin
1 year
Lots of questions about the release date. We don't have one to tell you yet. We need to see how this beta affects our next steps. But super humbled by how much people want this game asap. ❤️
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@PixelsofMark
Mark Rubin
7 months
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@PixelsofMark
Mark Rubin
8 months
Check out this blog post that just went up! Hopefully, this is all clear. There is a lot of detail here that you wouldn't normally see.
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@PixelsofMark
Mark Rubin
9 months
Quick insight into what's going on right now. We are in the process of getting approved by 1st parties, but because this is our first time getting this version of the engine through cert, it's going to take a bit longer than usual. Don't worry, as soon as I have more info...
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@PixelsofMark
Mark Rubin
10 months
Hi All! Just wanted to give you an update on where we are after the Open Session. We got a lot of great info from that test and are now working towards our Candidate Master. Once approved we will be able to launch!
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@PixelsofMark
Mark Rubin
1 year
Honest take. #XDefiant is being made by a small team inside Ubisoft and we don't have the big money that another FPS in this space has or the number of people and an engine that has been making that game for 20 years. We won't beat them at production value but we are here...
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@PixelsofMark
Mark Rubin
8 months
Just a quick follow-up to my last post on a personal level. Do I wish we had launched the game that we've been working so hard on back in July/August? Yes, of course! But games take time to finish and we weren't ready no matter how much we wished we could have been.
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@PixelsofMark
Mark Rubin
1 year
UPDATE: Ok so we've pushed out a change that should unlock everything for everyone. You still may have issues saving loadouts (I am so sorry, I know that's super painful) but that can't be fixed with this change.
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@PixelsofMark
Mark Rubin
11 months
@NerosCinema We don't want to just put your typical CoD killstreaks in the game, but we are thinking outside the box for ways to reward and celebrate streaks. I thought the reactive camo idea from this thread was pretty cool.
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@PixelsofMark
Mark Rubin
2 years
My take on #SBMM Sorry for the long read but I wanted to be as clear as I can be. Also, if what I'm saying interests you, I am working on a new FPS coming out next year @PlayXDefiant Go to to sign up to play in our January test to see for yourself.
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@PixelsofMark
Mark Rubin
11 months
We just pushed out a server patch that should improve the server connection issues. Thank you all so much for playing through the issues. It really is helping a lot!
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@PixelsofMark
Mark Rubin
11 months
Hey guys, in the spirit of being open and transparent I wanted to just post a little more about how 120hz works on console. It's a little in the weeds but I think some of you enjoy knowing this kind of thing. 🙂
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@PixelsofMark
Mark Rubin
7 months
Hey everyone! We have a LIVE test this Thursday 9/28 for 6 hours!!! This will be testing our PTS system. This is a separate environment that will run when we are live and will allow us to test content early before it is released in the Live game.
@PlayXDefiant
XDefiant
7 months
Announcing XDefiant Public Test Sessions! Test our platform we will be using for new, upcoming changes and content to the game this Thursday, 9/28, from 12 PM PT to 6 PM PT. Pre-load is available now on Ubisoft Connect for PC! Learn More:
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@PixelsofMark
Mark Rubin
20 days
You will be missed this weekend Bob!
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@PixelsofMark
Mark Rubin
11 months
Hello world! The pre-testing for the Open Session starts in 2 hours. Remember the pre-test is only accessible by players who played in the previous Closed Beta. We don't have any codes or anything to give out but tomorrow at 10am PT it is completely open to everyone!
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@PixelsofMark
Mark Rubin
11 months
We have a lot of stuff to fix and improve from this Beta and as always you all have been amazing at getting us the feedback we need! So on behalf of the entire team I want to say, THANK YOU!���️
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@PixelsofMark
Mark Rubin
11 months
@LegendOfAK There is no such thing as no controller latency. It's literally impossible due to basic physics. Measure it on any game and you'll see normal latency is always around 20ms.
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@PixelsofMark
Mark Rubin
11 months
I saw some thoughts on Prestige from players. We have been aiming at a classic system that stops at say 10 but I've seen comments about adding more levels every season. Not reseting but just adding more. So what do you think?
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@PixelsofMark
Mark Rubin
18 days
To all of those waiting in the menus right now!
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@PixelsofMark
Mark Rubin
1 year
UPDATE: We will be bringing servers down to do a patch and a full server/config replacement. Been working on this all day. No easy task. But we hope that it will make for a much better experience. And for a clear explanation the reason consoles need more time is that...
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@PixelsofMark
Mark Rubin
1 year
@JagrawrTV I agree but gonna do my best to change that. It's going to take all of us to make that change.
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@PixelsofMark
Mark Rubin
11 months
We're looking into the movement issues. We weren't seeing this exactly in test so may be related to netcode.
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@PixelsofMark
Mark Rubin
1 year
@charlieINTEL I LOVE it! It's a love story to a different era of CoD. But I might be biased. 🤣
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@PixelsofMark
Mark Rubin
2 months
For instance, I can confirm that no push has been made to put SBMM into the game. Our Unranked playlists will still have no SBMM and you will get the variety of gameplay that you see when there isn't SBMM.
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@PixelsofMark
Mark Rubin
8 months
So I've seen the PEGI approvals going live and creating rumors about the game being approved. This is not the case. It literally just means that PEGI has approved the rating that they have assigned to the game. It's completely disconnected from Submission.
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@PixelsofMark
Mark Rubin
2 years
@ResetVII Technically yes but that one was way more photo-bashed than the others. But I have to say that was always my favorite cover of any of the CoDs I made.
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@PixelsofMark
Mark Rubin
1 year
Thank you to everyone that participated in our #XDefiant Crossplay test this weekend! We had 50% more players than we expected so thank you for the great turnout! Having players play an unfinished game is a very humbling and terrifying experience and...
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@PixelsofMark
Mark Rubin
1 year
Hey Everyone, our friend Xclusive Ace is streaming on twitch right now. He's helped us on this game as an advisor in the past so please go check out his stream. I'd love to see his stream blow up! ❤️
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@PixelsofMark
Mark Rubin
1 year
@Aimdroidx Adding @ACHES We intentionally added sway to prevent abusive bunny hopping. If you are jump shotting, no problem. But if you are bouncing around it will penalize you. Now we can discuss as a community if we want to change that but that is the initial design.
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@PixelsofMark
Mark Rubin
1 year
...incredibly humbling to hear all of your comments. Even when things were bad everyone kept positive. Even though we knew we were showing you a game with serious flaws, you still understood what we were trying to do and loved it. So thank you to everyone for being there for us!
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@PixelsofMark
Mark Rubin
2 months
@JagerHasCurves @PlayXDefiant Just FYI, nothing about our delay is due to any new features. In fact not much has changed from a gameplay standpoint. The delay has been due to the tech issues we've talked about. Whoever said chasing CoD in Tom's report was major eyeroll. 😀
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@PixelsofMark
Mark Rubin
11 months
Too awesome not to share!
@PrestigeIsKey
Ryan B.
11 months
I managed to use Hijack on the enemy Incinerator Drone mid-air and took down one of them. That was pretty awesome #XDefiant
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Mark Rubin
11 months
I've seen a number of questions about progression and unlocks. Everything will be unlocked and available for this test.
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@PixelsofMark
Mark Rubin
11 months
Hey all, just wanted to update everyone on the status of some issues. On the matchmaking issues we have deployed a server-side fix that we think should stabilize MM. And on the party issue, we've deployed something last night that we think will improve the situation.
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Mark Rubin
1 year
Oh, and if all goes well and the servers finally gain some stability then I think we should look at extending the Beta but I have to see what that would mean for team.
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@PixelsofMark
Mark Rubin
1 year
Well, that made my day! @scump
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Mark Rubin
11 days
You know I hate posting these pics of text. I really think I need to just bite the bullet and pay the money to make longer tweets. Sigh.
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@PixelsofMark
Mark Rubin
11 months
@Saxzu @ACHES We didn't make any changes to movement. But if it feels different then that is feedback we need to look at.
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@PixelsofMark
Mark Rubin
1 year
So thought I'd share some builds since everything is unlocked. This is my Zoomie Build for the Vector. You actually run faster with this SMG than you do with a pistol so no need to swap.
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@PixelsofMark
Mark Rubin
2 years
Thank you everyone for the feedback! As I mentioned, Minimaps and lobbies will work as you expect and there will be no-SBMM in Casual play. But I saw a lot of people ask for Map Voting. It was low priority on our Roadmap but after all of this feedback we are bumping it up. 👍
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@PixelsofMark
Mark Rubin
1 year
...is a focus on FUN! Making a video game is a journey, but the story is not ours. It belongs to YOU the players! We really hope everyone had a great time and we can’t wait to see everyone back in game!
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@PixelsofMark
Mark Rubin
2 years
@TastyFPS I'm not a fan of SBMM. I don't like how it treats players. When I was at Infinity Ward making CoD you could see it being pushed on us from the top. I left and am now making a new FPS without SBMM. Ranked is where that belongs. I think it will be a better experience for players.
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@PixelsofMark
Mark Rubin
2 months
Anyway, I hope everyone is having a great weekend and thank you all for following XDefiant with so much passion! We love you all!
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@PixelsofMark
Mark Rubin
9 months
@WhosImmortal If I ran call of duty, I'd ban you for life for where you put CoD4. 🤣
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@PixelsofMark
Mark Rubin
1 year
Good News and Bad News! The PS5 patch is now live! But we are still waiting for the Xbox patch to clear.
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@PixelsofMark
Mark Rubin
1 year
UPDATE: The Xbox patch is approved and rolling out now. It may take some time before you see the patch but we've confirmed that it is up and running!
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@PixelsofMark
Mark Rubin
1 year
If you are on console and having issues with the way the controller feels can you try setting your: Left Stick Deadzone as low as you can without getting stick drift and... Set your Right Stick Deadzone to 0. And let me know if that feels better.
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@PixelsofMark
Mark Rubin
11 months
Also to let you know we are still working on the cross-platform party issue. It's being stubborn as it works fine in the test environment but we are working with some players (you know who you are and thank you!) to try and narrow down why it is happening.
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@PixelsofMark
Mark Rubin
1 year
Hey PS5 users! Can you give me and @ACHES feedback on aim assist.
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@PixelsofMark
Mark Rubin
1 year
This is a great M60 build for linear modes. It is not to be underestimated. It absolutely melts.
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@PixelsofMark
Mark Rubin
1 year
UPDATE: Thank you to everyone for bearing with us on an early Ranked test. This is how we’ve been developing the game. We bring players in to see the game in an early state with all the ugliness and issues open to be seen.
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@PixelsofMark
Mark Rubin
1 year
@Kane_Nabis @PlayXDefiant We purposefully left prone out to reduce some cheese camping behaviors. I realize there are non-cheese moments when prone can be used but that was the main reason for that decision.
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@PixelsofMark
Mark Rubin
1 year
...trying to make a game that is just focused on being fun. We want to make a game that loves our community and that our community loves. We want to listen and be transparent about what we are doing and what we can do. We humbly hope that you have a great time playing our game!❤️
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@PixelsofMark
Mark Rubin
9 months
...live, but we used our beta as a real test to make the game better. Hope this all makes sense. 🙂
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@PixelsofMark
Mark Rubin
11 months
We're still working on crossplay party invites. They are unfortunately not always working still.
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@PixelsofMark
Mark Rubin
8 months
Don't forget to tune in tomorrow! #XDefiant should be right up @Clayster 's alley but I'm also excited to see how @TenZOfficial does.
@PlayXDefiant
XDefiant
8 months
Can’t find out who’s the "World’s Greatest” without playing XDefiant! 💪 Be sure to tune in tomorrow to watch all the #YouTubeWorldsGreatest gamers compete against each other in XDefiant at 12PM PT/ 3PM ET!
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Mark Rubin
2 years
@DevilNergigante Nope, they downgraded to some model. 🤣
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Mark Rubin
2 years
@FaZeHugZ The art director wanted me to hold it that way. I can tell you it wasn't natural feeling at all.
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@PixelsofMark
Mark Rubin
1 year
To further the spirit of transparency that I have promised with this game, I want to talk about the current state of the hit reg. You may have noticed that you are getting killed around corners a lot. This is a known issue. We have a lot of new code going in that should...
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@PixelsofMark
Mark Rubin
1 year
...by the reception so far even with all of the issues that we've had and want to thank all of you so much for being here for us. We wanted to make this game out of our love for gaming and we can't be successful without you, the players.
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Mark Rubin
10 months
This is a process that can take some time though so please bear with us. Still aiming for later this summer! To be clear we will be launching on PC, PS5 and Xbox Series X/S (aka current gen) first with other platforms coming later. Will update again as soon as we have more info.
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Mark Rubin
1 year
OK, I just have to say I've watched way too many videos of players popping their Libertad Ult and then running away. The feedback for this Ult isn't finished but when you pop that you create a static AOE location with 200HP and faster healing. Don't run away from it! 🤣
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Mark Rubin
1 year
Quick Update on Progression: It's taking some time to craft the fix so we are looking at unlocking everything until it's fixed. Will let you know more when/if we are ready to pull the trigger. We know this bug is super frustrating but we want you all to be having a great time.
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