
PayneReactor
@PayneReactor
Followers
3K
Following
31K
Media
2K
Statuses
10K
A @remedygames fansite. Weโre passionate about Max Payne, @alanwake, @controlremedy, and other narrative-driven experiences. Join the conversation!
Netherlands
Joined April 2012
Our fanwork of the month for August are these two amazing custom Max Payne figures by Jackhepburn! ๐จ @Jackhepburnt8 Do you have fanworks you'd like to share with us? Submit them to our community hub: https://t.co/SCd5mxkBke
#FanArtFriday
12
50
453
๐ฎ To celebrate Remedyโs 30th anniversary, we spoke with the team about the creative risks behind #MaxPayne, how those choices shaped @AlanWake & @ControlRemedy, and the design principles that still guide them today:
paynereactor.com
Thirty years of Remedy. Thatโs three decades of bold experiments, groundbreaking stories, and unforgettable characters that have shaped the way we think about narrative in games. From their beginni...
0
13
51
19
380
2K
ไป้ฑใฏRemedy่จญ็ซ30ๅจๅนดใ่จๅฟตใใฆ็คพๅ
ใงใใใใชๅฌใใ่กใใใฆใพใใๅ
ฅๅฃใซใฏRemedyๆญดไปฃใฒใผใ ใฎใฉใคใใขใฏใทใงใณ็ญใงไฝฟ็จใใใใใญใใใๅฑ็คบไธญใ #RMD30
9
70
309
Happy 6th Anniversary #ControlRemedy๐ป Thank you, Remedy, for all that you do in the Control community & gifting us all with one stunning game. Can't wait to see what the future holds!โค๏ธโ๐ฅ #6YearsInControl
#JesseFaden #Hotline #HelloHotline #digitalart #Wacom #RMD30
3
24
136
To celebrate Remedyโs 30th anniversary, weโve got something special lined up: an exclusive interview with Remedy themselves, where weโll dive deep into the past, present and future of their storytelling. Stay frosty!
0
0
6
For all that time, PayneReactor has been home to fans who share the same passion. What started as a Max Payne fansite grew into a hub for all things Remedy. Nostalgia, news, and a community that has stood the test of time. I'm very proud of this.
1
0
5
i am being uncharacteristically optimistic hoping i can finish this by tomorrow xD (help) #wip
1
21
258
Remedy game development status: -Control 2 development is on track towards meeting its next milestones - focus is now on gameplay, environments, and missions -The Max Payne 1 & 2 remake project continues its progress and remains in full production -Control lifetime sales
95
513
5K
4
104
528
It's been one month since FBC: Firebreak launched so now is a great time for us to discuss what is coming in the first Major Update in late September. Read our latest blog post for the full details: https://t.co/lNZ28rQ3IG This update will include improvements to understanding
25
56
513
๐๐๐ข๐๐๐ ๐๐๐ ๐๐๐๐๐๐ ๐ข๐๐ ๐๐๐๐๐๐ ๐๐๐, ๐๐๐๐๐ ๐๐ ๐ ๐๐๐๐๐๐๐, ๐๐๐๐๐๐๐๐๐๐๐. - hope you enjoy๐ #AlanWake2 #fanart #digitalart @SamLakeRMD @alanwake @remedygames @IlkkaVilli
2
36
120
We're hard at work on the next FBC: Firebreak patch (v1.3) which will come out next week. In the meanwhile, we'd like to talk about the Perks system, how it works, and the balance changes we will be making to it with next week's patch. Check out our latest blog post for the
25
34
403
As of last night, we have surpassed 1 million players in FBC: Firebreak. This is a significant milestone, so thank you for playing from all of us at Remedy. We know there is still a lot of work ahead of us, and we are super-motivated about it. We have a lot of exciting things
169
162
2K
While it's one of the first Remedy games I'm more critical of, I still believe in its potential because it's genuinely fun. Several developers have acknowledged that there's still a lot of work ahead. I'm confident that with constructive feedback, the game will improve.
1
0
8
FBC: Firebreak is a bold step for Remedy into unfamiliar territory. The distinct Crisis Kits, solid gunplay, and occasional flashes of Remedyโs creative genius are hampered by the absence of voice chat and a lack of variety in missions. Full review here:
paynereactor.com
Remedy Entertainment has long stood as a beacon for cinematic, single-player storytelling. Titles like Max Payne, Alan Wake, and Control have cemented the studioโs legacy in narrative-driven,...
1
0
13