MayteCG Profile Banner
Mayte CG Profile
Mayte CG

@MayteCG

Followers
814
Following
2K
Media
561
Statuses
4K

Freelance visual, motion & UI designer by day | Rive Ambassador 👾 Album art for metal bands by night 🤘 | I love horror 💀

Spain (Irun, Guipuzcoa)
Joined March 2010
Don't wanna be here? Send us removal request.
@MayteCG
Mayte CG
10 months
I just got a Bluesky account. Looking forward to connecting with designers, developers, and other creatives. Are you already there? Let's connect! 👇 https://t.co/gWPghLF5bs
1
0
2
@MayteCG
Mayte CG
13 hours
New entry in my “Getting started with Data Binding” series is live on the Rive blog! This time: a mini project using distance-based collision detection. Remixable files + step-by-step guide included. Hope it’s been helpful so far, more coming soon! 🤘
@rive_app
Rive
3 days
Learn how to create a classic game mechanic — a distance-based collision detector — with Rive Ambassador @MayteCG and Data Binding: https://t.co/DWQWdejore
0
2
9
@MayteCG
Mayte CG
8 days
Come bind with me! Want to practice some Data Binding while we wait for the scripting feature? 😉(check their account if you missed the exciting preview!) Part 2 of my Data Binding series is now live on the Rive blog! Learn while practicing with a Data Binding mini project👇
@rive_app
Rive
10 days
Get your hands dirty with some hands-on learning. Rive Ambassador @MayteCG shows how to build a looping button using Data Binding, N-Slicing, and formula converters — with another project dropping next week. 👀 https://t.co/2BMBHxgOBY
2
1
6
@rive_app
Rive
11 days
We previewed Scripting last night at the @rive_app NYC meetup with @duolingo! Scripting lets you build entire experiences directly in the Rive Editor — and ship them anywhere with the Rive Runtime: websites, apps, games, products, vehicles, and more.
94
208
2K
@MayteCG
Mayte CG
17 days
A quick behind-the-scenes peek at my latest project: a horror mini-game built entirely in @rive_app . A full breakdown is coming next month in my newsletter. More info: https://t.co/ExqOTM14nr 🔊 Sound on for an added Halloween vibe! 😉 #Halloween2025
0
3
10
@rive_app
Rive
18 days
In Rive, you can bind colors to contrast-friendly palettes, use Draw Order to surface key text, and give users control to start and stop animations instead of forcing autoplay. Motion Designer Daire O Suilleabhain shows how those micro-adjustments make interactive motion more
1
6
50
@MayteCG
Mayte CG
26 days
Just in time for Halloween, I built this mini #horrorgame demo called “Capture”. Made entirely in the @rive_app Editor. Play it here 👉 https://t.co/P7fIHa8acK It’s weird, it’s seasonal… or maybe it’s just how I am all year 😅 October is the perfect excuse for #horror!
0
0
3
@rive_app
Rive
1 month
Learn from Rive Ambassador @Leo_Mazzei_ as he builds a data-bound badge that changes color, swaps icons, and scales: https://t.co/PXKiHHCOtp
2
7
77
@LauKitton
laura calvo
2 months
Tiny demo, Powerful results✨ Binding images + artboard lists in action! 🖼️🎨 Made in @rive_app 💖
13
50
695
@rive_app
Rive
2 months
📣 Nested Artboards are now Components. Components let you decide what’s reusable and exported at runtime.
4
23
124
@lances_art
Lance Snider 🇺🇦
3 months
Localize your Rive animations with react-i18next! Swap fonts + text at runtime → https://t.co/a7yvl40Kb5
0
8
47
@motionbynick
Nick Greenawalt
3 months
Designers can literally do anything now. I made an entire Tamagotchi pet game embedded directly inside @Adobe apps using @rive_app
5
2
112
@MayteCG
Mayte CG
4 months
Thrilled to share this Data Binding guide I put together with @Rive. Thanks, team. Always a pleasure collaborating! 🙌👇
@rive_app
Rive
4 months
If you're new to Data Binding, this is the guide to bookmark. Rive Ambassador @MayteCG walks you through the fundamentals and gets you thinking in data: https://t.co/L8ZYtXwY4z
0
2
19
@MayteCG
Mayte CG
4 months
Just messing around with Data Binding Lists in @rive_app! Like almost everything in Rive, you can use Lists in ways that aren’t immediately obvious. I was just tinkering and somehow ended up with this little 1-bit paint thing with a super quick and simple setup 💀
4
7
54
@MayteCG
Mayte CG
5 months
Hola @euskaltel , soy cliente. He recibido un email (aparentemente vuestro) en el que se me dice "Ya tienes Max con Euskaltel, ahora es el momento de activar tu suscripción" pero yo no he contratado Max en ningun momento ni lo quiero. ¿Podeís aclararme si se trata de un error?
2
0
1
@PedroAlpera
Pedro Alpera
6 months
Data Bind Images is here! 🔥 This new feature is so amazing that you can even swap images that has a mesh animation applied.
@rive_app
Rive
6 months
You can now data bind images in Rive! @airnanan demonstrates how to use the feature to dynamically swap images in the Rive Editor and at runtime — available now in Early Access! 👇
2
12
82
@MayteCG
Mayte CG
6 months
Excited to share my second piece on @rive_app's official blog! 👇 I talk about shifting from designer to builder, collaborating with devs, and optimizing your Rive files. Big thanks to the Rive team: always a pleasure! 🖤🤗 #Rive #UIDesign #DesignToDev
@rive_app
Rive
6 months
Designing in Rive means your work is the final product. @MayteCG breaks down how to think like a builder, work smarter with devs, and optimize your files before they slow you down. A must-read for any designing shipping with Rive. Blog: https://t.co/4BgK7uXvRA
2
2
11
@MayteCG
Mayte CG
6 months
Would you like a detailed breakdown of setting up carousel/slide navigation with Rive's Data Binding? Let me know! 😉
1
0
0
@MayteCG
Mayte CG
6 months
You can also create a non-infinite carousel where the forward button turns off on the last slide, and the backward button on the first. This is also straightforward to set up with data binding, again with the formula converter using "max" and "min" operators instead.
1
0
0
@MayteCG
Mayte CG
6 months
Now, with Data Binding, the logic is cleaner and more flexible for future slides! I only needed three Nums (current slide, max, min) and two formula converters with modulo operators.
1
0
0
@MayteCG
Mayte CG
6 months
For instance, a while back, I created this retro planet selector. Before Data Binding, setting up an infinite loop carousel like this was a bit of a headache with multiple listeners and timelines to animate whether those listeners were active…
1
0
0