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PayneReactor

@PayneReactor

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A @remedygames fansite. Weโ€™re passionate about Max Payne, @alanwake, @controlremedy, and other narrative-driven experiences. Join the conversation!

Netherlands
Joined April 2012
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@remedygames
Remedy Entertainment ๐ŸŽ‚ #RMD30
3 hours
Our fanwork of the month for August are these two amazing custom Max Payne figures by Jackhepburn! ๐ŸŽจ @Jackhepburnt8 Do you have fanworks you'd like to share with us? Submit them to our community hub: https://t.co/SCd5mxkBke #FanArtFriday
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@PayneReactor
PayneReactor
1 day
๐ŸŽฎ To celebrate Remedyโ€™s 30th anniversary, we spoke with the team about the creative risks behind #MaxPayne, how those choices shaped @AlanWake & @ControlRemedy, and the design principles that still guide them today:
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paynereactor.com
Thirty years of Remedy. Thatโ€™s three decades of bold experiments, groundbreaking stories, and unforgettable characters that have shaped the way we think about narrative in games. From their beginni...
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@masao_ogino
Masao Ogino / ่ป้‡Ž ๅ…ฌ็”ท
14 days
ไปŠ้€ฑใฏRemedy่จญ็ซ‹30ๅ‘จๅนดใ‚’่จ˜ๅฟตใ—ใฆ็คพๅ†…ใงใ„ใ‚ใ‚“ใชๅ‚ฌใ—ใŒ่กŒใ‚ใ‚Œใฆใพใ™ใ€‚ๅ…ฅๅฃใซใฏRemedyๆญดไปฃใ‚ฒใƒผใƒ ใฎใƒฉใ‚คใƒ–ใ‚ขใ‚ฏใ‚ทใƒงใƒณ็ญ‰ใงไฝฟ็”จใ•ใ‚ŒใŸใƒ—ใƒญใƒƒใƒ—ใŒๅฑ•็คบไธญใ€‚ #RMD30
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@Raider_Warrior
Carmo Fernandes
16 days
Happy 6th Anniversary #ControlRemedy๐Ÿ”ป Thank you, Remedy, for all that you do in the Control community & gifting us all with one stunning game. Can't wait to see what the future holds!โค๏ธโ€๐Ÿ”ฅ #6YearsInControl #JesseFaden #Hotline #HelloHotline #digitalart #Wacom #RMD30
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@Wario64
Wario64
19 days
Remedy Entertainment sale on Steam https://t.co/tTaNPCfaVH
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@PayneReactor
PayneReactor
24 days
To celebrate Remedyโ€™s 30th anniversary, weโ€™ve got something special lined up: an exclusive interview with Remedy themselves, where weโ€™ll dive deep into the past, present and future of their storytelling. Stay frosty!
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@PayneReactor
PayneReactor
24 days
For all that time, PayneReactor has been home to fans who share the same passion. What started as a Max Payne fansite grew into a hub for all things Remedy. Nostalgia, news, and a community that has stood the test of time. I'm very proud of this.
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@Andrea_C_White
Andrea C. White
25 days
happy birthday to @remedygames! made this small thing to celebrate :')
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@PayneReactor
PayneReactor
24 days
Thirty years ago, a journey began that brought us all together. Max Payne, Alan Wake, Controlโ€ฆ worlds we got lost in, and found ourselves again. Thank you Remedy for three decades of stories, bullets and emotions. Hereโ€™s to the next 30! ๐Ÿ’œ #RMD30 #MaxPayne #Remedy
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@Andrea_C_White
Andrea C. White
26 days
i am being uncharacteristically optimistic hoping i can finish this by tomorrow xD (help) #wip
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@Wario64
Wario64
1 month
Remedy game development status: -Control 2 development is on track towards meeting its next milestones - focus is now on gameplay, environments, and missions -The Max Payne 1 & 2 remake project continues its progress and remains in full production -Control lifetime sales
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@Peachyillstr
Peachy
1 month
the lady of the light๐Ÿ•ฏ๏ธ @alanwake @remedygames @SamLakeRMD
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@ControlRemedy
FBC: Firebreak ๐Ÿ”ป Control
2 months
It's been one month since FBC: Firebreak launched so now is a great time for us to discuss what is coming in the first Major Update in late September. Read our latest blog post for the full details: https://t.co/lNZ28rQ3IG This update will include improvements to understanding
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@Peachyillstr
Peachy
3 months
๐š‹๐šŽ๐šข๐š˜๐š—๐š ๐š๐š‘๐šŽ ๐šœ๐š‘๐šŠ๐š๐š˜๐š  ๐šข๐š˜๐šž ๐šœ๐šŽ๐š๐š๐š•๐šŽ ๐š๐š˜๐š›, ๐š๐š‘๐šŽ๐š›๐šŽ ๐š’๐šœ ๐šŠ ๐š–๐š’๐š›๐šŠ๐šŒ๐š•๐šŽ, ๐š’๐š•๐š•๐šž๐š–๐š’๐š—๐šŠ๐š๐šŽ๐š. - hope you enjoy๐Ÿ’“ #AlanWake2 #fanart #digitalart @SamLakeRMD @alanwake @remedygames @IlkkaVilli
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@nito6664
๊ฉœ
2 months
remember him? this is him now
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@ControlRemedy
FBC: Firebreak ๐Ÿ”ป Control
3 months
We're hard at work on the next FBC: Firebreak patch (v1.3) which will come out next week. In the meanwhile, we'd like to talk about the Perks system, how it works, and the balance changes we will be making to it with next week's patch. Check out our latest blog post for the
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@remedygames
Remedy Entertainment ๐ŸŽ‚ #RMD30
3 months
As of last night, we have surpassed 1 million players in FBC: Firebreak. This is a significant milestone, so thank you for playing from all of us at Remedy. We know there is still a lot of work ahead of us, and we are super-motivated about it. We have a lot of exciting things
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@PayneReactor
PayneReactor
3 months
While it's one of the first Remedy games I'm more critical of, I still believe in its potential because it's genuinely fun. Several developers have acknowledged that there's still a lot of work ahead. I'm confident that with constructive feedback, the game will improve.
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@PayneReactor
PayneReactor
3 months
FBC: Firebreak is a bold step for Remedy into unfamiliar territory. The distinct Crisis Kits, solid gunplay, and occasional flashes of Remedyโ€™s creative genius are hampered by the absence of voice chat and a lack of variety in missions. Full review here:
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paynereactor.com
Remedy Entertainment has long stood as a beacon for cinematic, single-player storytelling. Titles like Max Payne, Alan Wake, and Control have cemented the studioโ€™s legacy in narrative-driven,...
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