Nilvarcus
@Nilvarcus
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Following
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Gamer and geek from Finland. Variety Content Creator who focuses on FPS and MMORPGs email: [email protected]
Finland
Joined April 2010
Dreadmyst proves we dont need massive budgets for a good MMO. Focus on snappy combat and forced grouping. Graphics dont matter much if the core loop is actually fun. #MMORPG
https://t.co/zwTgHTK6cN
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Pax Dei is opening a free play week soon. For a sandbox built on social structures and player economy, can a seven day window provide enough time for new players to feel the depth? #PaxDei
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Just finished a quick recap of the Chrono Odyssey Discord Q&A. Kept it under five minutes so you can get the main news without reading the whole transcript. #ChronoOdyssey
https://t.co/ZSCJLYrirS
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Hytale is finally in early access but launch day bugs are hitting hard. Devs are pushing players to keep trying the download. Stability is the first real test for this block game contender. #Hytale
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Found this indie MMO called Winds of Valen. It is basically OSRS but made by like three people. It is free and mostly positive on Steam. It is rough but the grind feels legit. #WindsofValen
https://t.co/c2FPAiwe6P
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Current MMO design treats leveling as an obstacle rather than the game itself. When endgame becomes a series of chores it loses the artistic value of the journey. We need more focus on the start. #MMORPG
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Well, we finally made it to 1,000 subs on YouTube. It was a long grind, but it’s worth it! #youtube
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Scars of Honor just hit Steam. I put together a full breakdown of the procedural dungeons and those +240 plus talents. No fluff just what we actually know so far. #ScarsofHonor
https://t.co/OnbfuCw1Hu
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It is wild how a single dev captures that old school MMO soul better than big studios. My First Impressions for Dreadmyst is OUT! #MMORPG
https://t.co/o62I5rPtdk
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RuneScape is celebrating 25 years with new tasks and a commemorative cape. Few live service titles survive two decades let alone three. Sustaining a player economy for that long is a masterclass in design. #RuneScape
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Found a project called dreadmyst. New isometric mmo coming jan 9. the best part is it being non profit with zero monetization. just pure tab target vibes. #dreadmyst
https://t.co/Ru0OaJKitO
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Which game's shutdown in 2025 hurt you the most? Here is a list of some games that went offline… #gaming
https://t.co/vetjPFjaXu
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Some gamers refuse to play titles that launched broken even after patches. Is it a matter of principle or just missing out on fixed gems like Cyberpunk 2077? Hard to reward bad launch behavior. #gaming
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Monsters and Memories sets its early access for June 2026. Does the market still have room for hardcore throwback MMORPGs or is the nostalgia well starting to run dry for you? #MMORPG
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Rumors of ram price hikes delaying next gen consoles is a grim outlook for hardware cycles. We might be stuck with current tech longer than expected. #gaming
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I've been playing the new Splitgate Arena Reloaded for about 10 hours now, and I have some thoughts on it. https://t.co/acUuu5eagB
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how many of you guys actually enjoy making thumbnails. i spent december making these and realized i care way more about my own vibe than perfect ctr. do you guys prioritize your own style or the algorithm. #youtube
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Guild Wars 2 succeeds by killing the traditional gear treadmill. Horizontal progression ensures your equipment stays relevant forever. It is a lesson in respecting player time and effort. #GuildWars2
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Some players find the Minecraft voxel art style an instant dealbreaker in new MMOs. Does a specific aesthetic choice ever make you uninstall a game before even finishing the tutorial? #MMO
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