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MuNgLo

@MuNgL0

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Following
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Was born.....tba Occasionally doing stupid things on https://t.co/Lc8g49Ks4z

Joined September 2014
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@MuNgL0
MuNgLo
2 months
How about player as a fully simulated RigidBody3D in #GodotEngine ? Yes please. 😁.As in using _integrated_forces instead pf process/physicsprocess. Manipulating velocities directly as the physics simulates the body. #gamedev #indedev.
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@MuNgL0
MuNgLo
4 months
Godot 4.4 Multiplayer Physics. So far it works. #gamedev #GodotEngine #Multiplayer #indiegame #twitch
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@MuNgL0
MuNgLo
4 months
had to do a 2nd render with a bunch of tweaks
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@MuNgL0
MuNgLo
4 months
The 7P test mentioned.
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@MuNgL0
MuNgLo
4 months
Test render for dynamic arena in #Blender.A sidetrack has happened. Somehow I how have a 7 player game with 6 fully synced rigidbodies bouncing around, bumping players around and fallen into "that would be fun and will be quick to make".#GodotEngine #gamedevelopment #indiegame
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@MuNgL0
MuNgLo
5 months
RT @IrishJohnGames: Hi Folks!. I'll be featured on the TWITCH HOMEPAGE for St.Patrick's Day 17th March @ 7PM GMT!. The imposter syndrome is….
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@MuNgL0
MuNgLo
5 months
Now that weapons work its time to move on to adding more placeholder "art" so rest of game can be made πŸ˜‹.#multiplayer #rpg #procdungeon .#GodotEngine #indiegame #gamedevelopment
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@MuNgL0
MuNgLo
5 months
Oh! and yes. I found out the damage part of the system just works. Didn't expect it too. Find me to enjoy pain and struggles or even follow the development over at
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twitch.tv
Old fart being somewhat good or bad at some gamesMostly writing bad code and making 3D models with awful topology.
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@MuNgL0
MuNgLo
5 months
First proper "it just works" with the migrated weaponsystem. From Unity to #GodotEngine .So now of to make other things work in my coop focused MP proc dungeon diver game in the making πŸ˜‰.#gamedev #indiegame #indiedev #gamedevelopment
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@MuNgL0
MuNgLo
6 months
RT @IrishJohnGames: Happy #screenshotsaturday !.Some shots from Rise of Piracy!Β  πŸ΄β€β˜ .Wishlist link in Bio!. #rts #newgames #rtsgame https:/….
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@MuNgL0
MuNgLo
6 months
Finally got around to making emotes work in the chat messages for my twitchoverlay.Yes it renders on top of your desktop. Yes it is interactable. #twitch #GodotEngine
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@MuNgL0
MuNgLo
6 months
Made a short intro to what the hell my procedural dungeon generator addon for Godot is.#procedural #addon #GodotEngine.
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@MuNgL0
MuNgLo
7 months
2 Layered pathfinding over my procedural dungeon data is starting to work.#procedural #GodotEngine #gamedev #indiedev
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@MuNgL0
MuNgLo
7 months
After some time off I am back on my #Procedural dungeon #addon to #GodotEngine .Currently working on a 2 layered #pathfinding solution. Almost working as intended now. All development on #twitch .#IndieDevs #gamedev
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@MuNgL0
MuNgLo
9 months
Today's progress. The pulse through the grid is now much smoother. The tower has a charge indicator. The cost per charge is visible and red. Oh and farm is now just a cottage. πŸ˜‰.#indiegame #indiedev #gamedev #gamedevelopment #freegame #itchio #GodotEngine #rts #TowerDefense
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@MuNgL0
MuNgLo
9 months
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@MuNgL0
MuNgLo
9 months
So many changes done. Almost at the point I am ready for the end boss implementation. Also big need of a tutorial since it is pretty non standard as far as game interface goes. 1.4v up on Itch now.#indiedev #gamedev #freegames #itch #GodotEngine
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@MuNgL0
MuNgLo
9 months
So many changes done. Almost at the point I am ready for the end boss implementation. Also big need of a tutorial since it is pretty non standard as far as game interface goes. 1.4v up on Itch now
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@MuNgL0
MuNgLo
9 months
Game found here. Still in heavy development so lacking tutorial a bit.
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munglo.itch.io
RTS and TD mashup over a dynamic grid. Available for Windows, Linux
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@MuNgL0
MuNgLo
9 months
1.2 up on Itch for the brave souls that wanna try it. I think this version is unbeatable unless you can cheese it in the beginning. This is 15m run with max start resources. #FreeGame #itch #GODOT #indiedev #twitch.
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