PTPTeam Jr
@PTPTeamJr
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The Twitter account for PTPTeam Jr projects such as “Pizza Tower ‘19 Plus” and “Noise’s Halloween Bash”.
Joined April 2024
Without further ado, we present to you Noise's Halloween Bash: https://t.co/oiUnmq2Au1
https://t.co/JHt9SZB28J
pizza-tower-19-plus.itch.io
A 2.5D Frankenstein's Platformer, set in the Pizza Tower '19 Plus world! Available for Windows
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Part 5 of the Day 1 Patch is out now for Noise's Halloween Bash! It adds a new QoL change and an adjustment to the ________ _____. https://t.co/GuU26sDgDJ
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Forth time's a charm! Part 3 and 4 of the Day 1 Patch is out now for Noise's Halloween Bash! https://t.co/CFo0WbX0TH
https://t.co/xasbgOlGQN
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Part 2 of the Day 1 patch for Noise's Halloween Bash is now out! It features changes such as few error fixes and altered level design:
pizza-tower-19-plus.itch.io
Fixed manual wording Fixed tile errors Fixed a softlock regarding getting bounced up by Philbert while hurt Added a fallback for the Disclaimer text not loading Altered rank requirements Altered...
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We've released a Day 1 patch for Noise's Halloween Bash, fixing some issues we could not catch in our mad dash to the finish line:
pizza-tower-19-plus.itch.io
Fixed the manual prompt in the pause menu Fixed tile errors Fixed a secret Fixed the Death Route platform disappearing after dying twice Fixed the game cycle not resetting when dying Fixed the...
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the OST I made for NOISE'S HALLOWEEN BASH is OUT NOW!!! hope you guys enjoy my music, it was a blast making all these tracks and I can't wait to make more for PTP!!! https://t.co/DGpPqVyVi2
Without further ado, we present to you Noise's Halloween Bash: https://t.co/oiUnmq2Au1
https://t.co/JHt9SZB28J
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In the end though, we got it done! We hope you have some fun with our ideas, and give the game a fair shot on its own merits.
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This project had many setbacks (3D in GMS2 is hard, who knew?). Numerous concepts, and the inherent problems that come with creating a Frankenstein's Monster of certain platformers made this a challenge to both our abilities as game developers, and to our souls.
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