
LootLocker
@MyLootLocker
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Following
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The plug and play backend for developers to build, ship, and run their best games. Skip the grind and level up your game. Creator of #GameToolsTuesday
Stockholm, Sweden
Joined November 2016
RT @Hjupter: 🏆 Finally got Eternal Siege leaderboards up! Now you can show off your customized characters while climbing the ranks. ⚔️🔥. I’….
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RT @AWSGameTech: 🎮 @TheGang_Gaming is leveraging @MyLootLocker & AWS to uplevel player experiences across its game catalog while streamlini….
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Congrats @wearelucidlabs! Another hit game powered by LootLocker <3.
We have BIG news. Bloom has officially been named the Best Indie Game in this year's #GooglePlayBestOf awards! . Thank you to our fans, to @GooglePlay, and to everyone who enjoyed the game. We don't do it for the awards, but it definitely doesn't hurt. 😍
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RT @CABergendahl: Adding IAP in Unity or Unreal Android games is a mess, with limited docs available. While @MyLootLocker makes cross-plat….
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RT @CABergendahl: It's 2024 and a game that grossed over $10MM on PC is not launching on new platforms with cross-progression / cloud save.….
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We're powering @turborilla's latest game @RallyClash! . Learn more about the partnership in our latest case study 👇.
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RT @scrspc: Our upcoming jam looks like it's on pace to be our biggest one yet!. Polymars x ScoreSpace starts in 4 days!! @itchio
https://t….
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RT @scrspc: Announcing our biggest jam yet. PolyMars x ScoreSpace!. Developers will have 72 hours to make a game. PolyMars and other ju….
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