Mechaman
@Mechaman
Followers
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Following
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Media
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Statuses
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Joined November 2007
The problem with putting things away sometimes is forgetting all the stuff you have to do.
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Slowly building up a 4v4 or max 8v5 (Hello clan disparity) map. Trying to make it asymmetric but balanced, the paint it to even the flow.
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Note to self. Figure out board scale, finish printing frame and build and play.
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With @catalystgamelab Mercenaries KS closing, probably should work on one of the last of my Kell Hounds lance I started.
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Well, that's one of those things you don't expect to have a local callout... https://t.co/WRW11di0xo
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Finally got my Weird West Edition of Doomtown and looked over some of the cards and contents. Need to sleeve this and some older stuff, but there's two things that stood out: Are Outlaws -supposed- to have no 9 rank? And then spotting Nicodemus. "Oh. Dear."
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I'd forgotten @CohhCarnage was in Wrath of the Righteous, but missed that @GLedouxVoiceovr was as well in the first place.
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"We hope to raise at least 2000 dollars." Community: Challenge Accepted https://t.co/Mb7wCOhBnF
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In a Mercenary mood for some reason, so here's Herman's Monsters newest member Kappa.
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Full unit. Not thrilled with the pushfit-caused seams, but overall not bad for literally improv work on scheme and base.
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Cheap figures and wanted to stretch skills a bit. Only primed this one before rain and work.
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Stubby here will be a model proxy till I can print the resin, but aside from the tail giving his name, not bad for FDM
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TFW when the Games Workshop minis are the proxies due to reasons...
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Probably will redo these "sometime" but needed them done for this weekend. RGB Raptor Riders done.
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