
MuNgLo
@MuNgL0
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Was born.....tba Occasionally doing stupid things on https://t.co/Lc8g49Ks4z
Joined September 2014
How about player as a fully simulated RigidBody3D in #GodotEngine ? Yes please. π.As in using _integrated_forces instead pf process/physicsprocess. Manipulating velocities directly as the physics simulates the body. #gamedev #indedev.
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Godot 4.4 Multiplayer Physics. So far it works. #gamedev #GodotEngine #Multiplayer #indiegame #twitch
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Test render for dynamic arena in #Blender.A sidetrack has happened. Somehow I how have a 7 player game with 6 fully synced rigidbodies bouncing around, bumping players around and fallen into "that would be fun and will be quick to make".#GodotEngine #gamedevelopment #indiegame
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RT @IrishJohnGames: Hi Folks!. I'll be featured on the TWITCH HOMEPAGE for St.Patrick's Day 17th March @ 7PM GMT!. The imposter syndrome isβ¦.
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Now that weapons work its time to move on to adding more placeholder "art" so rest of game can be made π.#multiplayer #rpg #procdungeon .#GodotEngine #indiegame #gamedevelopment
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Oh! and yes. I found out the damage part of the system just works. Didn't expect it too. Find me to enjoy pain and struggles or even follow the development over at
twitch.tv
Old fart being somewhat good or bad at some gamesMostly writing bad code and making 3D models with awful topology.
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First proper "it just works" with the migrated weaponsystem. From Unity to #GodotEngine .So now of to make other things work in my coop focused MP proc dungeon diver game in the making π.#gamedev #indiegame #indiedev #gamedevelopment
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RT @IrishJohnGames: Happy #screenshotsaturday !.Some shots from Rise of Piracy!Β π΄ββ .Wishlist link in Bio!. #rts #newgames #rtsgame https:/β¦.
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Finally got around to making emotes work in the chat messages for my twitchoverlay.Yes it renders on top of your desktop. Yes it is interactable. #twitch #GodotEngine
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Made a short intro to what the hell my procedural dungeon generator addon for Godot is.#procedural #addon #GodotEngine.
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2 Layered pathfinding over my procedural dungeon data is starting to work.#procedural #GodotEngine #gamedev #indiedev
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After some time off I am back on my #Procedural dungeon #addon to #GodotEngine .Currently working on a 2 layered #pathfinding solution. Almost working as intended now. All development on #twitch .#IndieDevs #gamedev
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Today's progress. The pulse through the grid is now much smoother. The tower has a charge indicator. The cost per charge is visible and red. Oh and farm is now just a cottage. π.#indiegame #indiedev #gamedev #gamedevelopment #freegame #itchio #GodotEngine #rts #TowerDefense
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So many changes done. Almost at the point I am ready for the end boss implementation. Also big need of a tutorial since it is pretty non standard as far as game interface goes. 1.4v up on Itch now.#indiedev #gamedev #freegames #itch #GodotEngine
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Game found here. Still in heavy development so lacking tutorial a bit.
munglo.itch.io
RTS and TD mashup over a dynamic grid. Available for Windows, Linux
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