Max
@Meta_Maxim
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Software engineer & Roblox creator since 2010. Lead engineer @BloopVilleGame, Swordburst 2.
Joined May 2013
1,000+ "smart" agents in one scene, no crowd control optimizations, single threaded (made in 2020) #RobloxDev
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Realtime in-game event-based behavior tree debugger + editor + engine prototype (made in 2020) #RobloxDev
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